Yes, again that new poppy....
Just a few things. The passive sometimes make the other skills "late", because of the throwing animation, simply not work as i think it should. The Q (it was only in 1 game, yet) hit only 139+139 on super minions with about 200 ad and some armor pen. Nothing serious with W, except it nearly useless, because it doesn't give durability if you dont build Poppy as a tank, and useless when there are no dash-jump champions, oh yes, anyway, as i felt, the W didn't stop Riven's dash. Then the magical E.... I really feared to use it in the jungle, because sometimes i stuck in the wall within a ring of monsters, without escape... I didn't find problem with the R yet, but i will :)
P.S.: Give back our Poppy's old ultimate!!!! Please
Regards Uwelk, a summoner from the mob
while we're at it! Couse those kind's of abilities are fun, when you can only watch and prey that the enemy will fck up couse you have nothing to actually do.
Only bad thing about the new
is the fact that she seems bugged, but still not as the release
, sweet Jesus that one was bad.
's ultimate, and no one bats an eye to remove the angel's ult.
.
The old Poppy was hard to play in the beginning, but could be good in endgame, if u know what and how to do - understatement of the century, her early game - i agree - was bad, you had to know how to survive it, but her late game power was that of a monster. You could just one shot squishes and there was nothing people could do. You could only do good with her or bard with her - you see when she fell behind there was little she could offer which is a bad thing.
I find the new