Anivia Q indicator bug!!!

Adrigreat14·11/23/2014, 7:46:50 AM·4 votes·1,363 views

There are some spots on the map where the Q indicator will behave strangely, and it now always stays at max range instead of adjusting to the cursor position when it isn't bugging out.

Please fix the Anivia T_T

9 Comments

Str8Ace18011/23/2014, 9:36:47 AM2 votes

i just posted the same problem, have you notice after you fire that it will disappear completely at times? in will still show the animation of frost on enemies it passes through but the ice ball itself is gone

a sp c m n11/26/2014, 2:36:40 AM1 votes

This has been happening to me too. The AoE circle went up and down (vertically, it changed height) with my cursor, not along the line with my cursor. It is happening everywhere on howling abyss.

Sohleks11/26/2014, 4:17:28 AM1 votes

I find Q's AoE circle to act sketchy when on top of or near

• inhibitor turrets • the fountains • red buff spawn • baron spawn • the river choke point between mid and blue buff • the walls between tribush and the side lanes

By the way thanks for returning Q to its old behavior

AMYS GRAVE11/26/2014, 4:30:24 AM1 votes

i just noticed this as well.

Colonel Coleslaw11/30/2014, 10:37:28 PM1 votes

This indicator bug DRIVES ME INSANE! There are so many spots that it happens; base, jungle, random walls or torches, etc. It really messes me up now that I aim on the circle, but then it flies away!

Kythers12/1/2014, 4:19:27 PM1 votes
LoliOG12/1/2014, 8:49:28 PM1 votes

i have the same problem with anvia 2 its bc of that circle at the end i have dis kinf of problems with j4 and veigar too