[GAMEPLAY] Illaoi

Pentakill Zeus·2/25/2016, 7:07:30 PM·0 votes·528 views

I played alot of illaoi games lately and there is plenty of glitches, (the ult one got fixed thank you). But there is still the soul who disapear after two seconds who need fixing. many times in a fight, i pull soul and ult right away, but the soul last around 2 seconds and then vanish (enemy champ doesnt get marked) leaving me in a real disavantage in that fight. Also, i played twice agaisnt leonas, and when we e at the same time, the spirit spawns at her location (away from me) so even if i ult, tentacles doesnt attack, because soul is too far. Also, i dont know if this is wanted, but when a champ lvl up after a soul as been pulled, this one gets the bonus HP from the lvl up, making it harder to kill. Also, many times landing an attack with W activated wont make tentacles attack. Hope to see some fixing on her :)

2 Comments

TallyZrg2/26/2016, 12:59:37 AM1 votes

The most important bug is that landing E right before an enemy dies doesn't give you an assist even though you applied an effect to the enemy champion.

Mysterion3233/13/2016, 5:00:27 AM1 votes

I've noticed that her ultimate can sometimes spawn the tentacles too far away to be effective or even attack. Unsure if this is a known bug but it definitely takes away from her effectiveness in skirmishes and teamfights. Also after having played alot of illaoi it would be nice to get even a small buff to her survivability given that she has no cc and really isnt naturally tanky on base stats alone. I did have an idea that may make her a bit more viable with a tweak to her E, on successfully killing the spirit return the champion to its spirits location and apply the vessel debuff. If the champion runs out of range of the spirit then apply the debuff as normal, thereby making a champion choose between defending their spirit, getting teleported back or taking the debuff automatically