Ornn's Q (Volcanic Rupture) Blocked By Yasuo's Windwall

Gilgamoosh··1 votes·950 views

As the title says: Volcanic Rupture is disrupted by Windwall. This may be by design and intentional, however, it is thematically very unexpected, therefore I'm submitting a bug report for clarity if not for a mechanical adjustment. Volcanic Rupture's animation and description portray it as an event happening in the ground, not as a projectile. Naturally, wind stops when it hits the ground, so it does not seem thematically accurate that windwall somehow prevents the ground from parting into a fissure.

If this is intentional, I think the description or animation of one or both abilities should be altered to reflect it.

5 Comments

NY641 votes

I think it’s just because how Ornn’s Q is programmed

The Ecdysiast1 votes

For future reference,

In terms of the game's coding, a projectile is:

"Any ability which travels from point A to point B with time spent in between them."

As such, as for how the game treats them, there is no difference between Nidalee's spear and Vel'koz's W / Braum's R / Ornn's Q. Yes, visually they are ruptures in the ground, but since the game is actually only two-dimensional they're treated the same as abilities which are visually projectiles.

Hope that cleared things up.

Granted, I think they should make a special exception for those three abilities, but I don't code so I don't know how hard that would be.

Gilgamoosh1 votes

It seems that, thematically, Ornn's Q is virtually identical to Nautilus's R, which is not interacted with by windwall or Braum's shield. I'm indifferent if this is "fixed" or not, but i would like the definition of a projectile to be made clear in the game, not just in design documents or wikis. It's very confusing when ability interactions are inconsistent with verbage and animation.

The Ecdysiast1 votes

Well, you're not looking very closely at the abilities then.

I listed the abilities that are actually visually similar to Ornn's Q: Vel'koz's W and Braum's R, which both also create expanding cracks in the ground.

Nautilus's is completely different. What it does is pop at several single points in between Nautilus and the target. None of the attacks move. It's like Karthus's Q.

So, a projectile is any ability that goes: A---------------B

Nautilus's R goes: A . . . . B.

GritsNGravey1 votes

Truth be told Ornn in General should be Yasuos Counter Brand as well As Fire is Boosted By wind. Also Ornns R is a Ram that suppose to Break mountains you would think sense its a Ram it would Run right through His wall. I get what your saying but thats like asking why Ornn can still be stopped or pushed back while casting W when it clearly says he cant. I personally think they don't care about Ornn only because of there Nerfs to him that made him unplayable. My thing is The man had a shield that made up for how slow he was and the odd Delay on his E to his movement. If a champ moves slow I believe they should be given a something to protect them from Divers. But watching Ornn get slowed by nasus and you hit him with your Q thats slow has been decreased for some reason. And your R that i believe also was Decreased. or the Knock up that was also decreased On both breaking the bolder and hitting the ram. This champ is just fun to look up But not at all good anymore.

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