New Rumble Bugs - seriously painful

Arkamenitas·2/26/2016, 6:16:24 PM·2 votes·641 views

Howdy rito and players. after playing rumble to test out some rumble jungle strats, i have encountered what appear to be a couple bugs.

Bug 1: Sometimes charges of electro harpoon that should be usable during overheat (read: had charges before overheating) become unusable mid-way through overheat. i suspect this may be caused by your second charge cooling down before overheat ends, which isnt a usable charge during overheat by my understanding of the new mechanic. I'm not sure of the cause but can confirm this happened reliably (5+times/game)

Bug 2: Heat sometimes gets stuck in a constantly draining state, where you are unable to generate any heat because it drains almost instantly. This bug seems to clear itself over a while (10sec?) but im not sure what's causing it and what's making it clear, though recent changes suggest this is probably also somehow related to the new way electro harpoon charges work. this also reliably happened for me several times a game and is fairly crippling when it happens during any kind of combat as you completely lose out on overheat and danger zone.

please investigate

-edit-

Every time i saw these happen, it was in your standard draft games with players. i did not notice them in a solo custom game while i was testing jungle clears, so perhaps this has something to do with dying during overheats? for full disclosure though, my solo games were short rounds practicing the first clear only, then restarting

3 Comments

Teemodonker2/26/2016, 7:28:16 PM1 votes

http://i68.tinypic.com/kdsdjo.png here a picture, of the ''20heat per second degeneration bug, after spamming abilities''

happens, when Cast harpoon just before you overheat then cast another harpoon, when overheating, 3 seconds before the overheat ends and then cast a random ability, when the overheat ends, 3 seconds since you last harpoon now, cast a random ability ones per 3 seconds, to keep this bug forever

so e-q-w wait maximum 4seconds then q-w-e, to overheat then when overheat decays to 55%, press e now when overheat ends to 0%, press anything, like q/w/e now you have everlasting heat decay bug, is spam anything ones per 3sec

Gorerend2/26/2016, 8:10:08 PM1 votes

Ahh thought I was just missing something, i've had the Electro Harpoon bug happen fairly often, the whole interaction with Overheating and the new setup for his E just seems wonky. Have had it to where I use it to trigger Overheat then it becomes unusable even though i still have another charge, it disabling half way through Overheat and then even it becoming available for use after triggering Overheating but not using Harpoon's in the time prior (E charging back from being used at 40 Heat, Q getting to 60, W to 80, Q to 100 then can use both charges of Harpoon while in Overheating).

Kledy McKledFace2/26/2016, 9:37:07 PM1 votes

I think ive understood how it works. If you e to get you overheated you can spam e infinitly while being overheated but if you use q-w you cannot spam them... Kind of weird to adapt but I think its intentional