[GAMEPLAY] Soraka's Movement & 2nd-Casted Spell are Cancelled Using Her Spells in Quick Succession

mixHup·6/1/2017, 3:01:02 PM·1 votes·291 views

A little known feature of Soraka's passive ability [P] Salvation is that:

Despite having a cast time, none of Soraka's abilities cancel her movement or previous orders.

Unfortunately, it seems that if you use her spells or item active abilities in quick succession to animation/channel cancel, Soraka's movement is cancelled.

While this may not be too detrimental, since most don't intentionally use this part of the passive and end up re-inputting a movement command anyway, cancelling animations with 3 or more spells/active items with extreme quickness will actually end up cancelling the 2nd spell of the combo. For example:

  1. R+Redemption+W (Redemption would get cancelled and need to be re-inputted)
  2. Q+E+W (No silence for you)
  3. Q+R+W+E (Need another Wish)
  4. Redemption+Locket+R (Stops in place and doesn't locket)

Now, I don't believe a lot of people will be pressing their spells that quickly for this bug to have a large impact, but I do believe that for the second part of Soraka's passive to be useful it has to work properly on her movement and shouldn't punish player who are able to cancel her spell/channel animations or use their active items quickly.

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