"Unable to connect to the server. Please check your network connection and attempt to reconnect"

Thešhy·5/2/2019, 7:09:25 AM·0 votes·769 views

I was in the process of the game, but in the middle of the game, everyone showed that the ping was very high, and the game crashed. Now, I could not play the lol, and the reconnection was always shown. But when I tried to reconnect, I was reminded again and again: "Please check your network connection and attempt to reconnect".summoner 4

1 Comments

Thešhy5/2/2019, 7:15:34 AM1 votes

000000.000| ALWAYS| Logging started at 2019-05-01T23:54:34.993 000000.002| OKAY| Running in Standard Mode from cwd 'C:\Riot Games\League of Legends\RADS\projects\league_client\releases\0.0.0.198\deploy'. 000000.003| ALWAYS| Application Version:9.9.272.6103 - CL:2726103 - Build Date:Apr 29 2019 - Build Time:14:06:37 000000.003| OKAY| Initial working directory: "C:\Riot Games\League of Legends\RADS\projects\league_client\releases\0.0.0.198\deploy" 000000.003| OKAY| Current process: "C:\Riot Games\League of Legends\RADS\projects\league_client\releases\0.0.0.198\deploy\LeagueClient.exe" 000000.003| OKAY| Command line arguments: --release=0.0.0.168 000000.006| OKAY| Riot::RADS::Reader::RadsMain::Initialize: RADS library initializing with specified working directory "C:/Riot Games/League of Legends/RADS/solutions/league_client_sln/releases/0.0.0.168/deploy/". 000000.006| OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS runtime environment: RADS root directory = "C:/Riot Games/League of Legends/RADS" 000000.006| OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/league_client_sln/releases/0.0.0.168/solutionmanifest") 000000.006| OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("C:/Riot Games/League of Legends/RADS/solutions/league_client_sln/releases/0.0.0.168/configurationmanifest") 000000.006| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/League of Legends/RADS/projects/league_client_en_us/releases/0.0.0.168/releasemanifest") 000000.008| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("C:/Riot Games/League of Legends/RADS/projects/league_client/releases/0.0.0.198/releasemanifest") 000000.044| ALWAYS| Tracing started 000000.044| ALWAYS| Tracing worker thread running. 000000.044| ALWAYS| Running LeagueClient version 9.9.272.6103 000000.044| ALWAYS| Keeping up to 10 tracing logs. 000000.045| ALWAYS| Tracing CompactJsonWriter at C:/Riot Games/League of Legends/Logs/LeagueClient Logs/2019-05-01T23-54-35_14048_LeagueClient-tracing.json 000000.120| ALWAYS| TracingAppModule started 000000.123| ALWAYS| Phase Begin - Init 000000.124| ALWAYS| Plugin Manager| Loaded plugin manifest file plugin-manifest.json. 000000.141| OKAY| Creating 29 dispatchers 000000.445| OKAY| Acquired process singleton 000000.446| ALWAYS| Begin Launch Ux Process 000000.446| OKAY| Looking for CEF dll at C:/Riot Games/League of Legends/RADS/projects/league_client/releases/0.0.0.198/deploy/libcef.dll 000000.492| OKAY| Warmed C:/Riot Games/League of Legends/RADS/projects/league_client/releases/0.0.0.198/deploy/libcef.dll - 42.551 MiB in 46.580 milliseconds == 913.493 MiB/s 000000.492| OKAY| Looking for ux process at C:/Riot Games/League of Legends/RADS/projects/league_client/releases/0.0.0.198/deploy/LeagueClientUx.exe 000000.492| OKAY| Starting UX process C:/Riot Games/League of Legends/RADS/projects/league_client/releases/0.0.0.198/deploy/LeagueClientUx.exe. 000000.792| ALWAYS| End Launch Ux Process 000000.792| OKAY| System Info Module: Waiting for system information to be ready. 000000.813| ALWAYS| Plugin Manager| Mounted all WadFiles in 19.659 milliseconds. 000001.078| ALWAYS| Plugin Manager| Loaded all plugins in 264.940 milliseconds. All warming in 0.000 milliseconds. All loading in 109.141 milliseconds. 000001.078| ALWAYS| Phase Begin - Initializing plugins 000001.078| ALWAYS| Plugin Manager| Initializing plugin rcp-be-client-config: 1.4.4 000001.086| ERROR| rcp-be-client-config| Failed to get url from '/data-store/v1/system-settings/region_data/NA/servers/client_config/client_config_url'. 000001.086| ERROR| rcp-be-client-config| Unsupported region 'NA'. 000001.086| ALWAYS| Plugin Manager| Initializing plugin rcp-be-rso-auth: 1.8.21 000001.086| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-rso-auth: 1.8.21 000001.088| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-patch: 1.5.96 000001.088| ALWAYS| rcp-be-lol-rso-auth| RSOClient::SetRSOConfig url: https://auth.riotgames.com/token, clientId: lol, scopes: openid offline_access lol ban profile email phone 000001.092| ALWAYS| Plugin Manager| Initializing plugin rcp-be-patcher: 1.20.35 000001.092| OKAY| | Patcher: Resolving hostname lol.secure.dyn.riotcdn.net 000001.104| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-login: 1.6.14 000001.618| OKAY| | Patcher: Resolved hostname lol.secure.dyn.riotcdn.net in 0.526 secs: 104.80.89.49, 104.80.89.35 000001.619| OKAY| | Patcher: Started file download for URL https://lol.secure.dyn.riotcdn.net/channels/public/live-na-win.json with ID 1 over connection 0 to server 104.80.89.49 000001.704| ALWAYS| rcp-be-lol-rso-auth| rso-auth: OpenID configuration fetch succeeded after 1 tries 000001.705| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-platform-config: 1.1.9 000001.706| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-player-preferences: 1.0.31 000001.707| ALWAYS| Plugin Manager| Initializing plugin rcp-be-riot-messaging-service: 1.3.10 000001.709| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-game-settings: 1.1.19 000001.712| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-summoner: 2.5.14 000001.714| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-game-queues: 1.3.24 000001.714| WARN| rcp-be-lol-game-queues| Queues configuration is not available yet: (Game Type Configs) (Platform Enabled Queues) 000001.714| WARN| rcp-be-lol-game-queues| Custom configuration is not available yet: (Game Type Configs) (Custom Game Type Configs) (Customs Enabled) (Maps) (Modes) (Mutators) 000001.716| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-settings: 1.0.48 000001.718| ALWAYS| The following message is prepared to be sent to dradis: Event Name: riot__rclient__lcu__preferences__event common.os_platform: Windows common.application_name: LeagueClient common.client_id: lol common.application_version: 9.9.272.6103 common.installation_id: qPR9Fw== common.locale: en_US common.machine_id: EzEf21gY1UCA/DBOJeEolA== common.os_version_major: 10 common.os_edition: Professional, x64 common.os_version_minor: common.region: NA common.session_id: 4a04a8d5-5a3f-7d44-822a-f43616d0d8a1 event_name: load_lcu_preferences_succeeded_local 000001.719| ALWAYS| Queued Dradis event to be sent. 000001.719| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-maps: 1.3.9 000001.728| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-game-session: 1.2.3 000001.729| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-gameflow: 1.20.48 000001.730| ALWAYS| rcp-be-lol-gameflow| Gameflow: entering state 'Gameflow' 000001.730| ALWAYS| rcp-be-lol-gameflow| Gameflow: entering state 'None' 000001.730| ALWAYS| rcp-be-lol-gameflow| Resetting gameflow session resource 000001.731| ALWAYS| rcp-be-lol-gameflow| Exiting game flow 000001.731| ALWAYS| rcp-be-lol-gameflow| Game flow is already inactive. 000001.731| WARN| rcp-be-lol-game-queues| Queues configuration is not available yet: (Game Type Configs) (Platform Enabled Queues) 000001.731| WARN| rcp-be-lol-game-queues| Custom configuration is not available yet: (Game Type Configs) (Custom Game Type Configs) (Customs Enabled) (Maps) (Modes) (Mutators) 000001.732| OKAY| rcp-be-lol-gameflow| mAvailability.state = 0 000001.732| OKAY| rcp-be-lol-gameflow| mAvailability.isAvailable = true 000001.732| OKAY| rcp-be-lol-gameflow| mAvailability.state = 5 000001.732| OKAY| rcp-be-lol-gameflow| mAvailability.isAvailable = false 000001.732| ALWAYS| Plugin Manager| Initializing plugin rcp-be-player-notifications: 1.1.6 000001.732| ALWAYS| rcp-be-player-notifications| PlayerNotificationsPlugin::Initialize: configuring and initializing the plugin... 000001.733| ALWAYS| rcp-be-player-notifications| PlayerNotificationsPlugin::StartExpirationChecker: checking every 15 seconds. 000001.733| ALWAYS| rcp-be-player-notifications| PlayerNotificationsPlugin::Initialize: initialization complete. 000001.733| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-loyalty: 1.0.24 000001.733| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-store: 1.3.6 000001.734| ALWAYS| rcp-be-lol-store| StorePlugin not ready ( LoggedIn StoreEndpoint Region Headers ) 000001.735| ALWAYS| rcp-be-lol-store| StorePlugin not ready 000001.735| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-inventory: 1.4.17 000001.737| ALWAYS| rcp-be-lol-inventory| Inventory configuration: ( AccountId AuthHeaders InventoryServiceUrl PUUID Enabled LoggedIn ) 000001.738| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-lobby-team-builder: 1.9.49 000001.740| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-champions: 1.4.0 000001.741| ALWAYS| rcp-be-lol-champions| LoyaltyStatusNotification is updated without login. 000001.741| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-champ-select-legacy: 1.8.4 000001.743| ALWAYS| rcp-be-lol-champ-select-legacy| lol-champ-select-legacy: ChampSelect: entering state 'ChampSelect' 000001.743| ALWAYS| rcp-be-lol-champ-select-legacy| lol-champ-select-legacy: ChampSelect: entering state 'NotSelecting' 000001.743| ALWAYS| rcp-be-lol-champ-select-legacy| lol-champ-select-legacy: ChampSelect: entering state 'NoSelections' 000001.743| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-champ-select: 1.9.8 000001.745| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-acs: 1.2.21 000001.746| ALWAYS| Plugin Manager| Initializing plugin rcp-be-lol-end-of-game: 1.8.15 000001.747| ALWAYS| rcp-be-lol-end-of-game| Entering state 'EoG_Flow' 000001.747| ALWAYS| rcp-be-lol-end-of-game| Entering state 'BeforeEndOfG