[GAMEPLAY] Zoe's Spell Thief Missiles Do Not Apply More Sparkles!
Zoe's ability Spell Thief currently reads:
Passive: When Zoe casts a Summoner Spell or Spell Thief, she gains 10% movement speed for 2 seconds and tosses up to 3 missiles at her attack target, dealing XX (+YY) magic damage total. Each missile can apply More Sparkles!
However, when casting Summoner Spells, the missiles do not apply More Sparkles! They are only regular basic attacks. While the passive More Sparkles! states, "After casting a spell, Zoe's next basic attack deals ZZ (+WW) bonus magic damage", it seems obvious that Spell Thief's text would supersede that rule, in that "Each missile can apply More Sparkles!" even if each missile is not technically a spell that Zoe casts. Adjusting the timing between basic attacks does not seem to work.
Casting Spell Thief itself (whether Spell Thief assumes a Summoner Spell or Active Item cast) does apply More Sparkles! albeit only once on the cast itself. But the singular clause "Each missile can apply More Sparkles!" seems contrary.
To reproduce:
- Cast Heal or Flash (not via Spell Thief).
- Basic attack a nearby enemy minion/champion/dummy before, after, or while a missile produced by Spell Thief launches.
This bug (or tool tip error) occurs 100% of the time from what I've tested. Video is linked in the post.
Video Description:
First I cast Paddlestar, basic attack, recast Paddlestar, and basic attack to show that there doesn't seem to be a significant cooldown on More Sparkles!. Then I cast Ignite via Spell Thief and show that More Sparkles! is applied only once, and solely off the Spell Thief cast. Finally I cast both Heal and Flash and show that no missiles apply More Sparkles! and that the timing of the basic attacks does not appear to matter.