[Game play] - Sion Passive + Blue / Red Buff
It is well known that Sion can suicide himself to get a camp early game to gain a level advantage. What I discovered yesterday was that not only can Sion do this, but he can retain the buff if he kills blue or red buff.
Scenario:
- Sion goes and suicides himself on blue / red buff, and completes the buff while in zombie kill mode.
- Sion re spawns with blue / red buff
I can't believe this is an intended effect. I understand the suicide mechanic is working as intended with normal creatures for the experience gain because it does have a trade off (making it to lane late, or having to use teleport to get back to lane) but being able to come back to lane with a buff, deny your enemy jungler one of the key elements of early game, and get the experience boost for only burning a teleport / getting to lane late doesn't seem right. ( even if this is working as intended, maybe a consideration to have this removed ) Sion is already in a strong enough position and this minor fix would not hurt him in any way.
- Kaelisk