[GAMEPLAY] Azir's Emperor's Divide 5.23

JulianneStingray·11/27/2015, 5:50:35 PM·2 votes·763 views

Ok now, we all know that Azir has a lot of bugs and that every patch they fix them but everytime they fix one of his bugs 100 more have been created, so I'm sure I'm speaking for all of other Azir mains as well, most people would still play him even if you nerfed him now but fixed all his bugs, I know that this character is the hardest to fix because he is the most unique champion in League that has mechanics that are entirely different from the others and that the spaghetti code is hard to program (know it from experience), but if he is gonna be like this, you might just disable him because he is not usable on 100%. P.S this got no attention on the EUNE forums and I want it to be looked at, really! https://www.youtube.com/watch?v=N4yChsyo_Ok another video proving that this is not only with Tristana but with everybody with a dash or a displacement!

1 Comments

FioraWillCarry12/2/2015, 1:15:17 PM1 votes

I'm an Azir main too and I was always under the impression that his ult works similar to a root in that unlike a stun/knock-up, champions hit with it can still cast abilities while being pushed back. I've experienced many times champions being able to flash or Kassadin being able to blink even before the ult completes its knock back. It is annoying but it never really bothered me that much. Flash has a 4 min cooldown and I just have to play differently vs champs like Kassadin and Fizz. Also, I could be wrong. Could just be my perception of things. LoL is a pretty fast game. Its hard to tell sometimes. It never bothered me enough to actually confirm.

If this is indeed true and it is a bug, I'd like it fixed if only to be able to fight Fizz more effectively. It doesn't bother me as much with other blinkers like Ezreal or Kassadin, but it's impossible to win lane vs Fizz because of his jump, my ult being able to stop him might help, but then again, I'm only Bronze.