[GAMEPLAY] Pathing error with bots in custom games

Sightbride·12/27/2015, 2:03:38 AM·1 votes·414 views

I've been doing custom games pitting bots against each other in a round robin style tournament to see which ones are the best and how they act. One issue I've found that drastically affects games is the bots' movements when both top and bot inhibs are destroyed and super minions are in the opponent's base. If the middle inhib turret and inhib are still alive, the bot will attempt to walk through it to get to the nexus instead of walking around to bot or top to get into the base. The bot will walk halfway through, take some tower damage, and walk back out. This will repeat until the bot has reached low health. Once it reaches low health, it'll back off to recall, and start walking toward the middle inhib tower again, even ignoring enemy minions walking down the lane, and the same thing will happen again until one of the side inhibs respawn or the minions take the mid inhib tower. It's hard to get the circumstances right to occur, but when they do occur it seems to always happen, and it can be assumed that if all bots are programmed the same then this bug probably affects all of them.

Instructions:

  1. Load a custom game, with one intermediate bot on each team.
  2. Destroy top and bot's inhib towers + inhibs, leaving mid lane's tower and inhib standing.
  3. Once superminions start siegeing the base, the bot with the superminions will experience the bug.

0 Comments