Syndra W has some weird interactions with enemy champion created units (Tibbers, Heimerturrets etc.)
Syndra's W makes you able to pick up minions and neutrals at your own will. If you pick up Tibbers while Annie is going too far away, meaning Tibbers will blink back to her, there seems to be a graphical bug and you're not able to throw Tibbers while the hold duration hasn't expired.
Now something else, I don't know exactly what causes this, but I think, if you get stunned or any other CC while throwing a unit, Syndra W goes on cooldown but you still have the unit leashed.
Any Syndra players who've seen the same things?
Not to mention the weird interactions with Heimerdinger turrets and Zyra plants.