Mordekaiser Ghost Killing Dragon Name Bug [GAMEPLAY]
This bug is hard to replicate, unlikely to happen in an actual game, and has no impact on the outcome of the game. Basically, if Mordekaisers ghost last hits dragon (and I'm presuming all objectives though I haven't tested it) and dies before the projectile hits the target the chat window will state that "minion_spellcast1", or something like that, killed dragon (or possibly any objective). It has only happened to me once and I didn't get any pictures or video of it. It seems likely to me that any ranged minions, such as heimers turrets or shacos boxes, might have the same issue. On how to reproduce it,
- Start a custom game as Mordekaiser against any marksman, the longer the range and slower the projectiles the better
- Gather enough gold to be able to kill objective with the help of a ghost
- Kill the marksman near the desired objective or be able to teleport to the objective
- Whittle the objective down to enough HP to die to a single attack from ghost
- Wait until ghosts timer is about to run out and have it attack the objective
If done right the projectile will be mid air when the ghost dies and the objective will fall after the ghost dies.
I only managed to do this once, and it wasn't intended. All attempted recreations failed.