[GAMEPLAY] Syndra Q/E Interactions

Stan Dandeliver·8/16/2015, 10:34:59 PM·2 votes·669 views

Syndra's Q/E combo regularly fails in a variety of ways. The worst is when trying to perform a quick stun the E will completely fail to move the ball. Sometimes the ball will move, but it will decide to knock-back the target hit instead of stunning them (I assume a problem with the previous change to how it stuns and doesn't knockback). Very rarely casting E will stop the Q sphere from forming at all.

*Syndra Q/E combo fails to move sphere:

  • Cast Q, immediatly follow-up with E for quick stun -Expected result: sphere moves forward, dealing damaging and stunning enemies hit -Observed result: Sphere fails to move. You look like a jerk. -Step to repro: Cast the combo very quickly, once the Q appears immediately hit E. 1/10 repro rate

*Syndra Q/E combo knocks back instead of stunning -Cast Q, then E as normal -Expected result: sphere moves forward stunning enemies hit -Observed result: sphere moves forward KNOCKING BACK enemies hit instead of stunning (occasionally also deals no damage) -Steps to repro: just keep using Q/E combo eventually it will knock back enemies instead of stunning 1/20 repro rate.

*Syndra Q/E combo deletes sphere

  • Cast Q, immediatly follow-up with E for quick stun -Expected result: sphere moves forward, dealing damaging and stunning enemies hit -Observed result: Sphere doesn't finish forming, deals no damage, goes on CD. -Step to repro: Cast the combo very quickly, once the Q appears immediately hit E. 1/50 repro rate This one almost never happens. Maybe once in 2 games, but is probably the most annoying.

There are some other bugs I've noticed, but haven't been able to keep track of them like obvious Q/E interactions.

Link is an example of the knockback occurring instead of the stun.

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