Excessive Gameplay Bugs STILL Affecting Azir
I was incredibly hopeful for this champion. Occasionally a relatively smooth game will happen and you just dominate, but oftentimes you finish at the defeat screen thinking, "if that q would have just registered, if that auto would have done damage, maybe it would have gone another way?"
I stopped after 2 incredibly frustrating games prior to 4.19. I was under the impression this patch would ninja fix several remaining issues. I was sadly mistaken. About a dozen games and mortified that this champion was released in such a poor state. I love the mechanics- but the implementation has me terrified that Kalista will have the same fate of game breaking bugs! Will her ult go off without porting people to her location? Will she get permanent passive leaps after some interaction? Or will her passive break and she becomes an immobile champion? Either way I'm expecting some aggravating loses on either side of that coin!
This is a list of issues I still see on a game to game basis. Please post any issues you may have seen that I didn't have the pleasure of experiencing.
**So list of issues still plaguing Azir **( If I play more games I'll try to record, just not sure I can handle the frustration- several of these are being re-reported here in the forums anyway)
- Ult no longer functioning: rather than multibounces it moves directly through enemies dealing no damage nor moving them. Just a vanity effect that costs 100 mana and baits me to my death.
- Q is still not responsive- either the timer is not appropriately starting making me believe its off cooldown, or the ability is taking 1-3 casts before initiating at times. Furthermore there is occasionally a delay after smartcasting before the soldier moves! Low level poke is extremely important- mana is limited and this decides who pushes the other out of lane first! I use smart casting and when the ability is cast I should expect it to hit, and 1-2 autos- all I'm left with is abilities on cooldown and 100 less mana then I started with,
- His soldiers autos are still completing full animations with 0 damage. Just a wiff and a lane opponent smiling because your poke did nothing or you missed the last hits on minions. This has occurred both after spawning them with W and after moving them with Q, as well as after jumping to one with E!
- His E. His poor poor E. Delays in cast- inability to honestly decide which one to jump to. I have smart casting and cast it with cursor over intended target and I go left instead of right!
- Pierce attack in the wrong direction! Happens incessantly when trying to harass opponent or chase behind their minion line. W between ranged and melee minions and Q forward onto enemy champion. Damage from Q is dealt with champion still within range for at least 2 autos from soldier. While highlighting enemy champion to attack the piercing AA's from soldier are directed 180* in the wrong direction back at the minions behind.
PLEASE POST ISSUES WITH AZIR HERE- LETS FIX THIS CHAMPION BEFORE HE GETS A REWORK!
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