Rumble Clairity Bug

TeebeutelThorben·6/26/2016, 2:25:50 PM·2 votes·856 views

Hey guys, yesterday I played Rumble on ARAM. One of us ( Gragas ) took clairity as one of his summoner spells. See what happens, when rumble is overcharged ( 4 seconds silenced / his passive ) and someone else in his team is using clairity, it just refreshes his overcharged timer by 25%. Actually clairity should give the user 50% of his mana and his teammates ( as long as they got mana as a resource) 25%, well rumbles overheated / overcharged form does NOT have mana as it's resource. The problem I see in there is first, it's obviously a bug and I know, not that much of people play ARAM and even less take clairity as one of their summoner spells, but it is easy reproducible and could decide whether a rumble player dies or not... Could you just fix it please ? ^^

With best regards Thorben

1 Comments

QwertyiouP6/26/2016, 10:59:20 PM2 votes

Indeed, that is a bug. However, it seems to be primarily a visual bug. Notice, after being "Clarity'd" by Gragas, as the heat bar was going down it actually goes down a large chunk at a certain point, down to 0. If you pay attention to the actual amount of time Rumble was Overheated it should be the appropriate amount of time that he is supposed to be Overheated in.