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Player damage sometimes counts all units as 1 star

rkiga··2 votes·2,124 views
Challenger Tier TFT Player - Lost The Tournament Won in Spirit

edit: seems to be only vs Ghost


rokuyo is at 9 health. It's Round 5-2, and he loses the fight when there are five 2-star units left: ashe, ashe, brand, vayne, kindred

Expected result: 3+(3+3+4+2+4) = 19 player damage taken (16 without little legend damage)

Observed result: = 8 player damage taken

Notes: Player damage checked on Rounds 4-1 through 5-1 was not bugged. 3 other games checked were not bugged on round 5-2

5 Comments

SupportiveRebel2 votes

It's probably vs AI, half damage

Toolmaker1 votes

Yeah, I made a post about it, and someone said it was because of the ghost. I asked Riot Mort and he said it was intended to take half damage from a ghost, so I just deleted that post.

rkiga1 votes

OK, but it's not half damage. So maybe it's intended to be 1 damage from each unit? Was this written on some patch notes somewhere that I missed?

Toolmaker2 votes

Yeah, also there is no base little legend damage, so it's 16/2. I'm pretty sure they didn't include it in any patch notes.

phongphu1 votes

That's when you fight against a duplicate team. When the number of players left is odd (3,5, or 7) a player will have to fight against a duplicate team instead of a real team. If you lose against a duplicate team you take the base player damage, plus 1 damage for each enemy unit alive (regardless of their tier and star level)

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