BUGSPLAT EVERY SINGLE GAME

Ramen Ichiraku·6/28/2019, 10:00:02 PM·3 votes·2,235 views
Riot Games Support

I have tried to play well over 15 TFT matches and have bug splatted in every single one, I even went and got the minconfig cfg and am using those setting but I took it out of full screen and into windowed still crashing! Someone please help!

3 Comments

ı Sona ı6/28/2019, 10:07:22 PM1 votes

Close anything else that is open. The game often bugsplats if you don't have enough resources. The start of TFT has a higher chance to bugsplat because of all the moving parts at the start of the game.

It may also bugsplat if you dont have all your League of Legends inbound and outbound firewall settings set to allow/green.

Naatla6/29/2019, 6:51:10 PM1 votes

Same problem here. One day everything works fine, and 2 days after I have bugsplat every game, and even sometimes in the base client. The only things I did between these 2 days was testing out several blu-ray players. Didn't change any hardware or any driver.

So when there is a bugsplat, either in the base client or in the game, the message reported is the same in the corresponding log file: "the module caused an access violation" and "Read from location e856406a caused an access violation" (not every time the same memory address)

Apparently this can be caused by a lot of different things, it's just a pointer that tries to access something that is not there.

I tried the following:

  • Uninstalled every software I added between these 2 days
  • Reinstalled game
  • Used repair tool
  • Updated all drivers
  • Updated Windows (10 64 bits Education), though the very last one failed to install: version 1903
  • Checked disk space, CPU and memory usage, they're fine
  • Checked CPU overheating, it's ok
  • Set all game and client executables to run as administrator
  • I don't have any third party antivirus that could cause a problem, but I got one just to run a scan, it found nothing

So at this point I really don't know what to do