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Ingame LoL Jukebox

JoelWhoKillz··4 votes·3,153 views

Ok, so I've seen stuff like this mentioned before, based on a few google searches, but none of it really touched on my idea, and none of it was even kind of recent that I've seen. While this is partially brought upon by the Riot video "Frequencies – The Music of League of Legends"

I noticed a comment from a friend 'It's funny, I usually muted the ingame music because I didn't like it'

And I realized that all the best music Riot composes is nowhere to be found in the client. Sure, you can youtube some old videos and download the Pentakill EP, but where is this music in game? We should be able to pick and play all of the music Riot composes while we're battling ingame, because the music we only see from small bits and bobbles outside the game usually end up being way cooler than the stuff you hear with music on ingame.

I'd write more but there isn't much else to say about it. Thoughts?

9 Comments

RiotRiot Eno4 votes

Thanks for bringing this up!

Question - hypothetically speaking, if we gave you options to listen to this music in-game, would you miss the interactive music element that exists with the current in-game music, or not?

Thryale3 votes

well, considering most streamers already play music while they play league, I just see this as an opportunity to streamline some things and allow the players to adjust said music in game instead of having to tab out all the time.

Poptart Evelynn1 votes

[{quoted}](name=Riot Eno,realm=NA,application-id=aAJWt2b9,discussion-id=yqigQpNW,comment-id=0000,timestamp=2015-02-03T04:49:24.952+0000)

Thanks for bringing this up!

Question - hypothetically speaking, if we gave you options to listen to this music in-game, would you miss the interactive music element that exists with the current in-game music, or not?

For ranked I always muted in game music for it's distracting and put my own music on.

For normals however like Twisted Treeline, I absolutely love the music there and find it very enjoyable.

Purodyuusaa1 votes

[{quoted}](name=Riot Eno,realm=NA,application-id=aAJWt2b9,discussion-id=yqigQpNW,comment-id=0000,timestamp=2015-02-03T04:49:24.952+0000)

Thanks for bringing this up!

Question - hypothetically speaking, if we gave you options to listen to this music in-game, would you miss the interactive music element that exists with the current in-game music, or not?

No not really. I mean, don't get me wrong, the current and the old Rift music are good but after a while, they just become too inconsequential that I don't even notice it.

Extending on the OP's point, I'd like the ability to listen to my character's theme music while I'm playing that character. For example, Jayce's track is incredible even if it's just a remix of the classic League theme song. I'd like to experience that while I bring the hammer down on people.

Cuix1 votes

Not really, but then again I usually just play my own music anyway. A jukebox option would be a nice novelty, but ultimately I think I'd still just have the volume low. There just wouldn't be enough variety.

HudsonMo1 votes

Id rather listen to other music whenever i wanted without having to tab out. Setting up a jukebox that plays mp3 / wav files from a folder with an in game music player would be nice. This gives us the ability to put official music such ad the pentakill album in said folder and listen to the music in game. Lokewise this enables the ability to add our own music to get pumped and focused in game while also not making the music boring to listen to due to being overplayed.

Phrite1 votes

I know a lot of work goes into the creation of the in-game music but for this and the vast majority of multiplayer games I have the music off and some other alternative form of music on. So, unfortunately I would not miss that feature. However, if you were to allow us to select from either another source or an archive of Riot produced material without having to tab out of the client it would be greatly appreciated.

Arcade Andrew1 votes

[{quoted}](name=Riot Eno,realm=NA,application-id=aAJWt2b9,discussion-id=yqigQpNW,comment-id=0000,timestamp=2015-02-03T04:49:24.952+0000)

Thanks for bringing this up!

Question - hypothetically speaking, if we gave you options to listen to this music in-game, would you miss the interactive music element that exists with the current in-game music, or not?

What I want to see is VERY VERY dynamic music

Something that changes alot, but follows the same base sounds (IE the base sound would be a kick and snare pattern) When you start poking, different sounds would be added such as a louder snare and more drums that sound as if they are amping up to a potential fight then the following two options occur> you amp it up 100% for a fight with huge bangs and snares and trumpets and fight music then it slows down as the fight ends OR the music slows back down to just last hitting music

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