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Some Larger Patches Incoming

Riot··3 votes·84,236 views

Tl;dr: Your next few patches (8.5 through to 8.8, and maybe 8.10) are going to be larger than usual. Why? New software built by our tools team requires champions to be updated in your game install, and an audio engine update requires a re-patch of audio data. These updates will allow us to create even better in-game content and audio moving forward.



Hi everyone, Riot Eno and Riot Searsha from the Audio and Content Efficiency teams here to talk about a few upcoming patches. Our teams work on the tools and tech that enable Rioters to deliver awesome content to players. In order to level up those tools, we need to lay some groundwork that requires data changes behind the scenes. These updates will make patches 8.5, 8.6, 8.7, 8.8, and potentially 8.10 larger than usual, so we wanted to give you a heads up and provide some background information as to why.

Two projects are happening simultaneously—Audio will be upgrading to a new audio engine in patch 8.5, and Content Efficiency will be moving champions into a new tools ecosystem in patches 8.6 to 8.8 and potentially 8.10.

Audio team upgrading the audio engine:

Riot Eno here from the Audio team! For several years now, LoL has been using a third-party audio engine. One of our challenges right now is keeping the audio engine robust, sustainable, and supported—even Audio can have trouble finding a good support now and then. To ensure this, we need to update our audio engine, which requires a full re-patch of audio data. The upgraded engine will give us opportunities to improve the audio mix for League in the future, and allow us to continue delivering great sound. When we re-patch all the audio banks in 8.5 you’ll see a patch ranging from around 1.8-2.2 GB total. This number will vary depending on your location since some regions have larger VO size than others.

Content Efficiency tools for developing game content:

Riot Searsha here on behalf of the Content Efficiency team! We’re responsible for the systems that manage all game data for LoL, as well as the tools content creators like designers and artists use to create and modify properties for champions, skins, spells, and more.

As part of improving how easily and quickly our content creators can iterate using our in-house tools, we’re improving how the game’s data is managed. This involves migrating game data to a new format called WAD files, which are managed by our all-knowing, all-powerful Game Data Server. These updates unlock our ability to create even more visually unique champions like Zoe and Kayn, new materials and shaders like you see on Xayah and Rakan, and stunning new maps like PROJECT// Overcharge. And that’s just the tip of the Freljordian iceberg!

Terrible jokes aside, we’re currently busy migrating champion data into the new format, and so far we’ve been able to channel our inner Zoe to portal ult a few champion migrations each patch. However, continuing this way will take well over a year (about as long as it’s going to take me to master Zoe). Since we don’t want to delay all these awesome new features, we’ve opted to speed up the process by aggregating the remaining champion migrations into patches 8.6, 8.7, 8.8 and potentially 8.10. These patches will be larger than normal, however not as large as the audio update in patch 8.5.

We’ve also seen that certain internet sleuths have noticed our work and connected the WAD migration to upcoming champion skins. Clever, very clever. But as we ramp up our work, that won’t be possible anymore—aha, foiled like a surprise Zoe sleepy trouble bubble. Can you tell yet I'm a big fan of hers?

Thanks for reading! See you all out there on the Rift, you can find me in the mid lane wildly chasing stars and missing my skillshots.

----

We’re excited to roll out these changes so we can make better in-game experiences for you all. Feel free to reach out with any questions or concerns!

108 Comments

LORD V3NUS21 votes

Let us change vo language and client language freely PLEASE

Z0lrakc6 votes

I logged in just to say I'm with you, please Rito! [slayer-pantheon-thumbs]

Viceroy Bolt7 votes

I logged in to say THIS! Just because someone's in a region doesn't mean they speak the local language!

High Noon Nami5 votes

THIS THIS THIS! There are so many people who live in NA that DON'T speak English! Language does NOT equal region.

NY Yankee1 votes

They aren't saying it is. English is the most commonly spoken language in NA, so that is why it is in English. Don't get your panties in a twist. It's a game, and I am sure that they are working on getting other languages on the NA server

High Noon Nami3 votes

{quoted}

They aren't saying it is. English is the most commonly spoken language in NA, so that is why it is in English. Don't get your panties in a twist. It's a game, and I am sure that they are working on getting other languages on the NA server

Panties = untwisted.

Nah, but fr, even if English is the most commonly spoken thing in the states (and perhaps Canada,) there still are plenty of people who speak other languages here in North America. I'm just expressing my support for the option, which honestly should've been an option implemented in the past. You don't gotta explain to me why it currently is in specific languages by server. :P I'm sure they're working on it too!

Katasin2 votes

You know you can change the language of the game by going in the game files. If you go to : C:\Riot Games\League of legends\Config\LeagueClientSettings.yaml In there you will find on the 10th line Locale:''en_US''. you can change that, for example, to Locale:''fr_FR'' for french

Morning Raven17 votes

Well yay for shiny updates. That's always good. Sad that you figured out the 'upcoming skin hackers'. I actually had fun trying to predict what month each champ in the list would get something. And then forget about it months later when the skin gets announced and get all surprised again.

RiotRiot Searsha13 votes

Those are the best kind of surprises! We enjoyed watching the predictions and discussions about each too :)

Doctor Siontist15 votes

Chroma for Mecha Zero Sion.

That's all I care about.

Please, hes the only Mecha skin without one. Just recolor the skin and let me buy those recolors.

Morrowil8 votes

Username checks out

TPowes4 votes

I'll take one in Thomas the tank engine colours that plays the theme tune extremely loudly when you ult.

Luram10 votes

Since these patches are going to be bigger, does that mean that the overall size of League game files on my computer will be ~2GB more, or will the patch delete the old files, and just replace them with the new ones?

Raziel of Astora4 votes

My understanding is the previous data will be removed. As for how much space it will take up, since they're migrating the data from one program to another, it depends how much the data will now take up in it's new format, think of it as saving an image file that was a .png, then changing it to a .jpg because your new program doesn't handle .png, only .jpg so the file size "might" vary due to how each file type stores data, depending on how that goes, it could take up more or less space, if it changes at all.

Raziel of Astora3 votes

Oh and if it's an older format going into a newer one, which it likely is, that means it's more likely to get smaller or stay the same than it is to get bigger. That said, if they go back and improve older content with their new engine, it will likely increase in size from that point.

RiotRiot Searsha7 votes

Love your explanation! Yep, that's essentially it. Definitely not bigger and potentially smaller depending on the champion, because we're also cleaning up the data and removing unused files/data for each as we migrate them.

RiotRiot Searsha13 votes

The audio update in patch 8.5 will increase the overall size of your game files, but only temporarily - they are going to remove the unused audio data after a patch or two. The audio engine update is not backwards compatible, so if something catastrophic were to happen they'll have the old ones to revert the game back to using.

RiotRiot MEMEMEMEME9 votes

At first the size on disk will be 2GB more, we will be removing the audio files a patch or two later once we know for sure there is no scenario in which we need to swap back to the old audio banks briefly.

Aeszarck9 votes

Honestly, thanks for telling us about the work you're doing that doesn't affect us directly but still helps the game along. It's really interesting to read that you've made a new audio engine and that you're migrating data to WAD files. Sometimes we players forget about all the cool behind-the-scenes stuff that happens, and this is a nice reminder!

RiotRiot Searsha10 votes

Thank you, that means a lot! There quite a few teams who work hard to continue improving the game in ways that aren't always visible. Even though this post was about making sure you're all aware of the patch size increase for a bit, it's been great to be able to talk about what we're doing and answer questions as well!

RiotRiot Searsha8 votes

There's some audio questions here that I can't answer, that's a different team to mine. I'll poke them on Monday so that they can chime in and hopefully answer a few!

Hyly Sofistikatd1 votes

Is the audio update going to change a bunch of current sounds or just make it easier to add new ones and allow you to make them more varied?

RiotRiot MEMEMEMEME4 votes

At first nothing will change, but it allows us to do more stuff with audio in the future, right now our audio engine is fairly outdated.

Buck Berserk7 votes

I can't put that joke aside, Riot Searsha. You just went too far.

RiotRiot Searsha11 votes

Aww !

You mean you didn't chuckle even just a teeny tiny bit?

GamingEelektross3 votes

This mans day has been ruined, and you must live with it to the grave

Dalinar11732 votes

People like you are why League is loved so much! Gosh XD the employees are all amazing.

Laurgon6 votes

This may be kind of a stupid question — I don't know anything about audio or the systems that keep everything running behind the scenes — but will the new audio engine make sound files easier to find and access? I still want to be able to use sound effects (not just voice lines) as ringtones.

Viceroy Bolt3 votes

If you don't have "you can't milk those" as your picture message tone I'm disappointed in you.

Mtonyex6 votes

u guys do realize that 8.10 is the same as 8.1 right?

Pelton49 votes

its not the same when talking about patches. 8.1 is eight.one whereas 8.10 is eight.ten

we're talking v8.1 versus v8.10, not mathematical values.

Aereaux16 votes

Like Chapter 8.1 or 8.10 the . separates chapter by subsection, not a numerical value.

sever2727123 votes

Dam dude you should have stayed in school. item 3070 [sg-kiko]

Mtonyex2 votes

{quoted}

Dam dude you should have stayed in school. item 3070 [sg-kiko]

8.10 is 8.1 and if this wasn't video game logic it would go up to 9 not 8.10

Sakaru18 votes

It would not, no. Chapters, patches, versions of ANYTHING (not just computer software). It's always been this way.

The numbers represent different things, NOT a decimal value of a number. This is not a mathematical formula, it's a version number.

SignError8 votes

Why all the downvotes; this is a great joke.

(At least I hope it's a joke, right?)

Moonboy659 votes

nah, just someone who tries to be funny but isn't

Me Do Me 5 votes

just give me blood moon kindred plz ;)Kindred

TwinkerB3ll4 votes

It's a Shame this means the death of custom skins. Some of my favorite YouTubers make some hilarious content with them...

StiylMagnus9314 votes

Please do allow us to switch the champion/announcer languages at-will.

Some of us want to hear a certain maniacal laugh Jinx... VoHiYo ...or a certain questionable death vocalization Ahri

Jokes aside. If you're going to shut the door on custom skins, at least provide us with access to the official audio of non-local regions.

[sg-soraka]

Chip Bonk3 votes

Did you tease a skin in that

RiotRiot Searsha4 votes

The only teasing on my part was my jokes!

wyznozy3 votes

Regarding the update to audio, any chance we will finally be able to use different languages in game?

Soul Blade3 votes

Hey Rito, While you are out there upgrading all the Hextech speakers out there on the Rift, Treeline, & Abyss, please give us the ability to change or override the in-game sounds and music without having to reverse-engineer Heimer's new client.

Sure, we REALLY appreciate all you guys do, but the creative people who play your game REALLY want to be able to customize their experience.

Giving your players the ability to fully manipulate their audio experience would be much appreciated.

TL;DR: We want to be easily able to turn down (or off) the various sounds and music that occur in-game, and ALSO be able to override them with our own music (and possibly sounds) if we want.

Thanks!

Heki Gazou8 votes

Then just, idk, turn down the in game music and play your own while playing?

How Do You Meta2 votes

Large server shut downs incoming.

undesirable team1 votes

are you guys gonna bug fix Draven any time soon hes been bugged forever

GamingEelektross3 votes

Mordekaiser

Fadinqq

is anyone else bugsplatting when getting into game? all was fine before this patch now i cant play : ( item 3070

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