Skip to content

Rek’Sai, the Void Burrower, revealed

Riot··16 votes·583,623 views
Rek’Sai
The Void Burrower
The shifting Shuriman sands harbor countless tales, and while most speak of its long-forgotten civilization, others reveal something else: terror within the dunes. The nomads and traders that cross through Runeterra’s golden lands know the stories well enough, the bloody remains of their kin a testament to the void beast below. And while others enter Shurima unaware of the monster’s fearsome reputation, or so proud they believe themselves strong enough to survive her slaughter, few last long once they enter Rek’Sai’s lands.

Abilities

Passive: Fury of the Xer’Sai

Rek’Sai gains fury whenever she attacks her enemies. Burrowing consumes her fury, briefly regenerating her health.

Q: Queen’s Wrath/Prey Seeker

Unburrowed – Queen’s Wrath

Rek’Sai lashes out, dealing damage to all enemies around her with her next three basic attacks.

Burrowed – Prey Seeker

Rek’Sai fires out a pulse of void energy in a straight line skillshot that detonates on the first enemy struck, damaging, and revealing the target and all nearby enemies also hit by the missile’s explosion.

W: Burrow/Unburrow

Unburrowed – Burrow

Rek’Sai burrows underground, gaining Tremor Sense (a unique mechanic that shows Rek’Sai all enemy movement in a wide area around her) and increased movement speed at the expense of vision range and access to her basic attacks. She ignores unit collision as she moves around.

Burrowed – Unburrow

Rek’Sai bursts out into the open, knocking up and damaging all surrounding enemies.

E: Furious Bite/Tunnel

Unburrowed – Furious Bite

Rek’Sai bites her target, dealing increasing damage based on her fury, or true damage if she has a full fury bar.

Burrowed - Tunnel

Rek’Sai digs toward a target location, creating a pair of long-lasting tunnels at the two ends of her path.

R: Void Rush

Passive: Rek’Sai gains attack speed.

Active: Rek’Sai channels briefly before burrowing and dashing towards any of her tunnels, briefly gaining significant movement speed once she emerges.

Gameplay

Rek’Sai is a powerful and mobile monster well suited to the jungle of Summoner’s Rift. Clever use of her tunnels gives Rek’Sai unparalleled mobility through her jungle and into the enemy’s domain. Once there, she works best counter-jungling her opponent into obscurity before ganking enemy laners from the unconventional angles her tunnels provide.

Jungling

Rek’Sai is a mobile menace at all stages of the game, creating tunnels throughout her own jungle to help her dart from camp to camp. But she doesn’t just burrow quickly; she kills at speed, too. Queen's Wrath brings mass carnage to each camp’s monsters, dealing solid area of effect damage to every enemy around her, while Furious Bite deals powerful single target damage. Monsters will fight back, but Rek’Sai – once she’s generated enough fury - can sustain through the slaughter by burrowing, which restores her health and speeds her toward the next camp. And once her jungle’s empty, it’s time for Rek’Sai to turn toward the enemy jungle.

Tremor Sense is central to Rek’Sai’s counter-jungling runs, which focus on killing enemy camps while her counterpart’s away rather than dueling directly. By checking for movement in her intended direction, Rek’Sai can at least understand where her opposing jungler isn’t, then use that knowledge to burrow in and steal camps, effectively starving her opponent out of their jungle and forcing them into premature ganks, or worse yet, into Rek’Sai’s lair. Pity those who dare stray too deep into the burrower’s home: her tunnels offer incredible mobility, and with good vision control, Rek’Sai can easily coordinate her allies as she hunts down wandering targets.

Then there are her ganks. Rek’Sai’s relative lack of burst damage means she thrives best when she ganks for her high-damage allies, using her considerable utility to slow and stop her target’s escape. Most crucially, Rek’Sai’s tunnels give her unique angles of attack into enemy lanes, from which she can damage her mark with Prey Seeker before unburrowing beneath them. The knock-up provides a strong enough window for most assassins to secure their kill, but even if her enemy’s still alive, Rek’Sai can turn to her own abilities - Queen's Wrath and Furious Bite in particular - to add extra damage into the mix.

Teamfights

Come mid-game, Rek’Sai operates best when she takes advantage of her unique vision and tunnels, using her knowledge of the enemy’s movements to split push or pick lone targets. In split-push situations, she makes short work of minion waves with Queen's Wrath, shoving her own minions into towers and forcing the enemy team to react. Tremor Sense ensures she’s always aware of her enemy’s whereabouts, too, allowing her to dive through the myriad tunnels she’s already created and skirt around those who come to stop the shove. But her mobility doesn’t end there. Void Rush gives Rek’Sai the ability to burrow to any of her tunnels, potentially crossing over the entirety of Summoner’s Rift in seconds.

But when to ult? If she’s attracted enemy attention with her split pushes, Rek’Sai can quickly relocate to join her waiting allies in another lane, using their newfound numbers advantage to force down towers or claim other objectives. Alternatively, a sneaky tunnel in the enemy base sets up a perfect late game backdoor attempt, while tunnels near her own base give Rek’Sai the opportunity to dash back and help defend when the enemy forces come knocking. During the early and mid game, Void Rush gives Rek’Sai instant access back into her jungle whenever she recalls, meaning she can carry on clearing camps and gaining experience and gold while her counterpart heads back to their jungle.

In large-scale teamfights, Rek’Sai works best when she can follow up on a solid initiation, following in and locking up priority targets with the knock up from Unburrow. Once she’s engaged, Rek’Sai has to work fast, generating fury as quickly as she can before crippling her enemy with Furious Bite. The ability scales in damage depending on how much she’s filled her fury bar, and deals true damage when full. Once she’s laid down her punishment, Rek’Sai needs to focus on survival. Burrow gives her both the movement speed and health regen she needs to dodge and recover from the enemy’s retaliation, and gives her opportunity to peel for her damage dealers by Unburrowing beneath their would-be killers.

Synergy

Works well with:

Lux - the Lady of Luminosity

All of Lux’s abilities synergize well with Rek’Sai’s at every stage of the game. Early Light Bindings help Rek’Sai move into place for her knock up, while in teamfights, Lucent Singularity and Prey Seeker grant long-range vision of their targets. And while Rek’Sai is not the most delicate of flowers, Prismatic Barrier helps her soak up extra damage as she moves in to engage.


Malphite - Shard of the Monolith

Crowd control’s the word when Rek’Sai and Malphite buddy up for teamfights. Unstoppable Force is the perfect area of effect initiation tool for Rek’Sai, who can tunnel in and send her enemies skywards once again with Unburrow before working on her targets with Queen's Wrath and Furious Bite.


Kassadin - the Void Walker

Come mid game, Kassadin and Rek’Sai can pair up to form a small and mobile death squad. Both have enough mobility to jet around the map, and once Rek’Sai locks their target up with Unburrow, Kass has plenty of damage to earn his team a kill.

Struggles against:

Kalista - the Spear of Vengeance

While Rek’Sai punishes those she can stick to, she struggles against champions who can kite effectively, particularly Kalista. Martial Poise enables the Spear of Vengeance to continuously dart around the Void Burrower while she lays down punishing damage with her basic attacks and Pierce.


Lee Sin - the Blind Monk

One of League’s eminent counter-junglers, Lee Sin’s got the damage, sustain and mobility with Sonic Wave and Safeguard to hunt down and kill Rek’Sai whenever she tries to tunnel her way into the Blind Monk’s jungle.


Ziggs - the Hexplosives Expert

Hexplosive Minefield and Satchel Charge make Ziggs a difficult target for Rek’Sai’s ganks during laning, but the problems don’t end there. Even if Rek’Sai is able to split push a sizeable minion wave into the enemy’s turret, the range and power of Mega Inferno Bomb can quickly wipe out the wave and rebalance the map.

Champion Insights

Rek’Sai, game design by Beat Punchbeef

When we started working on Rek'Sai it was with two concepts in mind: Burrower and Land Shark. As we started running with the idea it became clear very quickly that first we needed to identify what was unique and fun about being in the ground. Initial prototyping helped us determine being invisible wasn't quite right. Permanent stealth is something Evelynn does well already but more importantly, the most terrifying thing about a shark is seeing that iconic and ominous fin circling around you and knowing deep down that there's nothing you can do to stop it.

Once we knew the basics of being burrowed it was time to figure out what you'd actually do in that state. The first idea that came to us was the concept of feeling vibrations from movement in the ground and using that to track prey. This gave us the ability to gain information about your targets in similar ways to stealth without needing to worry about a lot of the frustrations experienced by players on the other side of it. It also creates emotional highs for players on all sides. Rek'Sai gets to feel like a stealthy hunter while her enemies get to feel the tension and dread of knowing there's something out there watching them.

Now that we have a burrowing character who can track prey at great distance without their knowledge, what's left? To be a true hunter, it's not enough to simply know where your prey is. It's about finding the right moment to strike. To do this, Rek'Sai needed to be flexible in how she moved around the map, to dance around the target she was stalking while remaining undetected. This is where Tunnel comes into play. Underground, Rek'Sai is the master of her domain and she doesn't care for paltry restrictions like walls. Tunnels give her the freedom to be anywhere on the map at any time and really think about how and where she wants to strike at her unsuspecting prey.

That’s it for now. Let us know your thoughts on Rek’Sai in the comments below!

2,508 Comments

RiotZenonTheStoic574 votes

GET REKT

NeonSword113 votes

Starcraft Lurker?

A Dove Like You700 votes

The only comment i have about her, is that when she is burrowed her health bar should not be shown. Make is so you have to notice the "fin" not just the giant floating health bar above her head

The Orical433 votes

I agree, the health bar almost ruins the general affect of her being less visible, or at least make her invisible on the mini-map. Wards can't see underground.....

Demioh76 votes

I think it would be cool if her health bar would only show on her burrowed form if she is attacked, like how hitting a stealthed enemy reveals them. This way, she can still be less noticeable while burrowed but allow some counter-play.

Coleslaw117 votes

If you hide her health bar while burrowed, she becomes borderline broken. She could still gank effectively with minuscule amounts of HP and force flashes and much more cautious play out of laners when any other jungler would just get themselves killed. There's been a push for clarity and counterplay in League, not a lack of it, and something like that just is so unclear and uncounterable (because what if she IS at full health? are you going to 100-0 her?) that it really wouldn't work.

Shadarath224 votes

Have you ever heard of Shaco?

Resamalizer74 votes

No i think this person is trying to say that, while shaco is invisible, you obviously wouldn't go in and gank, when with this new champ, you could just show up at lane even with no health and still scare the enemy into backing off because they would have no clue if your full health or empty

Antroid198 votes

Rek'Sai: Oh hey top enemy top laner! Imma just leave this tunnel here while I'm level 5 and then I'm going to bank another lane...maybe. Don't try any funny business while I'm killing you teammates. Nasus : Fine then, I'll just follow you down there with teleport. Rek'sai: Oops! Looks like I blew your teleport and jumped back top and got two turrets with all my attack speed! So sorry man. Nasus : I feel like void champions are made to annoy me. Rek'Sai: I would buy you a drink, but I already have plans with Malzahar , He and I share a past from when he looked into the void. (hint, hint Rito)

Yourmothertrebek156 votes

Implying Frito gives a damn about lore anymore

Lord Frogberry174 votes

Seriously. Does anyone else remember the lore update they pushed out with the Shurima event? The one that replaced Ezreal's, Amumu's, and many more lore pages with a couple sentences that looked like something out of a lazy 6th grader's essay. item 3070

l AM SCRIPTING92 votes

And Ezweal became teh bestest explorer in all the sands, the end.

Good job Riot!

At least the new Champion looks amazing..

Shuri459 votes

I'm amazed they made a female void champion, and there aren't any tits hanging on her. Good job Riot!

YOURGE30074 votes

So true, this might be because she's not exactly a human... she has no tits?

Mistress Madoka208 votes

Nami

TropDeFabu84 votes

.... Is a mermaid... (like, with the top half of a human)

Frÿ375 votes

Yorick, the ultimate counter digs her up Yorick

Tree Squad347 votes

GUYS WATCH OUT IT'S THE ALASKAN BULL WORM

Ragingfangs140 votes

I aint afraid of no Alaskan bull worm im from texas

SneakyKorphy323 votes

Shark skin would be nice, maybe a Jaws theme song when she burrows?

DON MOFONGO138 votes

Street sharks

Dave the First164 votes

That's a jawesome idea.

Scarred Scales137 votes

I was thinking more along the lines of a Tremors worm skin.

YõRHa Android 2B283 votes

Chogath Hello wife! Skarner Nope, she's mine!

Kojouro144 votes

Kassadin That's my daughter!

Alderon WolfBane123 votes

Khazix Is she consumable!

Thighsexual118 votes

Chogath You'd better believe she is!

Fikuwu200 votes

If she doesn't have a special animation around the Scuttle Crab, I'm gonna throw a hissy fit.

childspanda176 votes

So Kalista Kalista is a gateway champion for ADC, teaching people how to move after each attack, and Rek'Sai is a gateway champion for junglers, teaching counter jungling? I'm okay with this.

Sol Crusher132 votes

Nunu was definitely the gateway champion for counter jungling

Megarolf149 votes

This is a pretty creative champion. 11/10

Milla Basset141 votes

TwistedFate Beast please. I've popping outta no where since this show began.

Mistress Madoka200 votes

Yeah but you have a Lame Teleport. She just flies.

Underground.

KazeYugi13 votes

she doesnt fly she diggs.

Thaumaniac134 votes

what is digging, but flying in dirt.

FantasySniper116 votes

Janna Viability Forecast:

Starts off rocky with a round of buffs in the right places and subsequential nerfs in the wrong places.

Will move on to prime viability and be nerfed yet again.

Then will move down the ladder and be scrapped in the balance department until the impending "mega-tweak" that solidifies her role.

EdwardSnowdown32 votes

Wouldn't it be fitting for a tunneling champion to be nerfed into the ground?

Riskit110 votes

It's Cho'Gath's Mother...Chogath summoner 12 item 2045

Swizzy Ninja117 votes

Omg, Your my mother. I have finally found you. (Swiss and Swizzy) ._. This is unbelievable LOL

BastionKross108 votes

Another highly mobile champion with a knockup to help make Yasuo an even greater pain in the ass? Oh Rito, you shouldn't have!

No really. You shouldn't have.

General Bison101 votes

Khazix Hey Malz you cant leave this void ooze laying around I almost stepped in it... Malzahar Oh sorry Kha my bad ill clean it up in a few minutes.

ONE HOUR LATER

Khazix (yells form the other room) "HEY MALZ REMEMBER WHEN I TOLD YOU I WAS GONNA PUT MY PET WORM Patrick IN THE BOX I WAS KEEPING MY PET HAMPSTER IN?? (enters room) well they got out!"

SPLASH

Khazix "I TOLD YOU TO CLEAN THIS MESS UP!"

Malzahar "OOOPS"

Khazix "Whats this trail coming from the ooze leading to Cho's house"

Chogath "WTF guys something just dug a hole through my back yard... my pool is just gone! You guys are gonna pay for this...this is worse than that time malz and Kassadin got in that drunken brawl on my back porch"

Blood Boiling Scream and a huge Explosion outside..

Malzahar " What was that lets go check it out!"

(the group walks outside to catch a glimpse of the culprit)

Khazix Looks up "..........Patrick?!?"

BlackRoze3078 votes

YUSH! Female void creature, love it! And dat ulti sound, pubs are gonna be so fun!

Grizzley11771 votes

This seems like an extremely difficult champ to master, but my word, the results that you will achieve. These past couple champs have been really unique in terms of gameplay. I look forward to trying her out!!

rtbf4361389548 votes

If that is a "she" THEN WHAT THE HELL DOES A "HIM" LOOK LIKE?!?!

Hastag ADC MAIN214 votes

Most animal kingdom women are bigger than the male. The queen ant. The queen bee. A female spider is like 10x bigger than the male, and once the male impregnates the female, the female spider eats the male. The female lion does the hunting while the male just sits around. My guess is the female is way more bad ass than the male.

honorspell36 votes

also the male anglerfish is the biggest wimp ever, while the female is the classic massive jaws of death with a lantern.

SomeAsianChigga77 votes

LeeSin i cant tell the difference

Butler Ike Petro170 votes

Just noticed...if void females are larger than void males, then what is a female Chogath size?

martianpunk39 votes

It's Lee Sin's mom. I'm always 99% correct.LeeSin

Grizzley117214 votes

Considering she's female... that 1% is biting you in the rear.

More from Announcements