HUD update Q&A 6/4

Riot·6/2/2015, 10:47:34 PM·3 votes·31,568 views

The Rioters behind the upcoming HUD update are hosting a Q&A session at 2 PM PDT on 6/4! Come along if you have any questions or feedback for the team, or, if this is the first time you’ve heard of any fancypants HUD update, click here for its microsite!

308 Comments

Tieragon6/3/2015, 11:28:25 PM165 votes

Is the bug where the first time you log in it says 'connection error' and then quits out. Then the second time you open it it goes fine? Because I have this problem and a lot of other people I have talked to do as well

ls Pepsi Ok6/3/2015, 9:08:53 PM48 votes

can we move it around?

ninjanoob46/3/2015, 10:08:43 PM46 votes

Could you give us the option to put it back to classic PLEASE

SkyRozz6/3/2015, 11:19:03 PM34 votes

List of my suggestions item 1056 Make all HUD components resizeable item 1056 Allow all HUD components to be moved freely item 1056 An option to make each component transparent individually item 1056 An option to disable mini-map clicking item 1056 Team ult timers item 1056 COLOR CUSTOMIZATION

I honestly have many more ideas but I understand the long process of coding and that when you write new code it can cause issues in other places. This would be an amazing start though Riot. Thanks

Crisis Requiem6/3/2015, 10:37:32 PM13 votes

greatly dislike the new HUD, it make LoL look like a cheap App store game. please reconsider this.

NotSoEvilDead6/4/2015, 10:34:22 PM12 votes

This HUD update is still missing the single most important feature: adding mana costs to skill icons. Even if you have to toggle this "off" by default, this is the single most important change you could implement.

The Kîng6/3/2015, 10:49:28 PM12 votes

is there or could there be a color editor so we don't have default colors?

Im A Synner6/4/2015, 2:48:26 AM9 votes

I love League and have been playing it for years, but I really don't like this change. I've played a few games over on PBE to get used to it but i just can't. Please make the option to use the classic HUD available.

Auera6/3/2015, 11:28:14 PM8 votes

Not bad but I think that there needs to be a place that shows FPS. For some reason I feel like it provides a little more sense of security on quality. And also, the character statistic menu is very cluttered. You should have an option to increase the size of that menu alone instead of attaching it to the HUD. Over all it's really clear and simple though, good job :D

A Bowl Of Smurfs6/3/2015, 9:27:30 PM7 votes

Has the idea of adding an opacity option to the hud/minimap and and then trying an only clickable while holding shift or alt or something. I still make the noob mistake of clicking on the map instead of where I want my champ to walk, and this causes the occasional pathing issue that has caused more than one death, I personally feel like something like this could smooth the flow of gameplay a bit.

Deathmoretis6/3/2015, 11:39:16 PM7 votes

Heimerdinger Hmmmm... Will this new HUD have a feature to move stuff on it? I should have done that with my turrets, but a movable HUD would do... I also think there should be a way to disable all HUD aspects as well.

Zªddy6/4/2015, 2:03:40 AM7 votes

We need a way to change it back to the classic

º LB º6/4/2015, 8:14:21 AM7 votes

will it show teammates' ult timers?

Azukus6/3/2015, 9:47:58 PM5 votes

Will FPS and Ping still be in the top right corner?

wolf destroyer6/3/2015, 11:32:48 PM5 votes

How about HUD skins?

TheRealFluffeh6/4/2015, 12:42:06 AM4 votes

As a person who moved over to the MOBA games from FPS(MOSTLY ~85%)/RPG/MMORPG games, I'm so used to the minimap being on the top right. Will there be an option to move the mini-map up there if we choose? Maybe also gives us a slider in the options for the mini-map transparency? No matter how long I play LoL I just can't seem to retrain myself to look at the bottom for the minimaps. :C

LeeSin Gankins6/3/2015, 11:31:48 PM4 votes

How about adding "gold earned" next to team kills and towers in stats like in spectate mode? This way one could see more accurately whether their team is ahead or behind.

Khaos Unleashed6/4/2015, 8:45:22 PM3 votes

Please develop a HUD where the players can move things where they want them. This is a poor design and full of clutter. There is way too much information jammed into the area. Having things spread out makes it easier to see enemies coming at you. Now a large area will be obstructed. A screenshot of the bot lane was taken with an unlocked camera view, giving the false impression that you would be able to see more of the map. Even with the current HUD, anyone can unlock their camera and drag their screen around to make it appear like you can see more than what you can (like tossing the mini-map out of the view of the lane so that you can't see that it blocks the vision of the bushes in the picture, or see how much of the lane vision you lose in those areas). The fact is, with a locked screen, you will be at a huge disadvantage on the blue side. I don't play with an unlocked screen, and never will. Even if we have the option to flop the map around to the other side every single game, depending on which side we end up on, why should we have to do that? That would be mind numbing, and it still doesn't solve the clutter issue. Just make the HUD user friendly. At least if you have things separate you can catch enemies crossing between the HUD's current display areas. The original HUD layout is much better. It could use some upgrades, but the actual positioning of the HUD is much better. I have spent thousands of dollars on this game for my family, but I am in agreement with my family, friends, and the people I have met on the game, dealing with a unwanted convoluted mess will only diminish the enjoyment of the game, which is already at a minimum. It is bad enough that we have to deal with selfish trolls who afk during the game, fight over positions and feed when they don't get their way, and people who play horribly and then rage and blame their team mates when they are unable to carry them, now this. Ever heard of the saying, if it's not broke, don't fix it? If this is all there is to offer, it's just time to walk away.

Zerq6/3/2015, 10:14:56 PM3 votes

How do make the color of your health yellow

Hizsoo6/5/2015, 11:22:02 PM2 votes

I want to know from the HUD that is my team have vision on the enemy players, who is in our sight range? Currently players cannot have an easy access to this kind of information, I always have to look at the mini map or the scoreboard and exclude that who is not missing. It is a really similar kind of thing as the enemy death timers, so putting a fog mark on the enemy champion portraits when they are out of vision range is what I request.

Seeing the health bars of the enemy champions in vision range would also be good for the purpose of Karthus/Jinx ulting and for other general team fight awareness.

ANGERY VEGETAL6/3/2015, 9:07:02 PM2 votes

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