These Nerfs does NOT help at all, and maybe WORSE.
1)First, we can see from the items list, almost 80% of the items fit in the wild champions. Either increaing their attack speed/damage or keeping them alive. They can build the items without looking and thinking.
2)Second,FROZEN HEART is used to be the most powerful item which can possibly reduce small tiny little damage from wild assassins. Cuz it's a range item which reduce few enemies' attack speed.It best fit for brawlers, especially Vi. If someone says, hey "Phantom Dancer" is the best help to against assassins, For assassins,YES. But for the wild assassins, NO. I tried to build 4 Phantom Dancer with 4 knights 4 rangers, still, no ones can win the god wild assassins(the god akali).
3)Third,the 4 wild buff is too too strong, "attacks cannot be dodged" makes the yordles buff become the biggest joke. Yordles is supposed to be strong against the champion who used a lot of basic attacks. However, with 6 yordles buff, you team cannot even kill ONE unit when facing the team with 4 wild 3 assassin, you paid at least 30 health per round for enjoying the fun from six stupid yordles.
PLEASE!! Change "attacks cannot be dodged" to "ignore 15%~30% dodge rate". At least, this will bring back some yordles champions and make the game more strategic.