The HUD update ready to go live with 5.14!

Riot·7/15/2015, 1:23:06 AM·27 votes·146,432 views

After an extended stay on the PBE, we’re pushing the HUD update out to the live servers alongside patch 5.14! Check out the HUD update microsite for the full story, but if you’re already familiar with the initial changes and just want to know what’s changed since the new HUD hit the PBE, then read on!

Here’s what’s changed - in a large part thanks to your feedback - since the HUD update said hi to PBE: 

  • Teammate ult timers - we’ve added in timers that indicate when your allies can use their ults! Before the update, this was just represented by a binary green light, but you’ll see the ult timers fill up with the update, meaning you can more accurately figure out when it’s time to wombo.
  • Teammate summoner spell timers - hit the tab key at any point and you’ll see if your allies can use their spells, and, if not, how long until they can.
  • Teammate mana bars have returned - we left out allied mana bars with the update, thinking they weren’t super important. We were wrong, you guys let us know, and they’re back in now.
  • Persistence - if you open champion stats or latency display during a game, it’ll persist between matches.
  • Level up ceremony - we added a bunch of animations and sounds to make sure you know when you ding.
  • Spellbar clarity - made some pretty hefty changes to the shape, color, and animation of cooldown, loss of control and out of mana to improve readability.
  • Minimap changes - game time feels like it belongs near the minimap because timing is usually related to map objectives, but ultimately playtests and feedback have shown it's a more natural fit in the top corner.
  • Visual style - we’re all for minimal, but we may have overshot it. We’ve since tried to squeeze in more magic through texture work and animation.
  • Accessibility - added camera lock and options buttons back in.

We’re planning on rolling the HUD update over to live with patch 5.14. We’ll target non-ranked queues first to make sure nothing goes boom, then, if we’re ship-shape, add the update to ranked a few days later.

We’re super excited to get the new HUD out to you guys! Let us know your thoughts in the comments below.

884 Comments

Teeotha7/16/2015, 7:22:51 PM1020 votes

plz add HUD skins it would be really cool Ashe Braum Anivia Lissandra Sejuani xD

OBSCENEBEING7/16/2015, 7:42:27 PM98 votes

Still waiting on those loading screen animations item 3070 item 3151 item 3070

Camdog1007/16/2015, 7:06:40 PM36 votes

Will it be possible to change back to the old one after this patch?

NotSoEvilDead7/16/2015, 11:44:45 PM27 votes

Still no option to toggle mana costs onto the skill icons. ZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZZ...

Thanks for not actually listening to that pile of feedback, Riot.

Doodle2107/16/2015, 7:44:17 PM21 votes

Giving us the option to opt out of the new hud? Honestly, I found it annoying in the PBE.

Serevas7/16/2015, 7:51:00 PM17 votes

I don't know if anyone else would be interested in this, but I think it would be an interesting feature to be able to flip the HUD in a mirror fashion, so that when you're on the top side of the map you can throw the HUD to the top of your screen where you don't need to see as much, and visa versa with the bottom side of the map.

Maybe even Left and Right as well.

SpectralMemories7/16/2015, 10:56:40 PM14 votes

Something that would make both RIOT and the players happy: HUD skins that you can buy with RP. But they are all themed after a champion, and you need lvl 5 mastery to buy them.

Drugaddict7/16/2015, 11:21:52 PM14 votes

Dudes just give me an option to block pings.

TahmKench

Myzisco7/16/2015, 11:01:24 PM11 votes

When I read level-up ceremony I imagined Runescape fireworks and a jingle playing each time you level up in a match

Icy Pengin7/16/2015, 7:13:06 PM9 votes

Can you make it so the scale of the hud could be reduced lower? Because right now it is really large.

Deskael7/17/2015, 2:37:11 AM5 votes

Now i can see "attempting to reconnect" with a flashy new way!

MyNickname7/16/2015, 7:05:36 PM3 votes

It is still missing in the chat fenster the 2 buttons to either speak to all or only to your team.