Midseason 2017 Spotlight
Sejuani, Zac, and Maokai get updates, Ancient Coin, Relic Shield, and Spellthief’s Edge now offer quests, and big changes to Rift Herald. More details can be found on the Midseason 2017 website!
Sejuani, Zac, and Maokai get updates, Ancient Coin, Relic Shield, and Spellthief’s Edge now offer quests, and big changes to Rift Herald. More details can be found on the Midseason 2017 website!
"we're constantly updating and improving league of legends"
watches rift harold one hit turret hehexd!
I'm actually really excited about this. But why give sej a point and click stun rather than using a "stun everyone with mark" system. I feel like it's more tedious than fun to play and takes away from the awe-inspiring power of her R
Now Kiss! grabs
and 
"long needed kit upgrades"
[citation needed]
I don't get the logic behind switching
and
. Why? This means mid laners are going to build
a lot more and gain a spell shield, mr and ap in a lane where most people are ap casters(Am I the only one that sees this problem). A spell shield should be on a defensive item not one your building for dmg and cd, this is ridiculous.
Also where's
changes? He's the most outdated boring champ. Only useful for his ult and there are champions that have basically the same ability that isn't on a 60sec cd. Instead we get a
change when he was perfectly fine where he was. Now his ult seems rather useless unless in incredibly rare instances.
I'm really disappointed they're adding this rift herald change, why should someone be able to take a turret faster than a Nasus with 600+ stacks. I like the Sej changes she seems really strong, Zac's ult is really boring, and I don't know why you didnt listen to the community feed back on their dislike for his voice as it isn't cool, it's just annoying. I really like the additional stats for damage blocked, turret damage, and stuff and even the other clarity changes but the things i listed above I wish they didn't make, Just like how riot are players of the game like us I'm sure A LOT OF THEM would feel frustrated having the new rift herald explode their turret instantly in an already tough match, just more power to oppress the enemy and give the game no chance to turn things around.
Golisopod incoming.
Supports doesn't need quests. Really. Support needs items makes them relevant. E.g. items which increase the duration of CC-s, allows personal teleport to friendly turrets, whatever. Imagine you play with a support.
Or if you cannot invent anything relevant just reduce the gold for killing a support. Easy prey less gold.
omg the new herald design she is beautiful! ♥
Ancient coin changes are absolutely terrible. Fine work Riot.
Wonder when exactly this is all going down. Soon I would suppose.
I still think that it would be good to give more XP to support champs with support items when they do support actions with a teammate, like healing, shielding, buffing, or impairing an enemy. Other laners couldn't get the extra XP without another friendly champion nearby, so the items couldn't be abused and wouldn't be better than standard lane items. The XP bonus should be higher if it results in a teammate getting a kill or prevents a teammate's death.
OMG!!!
Report nasus!
What are those stack counts!
Doing so little damage to a turret at that level!?!??!?!?