Dev Blog: The Animation of Ivern

Riot·10/12/2016, 6:53:07 PM·1 votes·37,354 views

Hello everyone! Lingyun "LukeHop" Hu here to tell you about our latest champion, Ivern, and how we used animation as a tool to strengthen and define his character.


Personality and Run cycles

A character's personality is always the first thing we need to nail down before we begin production. It's the most important element to make the champion stand out from others and affects every aspect of art production. Ivern began as a peaceful, mysterious, zen type of character, but we wanted him to be more of a springy, energetic oddball. This was partly to distinguish Ivern from Maokai or Zyra, both of whom use the power of nature in a violent and aggressive way.

As the most frequently played animation in League, run cycles are treated as foundational when building a character. Even though it's just a couple of seconds of animation, it may take us several iterations before we finally having a satisfying piece. I wanted Ivern's run cycle to feel like he's a gardener walking around his garden. He's comfortable, confident. He enjoys exploring his kingdom. I lifted up his spine, raised his head, and let him do really big, over-the-top strides to emphasize that. After the base movement speed run was done, we needed to do different versions of run cycles to match Ivern's speed when he has boots or other speed buffs.


Limber, not Lumber

Next up, the Green daddy's idle animation! The idle animation is the first thing you usually see as you enter the game and it's the core component that connects nearly every other animation. So we need to make sure it perfectly matches the character and also has a unique shape. For Ivern, we decided to avoid the traditional "lumbering tree man" archetype and highlighted his nature-enhanced limberness. We rigged up a special right arm for him which allows it to stretch and twist like vines.

The Recall animation is also super important for building personality. It's a good opportunity for animators to show a shining performance in about nine seconds. My idea was that, as a friend of forest, Ivern cares about everyone's life and would want to bring them to a safe place… in a fun way!


Gameplay Animation

All the locomotion animations are light-hearted, but sometimes Ivern needs to fight for his team. Even though he's a gentle soul, Ivern is still able to teach you a lesson when you want to hurt his friends. The question for our animators was: how can we maintain his friendly impression and still give players a sense of satisfaction when Ivern fights? Our solution was that, instead of letting him hit an enemy hard by using powerful punches or kicks, he could do sort of comical slaps and flicks.

Ivern was a really challenging but super fun champion to work on and we're so excited to see him out in the world! Hopefully you guys have a great time playing him!

Thanks for reading!

48 Comments

Rukario Jarreau10/13/2016, 6:17:05 PM107 votes

See I love this, stuff like this is why I've kept playing league, so much work is put into each character to make them feel like a unique individual. You guys do all of this for us despite people begging for this that or the other thing or complaining about this that or the other thing. Thank you so much for all that you do to create this amazing world and cast of characters for us to enjoy!

TheIrishManXVI10/13/2016, 6:29:29 PM36 votes

I gotta say... I think ya'll did great on the animations. I can't help but smile when I see him trod around like he owns the place. His animations give you this feeling of daintiness while also a little creepy, but in a good way! He definitely feels like a grandpa that's been around the block or two and has hit the "fuck it" stage of his life. He's whimsical, yet grounded and engaged.

Great job team!

Ta11Man10/13/2016, 6:28:51 PM9 votes

I love Ivern''s idle. It makes sitting at camps waiting for the circle to spread worth it.

Beedle10/13/2016, 10:22:10 PM9 votes

I most certainly have fun playing him, thanks in no small part to his light-hearted character and animations. In the past, "New main" has always been an empty statement. Everything changed when Ivern attacked. Or rather, when he didn't.

YGBSM10/13/2016, 7:23:09 PM7 votes

Fun and interesting article.

How many Rioters typically work on the animations for a single champion? Are all these the work of just LukeHop, or is it the work of a team? Many designers and one animator? Or many animators making multiple passes and everyone chooses the best? Something else?

Opheriaux10/13/2016, 8:47:57 PM7 votes

what a beautifully constructed character <3

COBRA C0MM4NDER10/13/2016, 10:10:50 PM7 votes

The best bit I enjoy about The Green Father is the slaps and flicks.

it's awfully fun when a champ dies to a flick on the nose...

pnes10/13/2016, 8:23:42 PM4 votes

You guys did a spectacular job. I've been having loads of fun playing Ivern, even trying to hit Diamond with him before the season ends!

SpecterVonBaren10/13/2016, 7:34:59 PM4 votes

You have given us the new swag walk.

The king Heimerdinger is dead! Long live the king Ivern !

IENtgfdR2T10/13/2016, 8:21:15 PM4 votes

for such a "challenge" to work on Ivern sucks prancin around the rift like a useless weed lmao

KoKoboto10/13/2016, 9:32:52 PM3 votes

Lol I hate Ivern but I like his gameplay, lots of micro/thinking/strategy involved

DragonAbode10/15/2016, 10:14:44 PM2 votes

I love how much you guys put into his development. But the one thing I absolutely love, is hearing him cry out upon death. That sounds sadistic, but when you hear all the other characters moan and groan on death, its great hearing him laughable yell "TREE DOWN!" or "TIMBER" Its so refreshing, even if you aren't the one playing him.

Aman0410/13/2016, 9:13:50 PM2 votes

Oh boy the Green "Daddy" god... What is wrong with me [slayer-jinx-unamused] Ivern

iBurnNoobs10/16/2016, 3:07:21 AM2 votes

WE ARE GROOT!!!!!! Ivern

PrimordialDragon10/18/2016, 2:21:32 AM1 votes

these champs are like their newborn children being released into the world

Bobothemonkey10/14/2016, 5:38:24 AM1 votes

[zombie-nunu-bummed]

Garlic Butter10/14/2016, 7:55:27 AM1 votes

I love how he "slaps" champions when in melee only range, and his crit animations on each version of his AA are totes!

Apoptosine10/14/2016, 8:22:38 AM1 votes

I went bonkers when I saw Ivern's animations. With them he has to be the most trolliest concept evar!

crazyclay910/14/2016, 11:43:06 AM1 votes

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Migglez10/14/2016, 8:42:23 PM1 votes

I love watching Ivern slap people silly :P

Not Sungben10/15/2016, 5:59:50 AM1 votes

As an animator, even looking at champions move are just an instant orgasm for me.

EpicBaronSteal10/16/2016, 3:12:34 PM1 votes

wow

Micthemicrowave10/16/2016, 7:20:34 PM1 votes

[zombie-nunu-bummed]

explosioncake10/18/2016, 12:03:49 AM1 votes

I love him. He is my favorite League champion now. I thought I loved Daries, and then I loved Vi, and then Bard, and then Tahm Kench, and then Jhin.... and then Ivern happened.

ThirdEyeCrow10/18/2016, 1:33:20 AM1 votes

I love pacifists, and so I love Ivern. Although, it seems I can't play him as much as I'd like to because ironically, the only thing Ivern tends to hurt much is your fps.