/dev: More Experimental ARAM Changes
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Sona is overnerfed.
Also, veigar and fiddlesticks 100% ban rate incoming.
[{quoted}](name=Linna Excel,realm=NA,application-id=Ag8jgd8Q,discussion-id=eQkcPBOZ,comment-id=0002,timestamp=2019-03-19T18:12:42.699+0000)
Sona is overnerfed.
Also, veigar and fiddlesticks 100% ban rate incoming.
Don’t forget Lux and Heimerdinger.
No kidding. I mean I pulled out the numbers for all champions with a healing ability that affects others and is not an ult and, I mean, they speak for themselves: Bard: 30 / 60 / 90 / 120 / 150 (+ 30% AP) Kayle: 60 / 90 / 120 / 150 / 180 (+ 30% AP) Nami: 60 / 85 / 110 / 135 / 160 (+ 30% AP) Nidalee: 35 / 55 / 75 / 95 / 115 (+ 32.5% AP) Rakan: 18 − 120 (based on level) (+ 70% AP). Soraka: 80 / 110 / 140 / 170 / 200 (+ 60% AP) Sona: 30 / 50 / 70 / 90 / 110 (+ 25% AP) Not only does she have the absolute lowest scaling but also is one of the lowest base at min rank and the lowest at max rank. On top of that other heals are on a lower cooldown with similar mana costs meaning she's not even the worst there. What these translate to is that the worst healer is going to suffer a 75% healing reduction on that mode. Congrats Riot, you found the problem, she's obviously the one.
You had me at ban-picks
I will probably stop playing ARAMs if the bans and nerfs stay... it is supposed to be random mode... and with bans some champs will never see the light of Abyss again...
[zombie-brand-clap]
Interesting to see how bans work out for aram, though the general sweeping buffs/nerfs show some glaring favoritism.
I agreed with the ARAM game time should be faster, but how about gold and XP income? Shouldn't that be faster? Those champions who are strong early game snowball and win way easier now, and those champions who's strong late game have less chance to win. For me there's much more decided games in patch 9.7. Show some mercy.