Karthus, the Deathsinger

Riot·5/21/2014, 12:58:29 AM·18 votes·69,892 views

SERMON OF THE DEAD

Come closer, my children, let me look upon you. So many new faces, searching and uncertain. Many find their way to this consecrated land without knowing it to be their destination. But this pilgrimage was no accident; you have suffered, and you seek a convalescence of the spirit. Look around. You are not alone.

We are gathered here this day to mourn those lost to us. To weep, to wail, and cry out for those souls whom we hold so dear, yet who remain out of reach. Speak now and let them hear us. Let them hear our pain! Let them hear our anguish! Let them know in their hearts that they are not forgotten!


These pitiable creatures are pale reflections of ourselves, shrouded in a haze of false light, groping blindly for some scrap of meaning. Shackled to a hollow existence, they languish, unaware of what they are or what they could be. Every second, secretly begging for release.

My children, we are their shepherds. Only when they hear our voices do they stir. So call to them! Raise them up from their aimless stupor. Sing with all your longing, your hatred, your hunger! Fill their empty lives with dread; remind them of their inevitable mortality.

Go forth, you faithful, and offer these wretches freedom from life’s prison. Deliver unto them the word of death, and bring their wayward spirits home.

Death frees us all.

While others are bound by the shackles of death, one man embraced the yearning darkness stretching on beyond life’s boundaries. And though he chose to forgo mortality on the lost lands of the Shadow Isles, Karthus has yet been born anew, and drifts now towards the PBE bearing new-found morbid resplendence.


Ability Demo


Champion Insights

Next in our sights for a champion update is the Deathsinger himself! Part of League’s launch back in 2009, Karthus has seen almost 80 champion releases since he first graced the Fields of Justice. Over the last five years, we’ve brought in a whole host of tech updates, design improvements, narrative world-building and art upgrades to champions and maps. It’s time to bring Karthus up to date, too.

But how? Well, just as with our previous updates, we had to first identify what the goals of Karthus’ update were. Here’s what we came up with:

A True Shadow Isles Champion

Karthus was a champion from the Shadow Isles, or at least created there. Awesome! What did that mean at the time? Very little, honestly. But since then, we’ve taken pretty extensive steps to really define the Shadow Isles. Twisted Treeline’s set there, for example, and we’ve created Shadow Isles champions like Elise, Hecarim and Thresh who each share the same thematic ties and cool blue-green color palettes. Updating Karthus means we can add his own spin on the place while aligning him to the world that we’ve since established.


A Unique Lich

We’ve also taken the chance to really cement who Karthus is with his update. In 2009, we had just 40 champions, and Karthus had the whole “evil and malicious undead baddie” archetype to himself. He had a whole nine lines of voice over to convey character, too. Now we have close to 120 champions, and old Karthus has had to cozy up with all the half-dead, dead, extra dead and spectral characters we’ve since created. Updating Karthus gives us a chance to expand his breadth of character so he again fills a unique niche. New Karthus has significantly expanded voice over (over 200 script lines, all voiced by a new actor!) and characterful animations that really nail his personality.

A 2014 Champion

Updating Karthus means we can apply all the tech and knowhow that we’ve picked up since launching the game. For example, we’re actually going to animate his robes so he doesn’t look like a jellyfish in his idle state, and we’re building a whole range of Lay Waste animations so he Qs with variety. On top of that, we’re greatly increasing the fidelity of his model. Karthus looks a little different – we’ve made him less bare-bones – because we now have the tech and expertise needed to display the level of detail that a withered necromancer visually demands. In addition, the change means players around the world can enjoy the same awesome Karthus without us having to switch things up for various cultural sensibilities.

Karthus will be on PBE soon. Before he brings death to the live servers, give him a spin and let us know your thoughts below! Also, head over to the Champions & Skins subcommunity if you'd like to hear more about what the Champion Update team is working on these days.

2,033 Comments

RiotQuquroon5/21/2014, 1:13:08 AM425 votes

He's here! He's awesome! Holy crap! I hope you guys are as excited as we are!

ohmikegoodness5/21/2014, 1:24:39 AM98 votes

XRayAlpha and I did most of his animations! We hope you enjoy all the cloth goodness!

Schlognorg5/21/2014, 2:01:40 AM81 votes

The particles look great but can we get some hue variation? Like, at all? All four of his abilities are the exact same color and shade. At least make some contrast between Defile and Lay Waste.

House Stark5/21/2014, 1:15:30 AM78 votes

RIP skittles.

VladimirSnakeyes5/21/2014, 2:16:41 AM53 votes

[deleted]

Ibuki Suika5/21/2014, 1:31:57 AM37 votes

All his spells being green looks dumb. The animations other than color are awesome though! Model is okay aside from not being skeletal. We can't ever get a real skeleton champ and the one we sorta had is being ripped from us. Skeletons have always been my favorite type of undead so this makes me terribly sad. Also in the preview above it looks like Phantom Karthus lost his mask...his white mask, his PHANTOM OF THE OPERA mask, which was what made the skin cool...disappointing.

Edit: Also why change his actor? I know he needs new lines but his actor was amazing...I'm concerned about his voice but ill wait to hear it before making a final judgement.

Cless5/21/2014, 2:28:38 AM36 votes

My biggest problem is that you stated: "In addition, the change means players around the world can enjoy the same awesome Karthus without us having to switch things up for various **cultural **sensibilities."

Chinese CULTURE is not offended by skulls/bones, but rather it's China's GOVERNMENT that is censoring skulls/bones. Stop trying to make it seem like it's a cultural thing when it is not.

Ricardo Kouhai5/21/2014, 1:23:48 AM28 votes

3spooky5me

Zarrox5/21/2014, 2:17:55 AM28 votes

If you're changing Karthus to be more Twisted Isle with the greenish-blue animations and what-not, can we expect this with possible Mordekaiser and Evelynn updates?

Gentleman Gaston5/21/2014, 3:04:54 AM26 votes

I don't know if this will get noticed, but Karthas was originally released as Lord of the now forgotten Howling Marsh, from which he was also turned into a Lich.

It is thought that Karthus was a mage who, in life, was foolish enough to enter the fetid waters seeking his fortune, and that he was forever transformed by whatever dark magic permeates the swamp. - Original Backstory

During the Twisted Treeline/Shadow Isles update his origin was changed to be from the Shadow Isles itself. However, there seems to be an oversight in his release backstory, as you don't acknowledge the character's history:

On his release, Karthus was a champion from the Shadow Isles, or at least created there.

I love the update, but could you possibly clarify this? Was his release lore simply forgotten about, or is there something I don't know?

Nex155/21/2014, 1:21:47 AM13 votes

Where's my update? Remember size doesn't mean everything. Teemo