Patcher & Landing Page Visual Refresh to PBE

Riot·7/3/2014, 1:21:24 AM·2 votes·103,656 views

Hey all! We've got a set of visual changes for the patcher and client landing page that'll be hitting the PBE soon. Before we push them out, we wanted to talk a little more about what you guys can expect, both with these changes and our overall work on the League of Legends client.

We’ve heard your feedback and know a new client is at the top of many wishlists. These changes are just the first phase of what will be an extensive and ongoing development process focused on improving the pre-game experience. Along with the visual changes to the patcher, a large part of this first phase involves introducing new core client technology. While this technology won’t noticeably change your pre-game experience, it will help us plan our future updates. That being said, our biggest focus is maintaining stability and making sure everything works smoothly as we continue updating the client. We're looking forward to sharing our long-term plans, but today's talk is going to be focused on foundation-setting.


Making Safe Changes

Let's start with a quick definition: when we talk about "the client," we're speaking to the technology ecosystem that supports your pre-game experience. Each interaction you have while getting ready for a match is built on a base of interconnected systems, all of which work in concert to get you into your games.

As a result, maintaining League's stability outweighs almost every other priority we have when making changes. Before we can tackle big feature changes, we need to make sure any core technology that we're introducing is robust enough to get the job done. With that in mind, we chose our first targets by looking for the least risky pieces of the client to update. The look and feel of the patcher and the client landing page emerged as choices that let us introduce new tech, minimize risk and deliver some neat stuff.

Our first few releases will be starting points that'll provide insight into how we should update additional systems. We'll be refining and improving the pre-game experience as we go, which allows us to safely improve the client over time.


What's Coming to PBE

In the next few weeks, we’re planning to test out new tech in the patcher that also delivers some improvements to how information is presented (we're also taking the opportunity to give the client landing page a matching facelift). The patcher technology coming to the PBE will become an important foundation for future client updates.

Both the patcher and the client landing page present a convenient chance to check out LoL news and updates, but are currently coming up short in a few areas.

Work-in-progress: Updated patcher


Let's use the free champion rotation as a concrete example. Our current patcher shows a few names from the rotation in the news feed, but you have to click through to a web article to see the full list. With the upcoming changes, we can highlight the entire Free to Play rotation directly in the patcher. The Patch Notes have also been pulled in so you can read up on the latest changes while you’re downloading them.

This new layout applies visual focus to all content, displaying media with every item. To accommodate these visuals, we increased the patcher's size, giving us more real estate to keep a few key pieces surfaced and make it easier to browse other articles. We also took the opportunity to group up 'core' patching tools by condensing the download progress bar, service availability indicator and region selector at the top of the patcher. Your patching progress has also been merged into one bar to provide more streamlined information.

Work-in-progress: Updated client landing page


The client landing page will pull in the same layout changes as the patcher with a few additional content types thrown into the mix. As part of this update, we've extended content all the way to the screen edges. We haven't changed the client's size, though, so we didn't need to reorganize any of the client's other features (aside from a bit of cleanup to the menu buttons).

Overall, your pre-game experience won’t change too much with this first release. The actual patching process is still the same, so don't expect performance gains or increased download speeds. Additionally, you’ll still be using the same mastery interface, store, chat system, etc. While our end-goal is to deliver you an improved pre-game experience, our biggest priority is making sure we continue to provide a reliable and stable client and game.


Looking Forward

These first iterations aren't going to redefine your pre-game experience, but they represent work we’re confident we can safely build on as we test and expand on our new core tech. If you aren’t seeing the changes you want right now, don’t worry because we know there are other parts of the client that are hurting for attention and we’re eager to take them into the lab to deliver something great.

We have a vision for what the future could hold for the client and we’re looking forward to sharing our plans with you a bit further down the road!

1,651 Comments

Lil Uzis Bag7/8/2014, 9:22:23 PM696 votes

Looks great rito! It's nice to know that you guys are listening to our suggestions :)

Leone Aurlius7/8/2014, 9:58:38 PM256 votes

We NEED options in the client, like in game keybindings, graphics settings, in client sound for pregame and the like.

The Directør7/8/2014, 9:33:29 PM204 votes

Can you make the cross blade of the influence points glow when first win of the day bonus is available?

Sinspunch7/8/2014, 9:17:00 PM98 votes

Still no logout button -_-summoner 11

Cobenop7/8/2014, 9:35:13 PM87 votes

item 3166 =league aesthetics 1 year ago. item 3418 = league aesthetics now.item 3415 = league aesthetics one year from now.

BasicallyADragon7/8/2014, 9:37:10 PM80 votes

Rengar item 3410 Change is good..

Pian0 Man7/8/2014, 9:26:10 PM63 votes

Noob here. What does PBE mean?

Maximum Ao Shin7/8/2014, 9:12:49 PM57 votes

but will it be powered by adobe air..

I am Mad7/8/2014, 9:32:46 PM47 votes

What about the spectating live games? I enjoy watching those from time to time