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Champion update: Poppy, Keeper of the Hammer

Riot··6 votes·331,339 views

Poppy

Keeper of the Hammer

The hallmarks of a great hero are almost always obvious, especially to the person displaying them. Almost always. Poppy’s been tasked with delivering a legendary hammer to a hero who will become legend. Journeying through Runeterra, she uncovers a number of would-be wielders, but never suspects the hammer might have found the right person already. The power of the hammer, the responsibility of her mission. And a whole swath of new abilities to show off her true strength. Poppy’s kit’s designed to show off her might despite her diminutive stature; whether peeling for your allies by chaining CC like Hammer Shock and Heroic Charge, or plunging into the heart of battle to separate a carry from the crowd, Poppy shows that sometimes all you need in your toolbox is a really big hammer.

Abilities

Passive: Iron Ambassador

Every several seconds, Poppy throws her buckler as her basic attack, gaining range and bonus magic damage. Once thrown, Poppy can pick up her buckler to gain a shield, but if an enemy walks over her buckler, they’ll temporarily destroy it. If Iron Ambassador kills the target, the buckler returns to Poppy instead of falling to the ground.

Q: Hammer Shock

Poppy smashes the ground, dealing damage and slowing enemies in a small area. After a moment, the crushed ground erupts, dealing the same amount of damage again.

W: Steadfast Presence

Passive: Poppy gains bonus Armor and Magic Resist. This bonus is doubled if Poppy is below 40% health.

Active: Poppy gains Movement Speed. While Steadfast Presence is active, she creates a magic barrier around her, stopping enemy dashes and dealing magic damage to enemies.

E: Heroic Charge

Poppy tackles an enemy, dealing physical damage and carrying them forward. Poppy deals additional physical damage and stuns the enemy if they collide with terrain.

R: Keeper’s Verdict

Poppy charges up her hammer for a mighty blow, slowing herself as she winds up. With the second cast, Poppy unleashes a massive hammer smash, creating a fissure that deals damage and knocks back all enemy champions in a tiny area an enormous distance towards their base. The fissure length and knockback increase with channel duration.

Solo Lane

With a suite of potent CC, Poppy can combo her abilities to win trades and build towards her first major power spike with a completed offensive item.


When she can set up her opponent near a wall, it generally means bad times ahead for the unsuspecting victim. Using Heroic Charge to stun the enemy champion against the terrain, she sets up both hits from Hammer Shock, dealing a burst of damage and leaving them open to additional basic attack harass.


While Steadfast Presence will often be used in team fights to keep opponents from diving her squishier allies, during laning, Poppy can use her W to keep enemies with dashes from evading the heavy end of her hammer.


Careful management
of her passive is also essential to success in lane.

Careful management of her passive is also essential to success in lane. You can use your buckler to last hit minions, trading basic attacks with your opponent because of your shield when you automatically get the buckler back. Keep in mind that if the buckler hits the ground, you can pick it up for the shield, but if your opponent runs over it, they’ll crush it out of existence (or at least until your passive comes back up). That interaction can turn into a mindgame with the opposing champ, because when you use the ranged attack for a bit of poke, you can set up Hammer Shock when they go to stomp on your buckler to fire both hits of the Q off.


Unlocking Keeper’s Verdict at level six opens a number of new options for Poppy’s dueling potential: Quickly activating the ult without channeling simulates a souped-up Alistar Pulverize, while a fully channeled Verdict can even up a 2v1 or turn the tide entirely with jungle support. And don’t underestimate the length of the knockback: Battering the enemy laner with a fully charged ult just as your wave is about to hit their tower means they’ll miss a ton of experience and gold.

Creeping around a forest crowded with monsters is considerably less frightening when you’re wielding a giant mallet.

Jungle

Creeping around a forest crowded with monsters is considerably less frightening when you’re wielding a giant mallet, and the Keeper of the Hammer is more than capable of heading into the jungle, harvesting gold from camps and ganks.


The tight confines of the jungle paths keep her well-stocked on walls to heroically charge into should the opposing jungler wander in unwarily. Her innate tankiness and strong trading potential makes her potent in woodland duels, while her considerable crowd control makes the featherweight fighter a terror during attempted ganks.


Setting up a Keeper’s Verdict while hidden inside the brush can dramatically turn the tide when counter-ganking, because she can near-instantly transform 3v2s and 2v1s into a numbers advantage for her team.


When Poppy heads into the jungle, having allies who can help speed her up or combo with her crowd control will make for more effective ganks, but the tiny tussler is designed to be a powerful roaming jungle in her own right.

Teamfighting

As enemies acquire more armor and health, Poppy smoothly swaps roles to take on the responsibility of keeping her friends alive.

When it’s time to transition to more teamplay, Poppy joins the frontlines as a strong tank. With the passive stats from Steadfast Presence, she’s surprisingly durable while still capable of outputting damage in the right situation. In early mid-game teamfights, Steadfast Presence’s active effect will keep the backline from using dashes to flee as her team collapses on them. A well-timed Keeper’s Verdict can turn a 5v5 scrum into a 5v4 slaughter, but she’ll have to pay attention to enemy crowd control. Because Keeper’s Verdict is channeled, it can be interrupted by opposing champions.


As enemies acquire more armor and health, Poppy smoothly swaps roles to take on the responsibility of keeping her friends alive. Steadfast Presence stops enemy assassins from diving (as long as they don’t use blinks--but blowing their Flash might still be worth, depends on /all chat) while the threat of Keeper’s Verdict will have even frontline tanks concerned they might be taking a trip back towards their fountain, far away from the fight.


One trick with Keeper’s Verdict is that the knockback effect is actually a very small AoE, not single target. If you can get the enemy team closely grouped together (with Orianna’s Shockwave, perhaps), you could potentially knock more than one of them out of the fray. Then your team can either chase the weakened foes down, or secure one of those nifty objectives strewn about the map.

Synergy

Works well with:

Morgana - Fallen Angel

Morg can tee Poppy’s targets up with long-duration Dark Bindings, turning enemy champions into enticing nails for the pint-sized pulverizer to pummel. But we do want to point out that while Poppy does mostly synergize well with folks like Morg and Amumu, Keeper’s Verdict is sometimes less a hammer smash and more a double-edged sword slash. In teams that want to keep enemies nearby for hugs and wombos, Poppy can get carried away...erhm...carrying away opposing champions with Heroic Charge and Keeper’s Verdict.


Kog’Maw - the Mouth of the Abyss

Poppy specializes in peel, and works perfectly in team compositions designed to protect an ooze-vomiting, arcane-barraging void puppy. She can keep diving juggernauts and stalking midlaners from closing on her ally, while saving her ultimate peel for a hypercarry-saving mallet slap that flings the erstwhile assassin flying off over the horizon.


Jarvan IV - the Exemplar of Demacia

Not only is J4 one of the best examples of the kind of guy Poppy figures should wield the hammer, they also have great synergy in teamfights and top lane ganks. The terrain created by Cataclysm is fantastic for charging heroically into, but J4’s knockup E-Q combo can also help Poppy land both hits of a Hammer Shock.

Struggles against:

Ekko - the Boy Who Shattered Time

Knocking a would-be assassin a mile back towards his base is all well and good, but it doesn’t do a whole lot against someone who can return right where he was with the click of a button. It doesn’t help that the second part of Ekko’s Phase Dive is a blink, so he can bypass Steadfast Presence en route to smacking someone with his bat. Add in his percent health damage and ability to maneuver out of her Heroic Charge hotspots, and you have a recipe for a champion Poppy’d rather not see suit up against her.


Janna - the Storm’s Fury

Both Janna’s Howling Gale and Monsoon can interrupt Keeper’s Verdict, and generally speaking the Storm’s Fury is more than capable of keeping Poppy away from targets she’d prefer thumping with a giant hammer. Because Poppy lacks a real gap-closer, Janna’s extra movement speed from Tailwind doesn’t do the yordle warrior any favors either.


Irelia - the Will of the Blades

Irelia hits Poppy where it really hurts: right through Steadfast Presence’s bonus resistances in the form of true damage. While Irelia can’t Blade Surge through Poppy’s W active, she can stand toe-to-toe with the Keeper of the Hammer and trade basic attacks. Having extra armor and MR below 40% health is normally enough to keep Poppy in the thick of a slapfest, but true damage ignores those fancy numbers, leaving Poppy in a dangerous spot.

Let us know your thoughts on the tiny champion packing League’s biggest wallop in the comments below!

1,781 Comments

HiroHiryu1679 votes

TEAM NOXUS BLASTING OFF AGAIN!!!!!Darius Katarina Singed

KANYE OBAMA GOD166 votes

Logged in just to upvote, lmao

Primpey17 votes

REDACTED

aqaz26622111 votes

Rammus ok

b0b76175 votes

Rammus ok

a lettuce60 votes

Rammus ok

Mago Di Mostri45 votes

Woooooobbuffeeeeeet!!! summoner 32

u4ix726 votes

Rengar meowth that's right Rengar

IM PMSING415 votes

Ashe -never sees through team rocket's obvious AF disguises-

Rew711105 votes

Can you blame him? There was that one (banned) episode where James put on (realistic) inflatable boobs. (And then there's the fact that there are thousands of Joys and Jenny's that look almost identical to each other.)

Nyyre3 votes

Lux Piiiika piiiiii

OKIGorgon12 votes

Wouldn't Kennen be better for that?

Cryonicity327 votes

Zac WOOOOAAAAA- BA- FETT

CLG Mercenary625 votes

Holy sh*t, Poppy new ultimate like Thor came down and pimp slapped the souls out of them. New ultimate slaps champions so hard people have to reconnect to get back to their champion. This new ult is what Hammer Time was about. This new ult is why MC Hammer went bankrupt. Have to turn shadows on High Quality just to see where they landed so far back. Poppy knocked them back so far they had to start at level 1 again. Lord have mercy on they souls.

Dashiy28 votes

This is pure gold LOL

RiskyBusinessMan184 votes

Plz give Poppy a Thor skin Riot.

SatedSinged73 votes

As a Poppy Main I approve this to be in the latest version of the Poppy Bible.

Bladerunner7777404 votes

Ty for the nod to the old lolipoppy

VinhBlade32 votes

I would've lost my eyes if that Lollipoppy skin didn't get a rework, lmao.

Undune73 votes

I'm sad that it's no longer disgusting looking, that was one of the best parts of the skin :( RIP in peace Lolipoppy

Bodkins Odds24 votes

It never looked disgusting in game though. Just kind of old and dated.

Robohode113 votes

I hope they keep the creepy splash art, at least. Getting rid of that is a huge nerf to gaining psychological advantage before loading.

Etoranze77 votes

They put the old Lollipoppy smile on the middle Lollipop in the background of the splash.

Ress204 votes

oh my god, she's adorable now. even lollypoppy is cute now. dear god, i never thought i'd say that...

bluetiger31928 votes

old one was so scary

supaguyboy46 votes

The old Lollipoppy still exists. Somewhere...

supaguyboy16 votes

Well, I never wanted to go to sleep tonight anyway.

fr3nch t0a5t154 votes

I can't stop laughing at that ulti. Yasuo gets a knockup being halfway across the map

QxzCXpbPvL129 votes

Poppy We're replacing an angry black woman, with an adorable little warrior? I like that trade. Good call Riot! (And now we wait for the outrageous Taric update VU)

Ress101 votes

*angry BLUE woman

honorspell84 votes

AKA: smurffette of doom

Lavaniel25 votes

Taric complete overhaul*

MasterVidallis67 votes

Would bang.

Noam Braumsky66 votes

And with the new Poppy rework, we've given her a special little mi-mini- it's a spe-it's a little-a little-minigam- she has a minigame now

Support is OP63 votes

BLOMGRUN

Aatrox Herself15 votes

WHAT HAPPENED TO WHOOMPER!

Bubble Butt Sona61 votes

Hentai Incoming

SettDownShutUp26 votes

What do you mean INCOMING? It's already a thing.

bloodtear9718 votes

since when was there good poppy hentai

G2 Fans43 votes

It's about to get good. Draven

MacDougal Li57 votes

Correction:

GOOD Hentai incoming

HellhamerX51 votes

item 3133 HAMMER TIME!

ArticFever49 votes

WHERE ARE MY JEMSTaric

honorspell9 votes

there we go, we got poppy, he is next on the list to ALWAYS BE BROUGHT UP (not complaining). the real question is who comes after Taric .

my vote: Nunu

Void Nargacuga46 votes

Its confirmed to be Yorick next.

Big Big Brain47 votes

That ult looks so troll

Support is OP122 votes

"Oh, did you want that kill?"

TrojanSalesmen11 votes

I like the skill changes a little.. but her VU she looks like a sexualized gremlin now.. I guess just feed the Weeaboos and they give u money.

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