Mordekaiser Update Rundown

Riot·5/28/2019, 11:05:29 PM·0 votes·471 views

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1 Comments

ZT Xperimentor5/30/2019, 4:22:45 PM1 votes

While the new passive addresses his weakness to mobile champions, it's dull to see it be yet another 3-hit passive, and I doubt it'll be effective as that'll already be difficult to achieve against such hard to hit champions. Reverted Q to how it originally worked with a slightly altered shape of the AOE, you're not slipping that one by me. Bummed to see his passive shielding turned into an active, at that a reverse of tahm's which has been a pressure point of balancing since his release. His E is basically the magic version of darius', make's so much sense it makes me question why this wasn't done the first time he was reworked, at least it's beautifully animated. His new ultimate is just disappointing, and I expect it to be nerfed or hotfixed shortly after release, as poppy was reworked for having a similar soloing mechanic. Likewise the bonus stats are going to be fickle, as early on he won't get much let alone keep them long enough to take an objective; and if the game lasts long enough to reach late game there'll be another set of problems, when he'll have to choose between being a glass cannon or a meatshield, that is if he can even kill the target in the first place without dying for said stat buffs.