Join the team for a Preseason Q&A

Riot·11/20/2014, 10:19:47 PM·3 votes·27,859 views

Now that you've had a chance to experience the preseason changes, join the team behind Preseason 2015 on the boards to talk everything from Dragon buffs to smiting champions and turret lasers.

The designers will be on the boards on November 11/24 starting at 2 PM PST. We'll see you there!

393 Comments

l Helios l11/21/2014, 10:10:11 PM64 votes

I'm slightly concerned that junglers who were barely hanging onto the jungle might be forced out due to the new changes and the difficulty of the camps near the start. I mean, it seems the lack of two additional pots will prove to be a detriment to non-sustain junglers like Nautilus Sejuani and others. Now, junglers like Fiddlesticks Warwick and Shaco obviously couldn't care less because they have ways around it. I expect all 3 of these to surge in popularity, but it concerns me that others who are personal favorites may be forced out and rendered unviable in any position. Frankly, the only place I've seen Nautilus outside of the jungle is as a support, which was not the most impressive thing in the world. It seems even there he's outclassed heavily by Thresh Braum and Nami. Now, certain non-sustain junglers like LeeSin Rengar and Udyr will most likely still be incredibly popular because they're just good picks and versatile, but what will become of the rando picks? Will they just fade away like Urgot or are we to expect something like Sion 's changes to several others? Just some concerns from a jungler who loves the rando picks of his opponents. Long live LeeSin XD

Yuki No Shijin11/21/2014, 9:29:04 PM55 votes

Rito plz...fix the problems with the client going on right now. The Q&A can wait!item 3070 item 3070

Bütterfingers11/21/2014, 11:15:23 PM42 votes

WE WANT SPAGHETTI MONSTER VEL'KOZ Velkoz

Throbbing Penis11/21/2014, 10:05:25 PM24 votes

League is down leik if u cri every teim item 3070

NinjaBunny11/21/2014, 10:23:08 PM16 votes

hey, on the bright side of all this sad jungle stuff... we can smite Teemo now

indigosoulflame11/21/2014, 10:12:25 PM16 votes

Hello everyone. I guess my only concern is that magic resist item take longer to get the first item.500 for cloth.wich make magic user more powrerfull cause you can get armor for cheaper.you could have made the negatron same way the chainvest.so it be faster to get both.if im not the only one whit this concern lets push this cause magic is more powerfull right now at early game

Willynilly1711/21/2014, 9:33:01 PM15 votes

I need your guy's help in making a THOR/Asguardian skin for Darius it would be an ultimate skin with icons Fly as he walks and runs Huge hammer for his axe Electricity flowing on him as he levels up it gets more epic thunder and lightening when he ults and hopefuly more if riot see this. spread the word and if you see this RIOT it would be an amazing idea for another new skin.

ParinoidPanda11/21/2014, 9:52:07 PM14 votes

The new jungle items are interesting. I noticed how they ditched the normal sustain attributes (%mob_damage=hp/mp) for the enhanced regen while clearing. Additionally, the 5 mob_damage_redux is gone and we can only take 2 pots.

This has made most jungler's first clear harder, particularly since smite isn't available on the normal mini-raid bosses (red/blue buffs) to reduce their damage. Are you considering either upping the regen or adding back some mob_damage_redux to compensate? Even just a little?

Before, junglers had 5 damage redux per mob, so you were saving ~15 hps when clearing camps with the AA heal on top of it. Plus 4 pots w/ ~480 hp. Now, junglers get 7 hps with no AA heal and 2 pots at 220 hp. Is the expectation that lifesteal/spellvamp Quints will fill the gap?

Hirok011/22/2014, 3:04:04 AM10 votes

New jgl hurts too much for anything but huge sustain/killspeed champs if you ask me. My mummy can't even keep up with laners, without ganking or counter-jgl, and he pretty much is forced to use item 3713 for the extra sustain. My already bad mundo jgl went to a truly embarrassing place even for easy bot mode. Meanwhile, sustain champs actually have the freedom to pick up dueling smite item 3715 and still be highly effective in the jungle anyway.

JimFriggenRayna11/21/2014, 10:43:21 PM10 votes

Dear riot I find it difficult to enjoy your new line of jungle gear, i feel your "diversity" strategy is backfiring. By making everything having little favoritism, you basically turn every item into an on hit quill coat, without the armor. Perhaps at higher play the potential is better manifested but us lowly bronze-gold players are roughly the same skill but not the same experience and coordination. Are you just trying to appeal to a select few? because unless your a sustain jungler or thrive with auto attacks, i feel you really pigeon holed maybe 10 junglers to be played now. WW, yi, those kind of people will do the same thing as before, make an item and get feral flare Jr asap. Other tanky junglers who grabbed thinks like elderlizards, or wraiths did so because we hated quill coat, and the early buy helped us gank. Now we have to sacrifice our smite rather then rush the farm, to use the item with any more potency. Also why would you make it so that grievious wounds is not able to be used by ad's now? I feel so much has been slapped together with out thinking what this does to the meta. Feels like another let down. As soon as I move on to the next least nerfed champ that new guy gets nerfed. Forinstance Kass was powerful then him gettign nerfed made jax more powerful, then jax got nerfed followed by others, its just a vicious loop of who counters you will be nerfed follow by your champ.

NMO Dax11/21/2014, 11:09:50 PM9 votes

I'm still trying to figure out why Sona was nerfed, especially when she's countered by a high number of supports, especially when played correctly.

30562438_DEL11/22/2014, 8:08:42 AM8 votes

The new Jungle is AWESOME! the following are a few concerns: 1. Dragon. The new dragon rewards make me very exited Jinx , VERY very very Exited. I'm worried about the numbers though. Currently, with a +8% global buff to AD and AP, level 1 Dragon-Slayer looks like the highest reward, for its cost, in the entire game. may need to be toned down a bit. 2. Smite Upgrades. As can be attested by many, summoner 11 Teemo Killing enemy champions with smite is very fun. That said, the Upgrades to smite, Also, seem a bit over the top. item 3706 a 50% slow?--less would be fine. item 3713 20% heal on cast, AND area-strike, AND 1.5 sec stun?--less would also be fine. Keep note; this is coming from the jungler. 3. Smite-granted Buffs from jungle. currently, you immediately gain the buff upon casting summoner 11 . Because of this, you don't actually have to kill the jungle camp in question, in order to gain the desired benefit. Furthermore, even if you DO kill the camp, but don't use summoner 11 , you get nothing. The latter may be annoying, but seems OK to me (ADC with kronks buff might be a problem). The former is a problem. Fighting in the jungle is now much more dangerous, for non-junglers. as much as I may like that myself, the fact that you can now smite the Red Buff for 20%-35% instant health regain, and suprize victory, seems a little off to me. especially mid teamfight. Once Again, for clarity, I actually like these benefits. ALOT. and they are very fun as is, but I can see other people being very annoyed by some of them.

I Main Swain11/21/2014, 9:20:20 PM8 votes

Quick question: is there any change to sejuani in the works? considering the new jungle coming up and the greatest skin ever made coming out, I would think she would get some attention to her more severe problems.

indigosoulflame11/21/2014, 10:16:08 PM8 votes

hello riot. my only concern is magic resist is expensive at start now and take more time to get.sugestion make the negatron avail like chainvest. so that early game the magic user don't have a upper hand. if im not the only one thinking that anyways

cadensmagmite11/21/2014, 10:41:04 PM7 votes

If u dont fix the servers im gunna be sadder thenAmumu

Spoopy Karas11/21/2014, 10:33:15 PM7 votes

Um... I thought turrets.. were supposed to be scary? What happened to scary lazer beams doing all this true damage and rekting people up? All I see is easily shreddable towers being EASIER to take than before... You know when you see the adc not give a crap about diving an inhib turret, and get out with barely any damage from the turret done to them, there's something up.

Chattyloid11/21/2014, 10:16:00 PM6 votes

Dear Riot we all love the new champion Kalista but it would be cool if you fixed the server and let us play her. Kalista

raiderofthedark11/21/2014, 11:09:20 PM6 votes

Hi!

Is there going to be a change in the way people earn/lose their League Points in ranked games? Because losing the same amount of LP when there is a leaver in the team, VS a team that actually lost because they were bad is not fair for the former team... Not just leaver, there are intentional feeders, toxic players and what not... The whole team cannot be punished with cutting LP for one jerk. You can track progress of each summoner for every game, why not take that stat into consideration while rewarding and punishing summoners with LP after each ranked games? PLEASE Riot, pleaseeee bring that change in the ranked system and people will have better motivation in ranking up and not wasting time playing based on their chances rather than playing based on their skills...

Futbol Luva11/22/2014, 10:14:13 PM5 votes

This new jungle is pretty awful, these changes were not necessary to implement as the jungle was finally getting to the point where all junglers were viable at some level of gameplay. I more than likely will stop playing summoners rift until something changes to make it more fun and less complicated (it is clear competitive scene drove these changes while normals get shafted).

As for why the changes are bad:

Overcomplicated. As someone who has been playing for little more than a year now I finally got good enough to be a decent jungler with non meta champs. But of course all that progress is gone now which is very disheartening.

Dragon not giving gold and giving what very much appears to be an overpowered buff. Also, only grants that buff at 5 stacks of kills if I remember correct. This means that only a close game that lasts to the late game will see a team reach those 5 stacks, which of course will tip the game drastically in one team's favor, who will then probably grab baron with the power they got from dragon and become unstoppable. In games that are already losing, the winning team can secure 5 dragons early and it will effectively be game over with absolutely no way to counter play. For people saying strategy is important you sure goofed up big on this one.

Camps are too strong for non-sustain champs to clear well enough. Champs like Nautilus were already hard enough to play because how poorly they can defend against counter jungling attacks. Stealing a smite on red and attacking while you clear the camp is now a death penalty for a tanky jungler and will set them impossibly far behind.

Lee Sin is, once again, over powered for no reason thanks to jungle and smite changes. He needs some nerfs to SOMETHING.

Smiting champions? Are you high riot? This will lead to free kills on anyone with high damage ganks at early levels, snowballing lanes early. Nothing about smiting champions is a good idea. You can joke about smiting teemo all you like but eventually people will stop laughing and start realizing how frustratingly unfair it gives certain junglers huge kill potential on them.

Changes to MR are bad as many others are saying. AP ratios are very high and to give us such weak yet expensive null magic mantles is making it impossible to fight certain champions, especially mage assassins like Fizz or Katarina, depending on your pick.

By making the first clear so difficult you actually have hindered champions that were previously regarded as worse.

Congratulations on cementing certain champions that the LCS deems "good" into being the only truly viable champs.

iMaB3AST11/23/2014, 1:18:15 AM5 votes
  • Certain junglers r enjoying the new jungle a little too much. Cough Cough Fiddlesticks Rengar Shaco Tryndamere Udyr Warwick
Katastropheer11/21/2014, 11:02:21 PM4 votes

I was level4 jungle diana when the time hit 7 minutes(when the two buffs respond). Usually ppl should be at least level 5 at that time and hit lv6 after killing 1 buff. = =|||

the crab at bottom river can be stuck inside the dragon pot. here is the screenshot: http://i61.tinypic.com/2lb98p.png. Is it meant to be like that?(i couldnt do the same thing to the baron crab though)

Rikari11/24/2014, 2:06:29 PM3 votes

Is it just me or are assassin's with strong engages and sustain like Khazix MasterYi and XinZhao going to dominate in this jungle with the new feral flare/armor pen items?

SweetCreamPie11/24/2014, 11:11:32 AM3 votes

played a few games as jungler and its become so bad jungle camps need to be reduced in Hp. junglers such as Vi Rengar Elise and more cant clear jungles. i have been constantly executed by the main camps (red and blue) because i dont have enough hp to clear blue then wolves then go to red. I have been jungling for years and these recent updates have ruined the game for me. Something needs to change otherwise a large amount of jungling champions wont get picked anymore