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Champion Update: Soraka, the Starchild

Riot··12 votes·373,143 views
Soraka
The Starchild
Two years after brushing up her visuals, we’re taking a second look at the goatiest of champions, Soraka! This time the Champion Update team’s focusing on her gameplay, so while her bananas stay the same, we’re updating and tweaking a few of her abilities. Here’s the rundown!

Abilities

  • Passive: Salvation

    Soraka gains significant movement speed when she moves towards heavily wounded allies.

  • Q: Starcall

    Soraka calls down a meteor at a target location, damaging all enemies caught by the explosion and dealing extra damage and a slow to enemies directly under the impact.

  • W: Astral Infusion

    Passive: Soraka heals herself whenever she hits an enemy champion with Starcall.

    Active: Soraka sacrifices her own health to heal a nearby ally.

  • E: Equinox

    Soraka briefly conjures a celestial zone at a target location. Enemies standing above the zone are silenced until they leave, while if they’re standing above Equinox when it collapses, they’re briefly rooted.

  • R: Wish

    Soraka summons a global heal for all allied champions. Heavily wounded allies gain extra health.

Laning

Soraka’s a support who works best in the immediate proximity of her marksman. Here she can keep her lane partner healthy with Astral Infusion before turning to Starcall to damage the enemy bot lane champions and restore some of her own health. Equinox has serious potential to win trades, too – casting it beneath an enemy AD caster (Graves and Varus, for example) greatly reduces their damage output, while using it beneath the enemy support cuts off their ability to use their array of abilities and summoner spells.

Equinox can be a lifesaver when the enemy jungler comes in to gank, too. Whenever Soraka casts the portal along the jungler’s attack route, she effectively forces them to choose between a longer gank path and the ability’s silence/snare gauntlet. Additionally, if her marksman’s already close to death but closer to the relative safety of their tower, then the speed boost from Salvation helps Soraka motor away from her enemies. Of course, if all else fails, Soraka can break the emergency glass and hit the big red Wish button to buy her allies a few extra seconds of life.

Teamfights

Soraka’s teamfight presence relies on sharp decision-making and making the most of Astral Infusion’s extremely low cooldown. Though she’s generally better off sticking close to – and healing up – her team’s backline, Salvation gives her enough movement speed to fly to the frontline and heal her suffering tanks. This presents risks, though: without the extra movement speed, she returns to her team’s backline – and safety – relatively slowly, giving the enemy team plenty of opportunities to wade in and cut her down. Soraka can diminish this threat by casting Equinox on the battle’s frontline, hopefully dissuading all but the most determined assassins from bursting through to kill her.

Finally, Wish has enough raw power to turn around seemingly lost fights. Timing is critical: using it early on tops off health and keeps the momentum of a fight in your team’s hands, but saving it until the last moment grants significantly more health and can fully dispirit a confident enemy team.

Champion Insights

Soraka, designed by Vesh

Healers. Healers healers healers.

We’ve talked a bunch previously about healing being an (ironically) unhealthy mechanic in League. If hurting your enemies is fun – and it totally is – then presumably seeing them get unhurt is... unfun? Our more recent champion kits revolve around temporarily blocking damage and shields rather than straight up undoing pain. But what about Soraka, League’s principal healer? Topping up health is an integral part of her kit, so we set about exploring numerous kit and mechanical ideas to see where we could take her. Ultimately, we concluded that a heal-centric kit could work just fine in League – we just need to implement it correctly and add in elements of risk to what has traditionally been a very safe, non-interactive action.

So how did we do that with Soraka? First off, we hit her primary heal’s range. Now she needs to get into the thick of a fight to heal her allies, meaning enemies can easily switch targets and start attacking her instead. Secondly, we changed Astral Infusion so it now costs mana and health. While this is pretty cool thematically, it also means that Soraka isn’t just a health battery. She has to be careful with her casts - heal too much and she becomes an easy kill for the enemy team. We balanced this out with Starcall, which is no longer a “spam Q and deal a bunch of damage and MR shred” ability. Instead, it takes skill to land, and she’ll deal decent damage while restoring her own health, making her key combat loop genuinely interactive. Soraka now has to heal at the appropriate time with Astral Infusion before successfully landing Starcall to return some of her lost health.

That’s it for Soraka, who’s taking on a more active role during all stages of the game, and who’ll have to think carefully about the timing and target of her heals. Check out the Viktor Update article for more news from the Champion Update team! If that doesn’t scratch your itch, then hang tight – we have some pretty... big... news coming.

2,044 Comments

VentusDragoon2390 votes

...Riot, I love Soraka to death, but you just got rid of the only reason a lot of people played her. Soraka was the ONLY support, no, only CHAMPION in the game that could give allies mana, which is a huge thing that made her unique. But it's not only just that. Starcall for instance-- I like that you made it so it won't as easily just cs steal or whatever, but Soraka is not made to do damage. That's just not her. She is the "support." She doesn't want to hurt people. And especially considering that you now made it so that she cannot heal herself with Astral Blessing-- what's she going to do if there are no champions nearby? She has no way of healing herself now unless champions are nearby, and I doubt that a Kha'zix will let her smack him with a meteor to get back a little heath before he chops off her head.

Another thing now is that Soraka's New E (also known as Swain's W+Silence), aside from it being no longer original whatsoever, is COMPLETELY useless against non-caster ADC's. Lucian (mid-late), Vayne, Ashe, Caitlyn, Draven, Jinx, Miss Fortune, Quinn, Teemo, Tristana, and Twitch will not be affected by the silence at all, and all of them except Ashe have the mobility to easily get out of the stun spot. So you pretty much just got rid of Soraka's E in laning phase against most Marksmen/ADC's.

The only other thing I have to complain about now is the New version of Astral Blessing. Yes; The lower cooldown is great, even with the range reduction. BUT, Soraka lost her passive that made Wish and Astral Blessing so helpful-- that targets with lower health get healed more. This gets rid of those clutch heal saves, as that tiny bit of health won't help if Kha'zix/Shaco/Rengar/Any Assassin jumps on you. This really gets rid of Soraka's effectiveness against.... ~78% of the champion pool. She has a really weak heal now (except her ult, but that's a really long cd), no mana restore, an easily avoidable by every ADC or mobile champion root, and no way to heal herself without enemy champions nearby.

That's another thing; this new rework will get rid of Soraka's entire lane sustain. Considering that Astral Blessing takes both health AND mana, she'll be using her health and mana to heal her teammates. Okay, now she needs to heal? Try hitting the enemy a few times with starcall. Oh look, Soraka's mana pool is now entirely gone and she can't do... anything but throw bananas.

I don't want to sound mean Riot, but you always say that you try to keep a champion close to their theme and adapt them to the current meta. This is entirely breaking Soraka's theme, and while it may adapt to the new meta, I honestly feel that you didn't really think this through too much, especially considering how you've been borrowing abilities from other champions for a while now, including Soraka's new Equinox. (Which was taken from Swain's Nevermove. Some other borrowed things lately are such as Gnar Taking Vayne's Silver Bolts and Sivir's Boomerang Blade, Xerath's ENTIRE new kit (Q is Varus's Arrow, W is Leona's Ult, E is shorter range Ashe ult), and Skarner's New Passive. (Which is just a slightly different version of Braum's))

I really wish that you would keep to Soraka's true theme, Riot. And I know that you probably won't read this, unfortunately, as you don't have time to browse every single comment on here. But truly, as a person who loves to play Soraka, please... if you're going to rework her, try to stay closer to her theme. Because Rooting, having a truly damaging Q, etc... is not Soraka. Soraka tells you how she should be when she's walking, "To Heal and Protect." To harm and to hurt is not Soraka. Soraka is the truly purest support there is right now, and you're reworking a lot of these supports to be Zyra/Annie copies who have CC and fair damage. I don't want that for Soraka, and I'm sure many others don't either. Please, please.... Try to think this through more before you release it. Please.

Tarask496 votes

Well said! I completely agree with you, and we're not the only ones that think this way.

darastrix cayosi127 votes

same here, sure her second ability give armor and heal a ally but her current kit is better then this new kit since there are champion there have a playstyle where they can pretty just one shot any non-tank champion

Yansky140 votes

Honestly while her heals were nice the biggest hit to her would be the loss of the mana replen she was utterly unique in that. Unless your team really wants a clutch heal there are champions that can heal just fine, only difference is Soraka is the only champion that can bring mana sustain into lane which adcs actually use a lot of and it can help whomever roams bot as well. I mean how many times did a kill get lost due to the adc not having enough mana to dash or jump or skill shot the enemy or a friendly die to lack of mana a well timed mana gift is priceless.

watern39 votes

raka used to be my fave champ, STOP CHANGING HER!!!!!

theRedButler69 votes

Quick fix to Soraka's Astral Infusion, let it heal AND restore mana, seeing that she already is expending health to heal plus using mana, to better justify using both to activate the spell allow Astral Infustion to restore mana too.

Plz, plz, plz riot.

SunnyHoHoHo226 votes

Would it be possible to bring back the old soraka?

Skulltuggins51 votes

God I hope so. This is abysmal.

Sailor Cat204 votes

Thank you for this. I feel like they're always reworking soraka and other supports for the worst. This is worse than the Sona modifications they did. I used to play support a lot more before they just started taking away the best parts of playing those champions.

Dio ßrando174 votes

RIOT, TAKE NOTES.

acupofmilf100 votes

Forget the notes, get this man a job at Riot

pwnsrus166 votes

I hope they read this! They need to change all of this rework they just did on her. Soraka is Soraka, stop trying to change her into another champ that we already own. She's pretty much useless now, Soraka is dead to me now. I main support, and you keep ruining my mains. STOP IT RITO!

falconeclipse77 votes

Unfortunately you're right in thinking that they probably won't listen to this. When the rework hit the PBE, there were a lot of complaints about her, but riot went and released it anyway.

DuskOfOolacile103 votes

Agreed! I don't recall ever wishing that she healed less efficiently in exchange for more damage. Soraka item 3070

A Clever Pun364 votes

Basically I'm just going to say this. I agree that Soraka is, pre-rework, uninteractive and something should be done about it. But I believe this update will make her a lot more difficult to play, for the same amount of reward as a champion such as Sona or Nami or Kayle, who can heal both themselves and their allies (in Sona's case, both at the same time), while providing a movespeed boost, or a shield. All Soraka provides now is a slightly lower cooldown heal with no other benefit that also hurts her.

I want Soraka to be fun and interactive to play in lane, but if I'm laning against a Sona, she does what I do (heal), she does it BETTER than me, and additionally can shield her ally, speed them up, add to their attack's damage, reduce my ally's damage, and with her ult, stun one or both people in my lane for a good amount of time. Most of these abilities aren't even skill shots; they just happen when she hits a button or autoattacks. Nami has her bubble (difficult to land but it is a very significant, AoE, and relatively instant cc), autoattack slow buff, ult...

Compared to me playing Soraka: I have a difficult to land slow, a difficult to land snare with a mild silence on top of it, and that's about all. Soraka never had a lot of utility in terms of crowd control, and she made up for it with buffs and heals and mana restoration. Now, because heals are "unfun", you are nerfing her healing capabilities, taking away the armor bonus, and removing her mana restoration, without actually giving her that much in return. She still has very little cc, and what she does have is hard to even utilize. Why would anyone play Soraka when they could play a support that is easier and can bring just as much or more to the table?

TheFapadactyle158 votes

At this point I'm gonna stick to Taric because he won't kill himself with his heals

Imposhibible82 votes

I too only logged on to upvote you haha. Soraka was the first person I really enjoyed all the way back in season 1!. It's been awhile since, but I like her as a healer; not a copy of everyone else. I understand from a game play perspective having her rely on aggression, which can in turn miss-place her positioning, being the weakness to counteract her healing, but doing damage isn't really supposed to be her thing. What if they changed her q from doing aoe damage to doing the aoe silence like her new E, but replace the E with like, a gragas barrel mechanic that, when it detonates, sends stunning projectiles out in 2 or 3 directions? Regardless can agree with the aggression mechanic creating play and counter play, but her doing damage isn't necessary in my opinion, cc is a nice fit.

Thats just my 2 cents though

Silver Unya119 votes

Got to agree. I understand change is a necessary thing, but this just doesn't seem like Soraka. Besides if I had to, with the old abilities, I could still harass and do some damage, I don't need more damage from her abilities. :( This change has killed what I loved about playing Soraka.

rambomewatch68 votes

Thank you for putting my thoughts into text. I didn't know how to explain my hate for this rework into words without coming across bitchy. It hurts to see this happen to Raka. I could cryitem 3151

The Sad Chemist784 votes

The Banambulance is coming.

nosafterburn84 votes

you sir, win the internet.

southprince128 votes

i nominate you for the best comment of the 4.17 patch

TsunamiWombat236 votes

Riot continues to fundamentally not understand healers and supports, I see. "Doing damage to enemies is fun" is subjective. Someone give Morello or Phreak or whichever one of them it is again that hates healers a smack with a fish. Support is fun because you're assisting your team in a way that does not put the stress or requirement to do damage on yourself. You disable enemies, buff your teammates, save allies at the last second and generally win games.

Ancel De Lambert179 votes

Agreed. The purpose of support is to maintain momentum. If the enemy team doesn't like it, they can get a damn support themselves. This seems like an effort to get more people to play support, an under-utilized role, by utterly destroying the concept of support. They're not going to actually support, Riot, they're just gonna pick the character to do damage and then stop playing her when their teammates yell at them one too many times to lay wards! They won't utilize the role, they'll just steal CS and try to get kills. The only good thing I'll say about this is that the lowered cooldown on the heal allows Soraka to actually utilize the new Ardent Censure, which was a luxury endgame item before. Please Riot, we supporters don't mind that our chars don't pump out damage, that's not what we're there for. We're there to give our teams everything they need to win: buffs, debuffs, map control, and the confidence to fight.

lightdragoon88159 votes

Banana Suit Soraka for Harrowing!!!!?

PLEASE!!!!!

RlVER SHEN63 votes

with a peanut butter jelly time dance!

GetToTheLantern113 votes

Damn star call isn't really calling Down stars no more it's more like a planet.Soraka

Janitsu364 votes

Stars are bigger than planets though

SwagasaurusRekts30 votes

some stars are not all stars you idiot XD

Karick90 votes

uh... yes all stars are... you idiot?

ObTpTdO52 votes

A neutron star is not smaller than a planet. It comes down to how you define "big" and "small". Neutron stars have a relatively small diameter compared to the average planet, however, are known to have an average density 500,000 times that of the Earth. Big, in my professional opinion is not dictated by radius, diameter, or circumference, but rather by the immense qualities that define an object. Size is the initial interpretation of "big" but does size exclude volume and density? I sir, think not. If you filled a cup with matter from a neutron star and got everyone you have ever met to try to hold this object off the ground, you would fail. I guess what I'm getting at here is, though the neutrons star is small relative to its circumference, shit's still big yo.

OmegaX75 votes

not true the star 2MASS J0523-1403 can fit in Jupiter

xX TCD SICK Xx151 votes

Technically the stars Soraka calls down are simply graphics files inside your computers which are tiny little bytes. So those are smaller than planets.

Aparker9 votes

What about Taric? The only Male support and he is trash. A lot of his abilities make no sense for a support, esp the aoe dmg ult...OH BOY MY ADC GETS 15ap and 15ad!!!!!...champions like janna have an "e" that gives ad that not only scales higher than his ult, but gives a shield...

YungDmo99 votes

OnlyAlistar MaleBlitzcrank SupportBraum. Well, excuse us.

The Crow King17 votes

Blitzcrank is actually female, but her voice is is neutral so you can't tell. A dev stated it somewhere, i can find it later.

Shiny Shuppet81 votes

Then how come all his tooltips etc refer to him as a "he"? :(

Guiotine54 votes

that same dev stated it was a joke

LucasJK29 votes

Thresh

Sir Master Daddy99 votes

100% wife steal

Lyceina83 votes

Braum Only Blitzcrank male Thresh support? Galio

Jobriq273 votes

Blitzcrank is a robot. not male. Galio is a magically created golem. not male. Thresh is... uhhh maybe male?. Braum is so manly he counts as 20 males so there are actually more male supports than female

LucasJK91 votes

lol XD the Braum math.

Thresh is male, or rather, a dead male. read his lore

EaG1EkInG5 votes

they made all the support which are female wear skinny clothes or u can say ,with alot of skin which sometime players do think,, i read in matches from some players that aaahhhhh(with alot of sadness) i wish i had a sexy gf like that but my gf is a cow like alister damn it

VHF93 votes

Leona sure...

Sticky Bandit49 votes

Taric only works well with Ezreal

MohrMoney39 votes

cause they are butt buddies Taric item 1058 Ezreal

N3CR0S357 votes

Nope Taric item 3135 Ezreal You need the penetration rod not a needlessly large rod, I mean it has penetration in it's name

kDrakari114 votes

Braum is a girl confirmed.

WiglyWorm83 votes

My girldfriend still has a better mustache.

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