Champion Update: Soraka, the Starchild

Riot·9/20/2014, 2:24:13 AM·12 votes·373,143 views
Soraka
The Starchild
Two years after brushing up her visuals, we’re taking a second look at the goatiest of champions, Soraka! This time the Champion Update team’s focusing on her gameplay, so while her bananas stay the same, we’re updating and tweaking a few of her abilities. Here’s the rundown!

Abilities

  • Passive: Salvation

    Soraka gains significant movement speed when she moves towards heavily wounded allies.

  • Q: Starcall

    Soraka calls down a meteor at a target location, damaging all enemies caught by the explosion and dealing extra damage and a slow to enemies directly under the impact.

  • W: Astral Infusion

    Passive: Soraka heals herself whenever she hits an enemy champion with Starcall.

    Active: Soraka sacrifices her own health to heal a nearby ally.

  • E: Equinox

    Soraka briefly conjures a celestial zone at a target location. Enemies standing above the zone are silenced until they leave, while if they’re standing above Equinox when it collapses, they’re briefly rooted.

  • R: Wish

    Soraka summons a global heal for all allied champions. Heavily wounded allies gain extra health.

Laning

Soraka’s a support who works best in the immediate proximity of her marksman. Here she can keep her lane partner healthy with Astral Infusion before turning to Starcall to damage the enemy bot lane champions and restore some of her own health. Equinox has serious potential to win trades, too – casting it beneath an enemy AD caster (Graves and Varus, for example) greatly reduces their damage output, while using it beneath the enemy support cuts off their ability to use their array of abilities and summoner spells.

Equinox can be a lifesaver when the enemy jungler comes in to gank, too. Whenever Soraka casts the portal along the jungler’s attack route, she effectively forces them to choose between a longer gank path and the ability’s silence/snare gauntlet. Additionally, if her marksman’s already close to death but closer to the relative safety of their tower, then the speed boost from Salvation helps Soraka motor away from her enemies. Of course, if all else fails, Soraka can break the emergency glass and hit the big red Wish button to buy her allies a few extra seconds of life.

Teamfights

Soraka’s teamfight presence relies on sharp decision-making and making the most of Astral Infusion’s extremely low cooldown. Though she’s generally better off sticking close to – and healing up – her team’s backline, Salvation gives her enough movement speed to fly to the frontline and heal her suffering tanks. This presents risks, though: without the extra movement speed, she returns to her team’s backline – and safety – relatively slowly, giving the enemy team plenty of opportunities to wade in and cut her down. Soraka can diminish this threat by casting Equinox on the battle’s frontline, hopefully dissuading all but the most determined assassins from bursting through to kill her.

Finally, Wish has enough raw power to turn around seemingly lost fights. Timing is critical: using it early on tops off health and keeps the momentum of a fight in your team’s hands, but saving it until the last moment grants significantly more health and can fully dispirit a confident enemy team.

Champion Insights

Soraka, designed by Vesh

Healers. Healers healers healers.

We’ve talked a bunch previously about healing being an (ironically) unhealthy mechanic in League. If hurting your enemies is fun – and it totally is – then presumably seeing them get unhurt is... unfun? Our more recent champion kits revolve around temporarily blocking damage and shields rather than straight up undoing pain. But what about Soraka, League’s principal healer? Topping up health is an integral part of her kit, so we set about exploring numerous kit and mechanical ideas to see where we could take her. Ultimately, we concluded that a heal-centric kit could work just fine in League – we just need to implement it correctly and add in elements of risk to what has traditionally been a very safe, non-interactive action.

So how did we do that with Soraka? First off, we hit her primary heal’s range. Now she needs to get into the thick of a fight to heal her allies, meaning enemies can easily switch targets and start attacking her instead. Secondly, we changed Astral Infusion so it now costs mana and health. While this is pretty cool thematically, it also means that Soraka isn’t just a health battery. She has to be careful with her casts - heal too much and she becomes an easy kill for the enemy team. We balanced this out with Starcall, which is no longer a “spam Q and deal a bunch of damage and MR shred” ability. Instead, it takes skill to land, and she’ll deal decent damage while restoring her own health, making her key combat loop genuinely interactive. Soraka now has to heal at the appropriate time with Astral Infusion before successfully landing Starcall to return some of her lost health.

That’s it for Soraka, who’s taking on a more active role during all stages of the game, and who’ll have to think carefully about the timing and target of her heals. Check out the Viktor Update article for more news from the Champion Update team! If that doesn’t scratch your itch, then hang tight – we have some pretty... big... news coming.

2,044 Comments

VentusDragoon9/24/2014, 9:56:18 PM2390 votes

...Riot, I love Soraka to death, but you just got rid of the only reason a lot of people played her. Soraka was the ONLY support, no, only CHAMPION in the game that could give allies mana, which is a huge thing that made her unique. But it's not only just that. Starcall for instance-- I like that you made it so it won't as easily just cs steal or whatever, but Soraka is not made to do damage. That's just not her. She is the "support." She doesn't want to hurt people. And especially considering that you now made it so that she cannot heal herself with Astral Blessing-- what's she going to do if there are no champions nearby? She has no way of healing herself now unless champions are nearby, and I doubt that a Kha'zix will let her smack him with a meteor to get back a little heath before he chops off her head.

Another thing now is that Soraka's New E (also known as Swain's W+Silence), aside from it being no longer original whatsoever, is COMPLETELY useless against non-caster ADC's. Lucian (mid-late), Vayne, Ashe, Caitlyn, Draven, Jinx, Miss Fortune, Quinn, Teemo, Tristana, and Twitch will not be affected by the silence at all, and all of them except Ashe have the mobility to easily get out of the stun spot. So you pretty much just got rid of Soraka's E in laning phase against most Marksmen/ADC's.

The only other thing I have to complain about now is the New version of Astral Blessing. Yes; The lower cooldown is great, even with the range reduction. BUT, Soraka lost her passive that made Wish and Astral Blessing so helpful-- that targets with lower health get healed more. This gets rid of those clutch heal saves, as that tiny bit of health won't help if Kha'zix/Shaco/Rengar/Any Assassin jumps on you. This really gets rid of Soraka's effectiveness against.... ~78% of the champion pool. She has a really weak heal now (except her ult, but that's a really long cd), no mana restore, an easily avoidable by every ADC or mobile champion root, and no way to heal herself without enemy champions nearby.

That's another thing; this new rework will get rid of Soraka's entire lane sustain. Considering that Astral Blessing takes both health AND mana, she'll be using her health and mana to heal her teammates. Okay, now she needs to heal? Try hitting the enemy a few times with starcall. Oh look, Soraka's mana pool is now entirely gone and she can't do... anything but throw bananas.

I don't want to sound mean Riot, but you always say that you try to keep a champion close to their theme and adapt them to the current meta. This is entirely breaking Soraka's theme, and while it may adapt to the new meta, I honestly feel that you didn't really think this through too much, especially considering how you've been borrowing abilities from other champions for a while now, including Soraka's new Equinox. (Which was taken from Swain's Nevermove. Some other borrowed things lately are such as Gnar Taking Vayne's Silver Bolts and Sivir's Boomerang Blade, Xerath's ENTIRE new kit (Q is Varus's Arrow, W is Leona's Ult, E is shorter range Ashe ult), and Skarner's New Passive. (Which is just a slightly different version of Braum's))

I really wish that you would keep to Soraka's true theme, Riot. And I know that you probably won't read this, unfortunately, as you don't have time to browse every single comment on here. But truly, as a person who loves to play Soraka, please... if you're going to rework her, try to stay closer to her theme. Because Rooting, having a truly damaging Q, etc... is not Soraka. Soraka tells you how she should be when she's walking, "To Heal and Protect." To harm and to hurt is not Soraka. Soraka is the truly purest support there is right now, and you're reworking a lot of these supports to be Zyra/Annie copies who have CC and fair damage. I don't want that for Soraka, and I'm sure many others don't either. Please, please.... Try to think this through more before you release it. Please.

The Sad Chemist9/24/2014, 7:28:24 PM784 votes

The Banambulance is coming.

TsunamiWombat9/24/2014, 7:17:40 PM236 votes

Riot continues to fundamentally not understand healers and supports, I see. "Doing damage to enemies is fun" is subjective. Someone give Morello or Phreak or whichever one of them it is again that hates healers a smack with a fish. Support is fun because you're assisting your team in a way that does not put the stress or requirement to do damage on yourself. You disable enemies, buff your teammates, save allies at the last second and generally win games.

lightdragoon889/24/2014, 7:28:16 PM159 votes

Banana Suit Soraka for Harrowing!!!!?

PLEASE!!!!!

GetToTheLantern9/24/2014, 7:24:45 PM113 votes

Damn star call isn't really calling Down stars no more it's more like a planet.Soraka

Aparker9/24/2014, 7:21:54 PM9 votes

What about Taric? The only Male support and he is trash. A lot of his abilities make no sense for a support, esp the aoe dmg ult...OH BOY MY ADC GETS 15ap and 15ad!!!!!...champions like janna have an "e" that gives ad that not only scales higher than his ult, but gives a shield...