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SRU beta comes to a close

Riot··0 votes·33,724 views

With Patch 5.5, the update to Summoner's Rift Beta will be coming to a close. Since launching this update last November, we've been monitoring games on the new rift, and soaking up tons of player feedback. We greatly appreciate all players who provided feedback and those of you who helped us identify issues with stability and performance.

When we decided to launch SR as a beta back in November, we knew we had some more work to do to fully hit our goals for the update, especially around performance, visual quality, and a few parts of the map that weren’t quite up to our standards. Now, a few months later, we’re ready to remove the beta tag, and to commemorate we’re patching out another bunch of updates for SR. While I won’t go over every single part of the map that we’ve updated, I’ll walk you through the main things that we’ve focused on.

As we’ve mentioned in some of our earlier blogs, one of our goals for this update is to have the environment feel like a place you want to spend thousands of hours in, and used words like charming, fun, ancient, magical, mysterious, untamed, overgrown, and alive to try to describe SR. Throughout our development on this update, we’ve been continuing to narrow in on making the updated rift more and more this sort of place.

This has been an ongoing process and while we believe the release of the November SR update was a considerable move towards hitting our style and feel from when we first launched on PBE back in June, we knew we wanted to keep pushing the experience on SR even further.


A stronger sense of place

And we saw your feedback. Some players waxed, often quite poetically (and some with pretty pictures, oooh!), that they missed some of how they felt when playing on the former map, specifically calling out that the artwork felt a little less vivid and lively than it did on the original version. We heard you, and we’ve focused some additional updates specifically aimed at improving the map environments.

First up, we did an overall hue, saturation, and value rebalance across the entire map. This leads to the overall color palette to feel warmer and the trees and colorful elements (like flowers) to look more bold and vibrant.

However, while we amped up the amount of saturated color throughout the map, we also widened the value range. We’re hoping these broad shifts brings in some of the feel of the old SR while improving gameplay clarity. In this instance the value adjustment should help characters to stand out from the background environment so that you can still clearly find your champion during the chaos of skirmishes and team fights. We’ve also increased the levels of contrast and added more details to the ground in the bases, jungle and lanes to help anchor the champions and increase particle readability.

Next, when we released the update to SR, we were still working on how we wanted to implement lighting and shadows in a uniform way across the whole map. Without broad, consistent lighting, there are many cases where parts of the map can look flat, less detailed, and outside our intended art style. For the 5.5 update, we’ve done a broad lighting and shadows pass across the whole map. Part of this process was updating some of the in-game geometry artwork to feature more three dimensional detailing at various spots throughout the map. Then we added new directional sunlight (and corresponding shadows), which we hope make the environment feel more 3D and consistent.


I can haz pretty end of game screen?

As many of you noticed, the announcement video for the update to SR showed a shiny new end of game sequence that didn’t match with what went live in November. We ran into some technical hurdles that blocked us releasing the full end of game, but ultimately decided that we’d rather get the update into your hands sooner than wait for the fixes to those issues. Now, after tackling a handful of tricky problems, its finally made it in this patch. May all of your future games end in a little more glory and celebration!


Blue is us, red is ENEMY!

You may have noticed in 5.4 we added a new in-game option (on by default in Options → Game) called Relative Team Colors. This option changes the way team minions and structures look in order to mirror the way the rest of the UI in the game works. Regardless of which team you are on, you will now see allies as blue, and enemies as red. The result is your minions and structures will look blue when you are playing on both the north and south teams (and your enemies will always be red for both sides respectively). Many of you may have noticed us slowly making other color changes to League in both the UI and in-game over the last months. Our goal is to achieve a single consistent visual language throughout the game and Relative Team Colors is the last major part of that process. Moving forward, when using this option, you can consistently count on blue meaning ally/friendly and red meaning enemy/hostile.


Performance and bugs

Over the past few months we’ve made a ton of improvements and optimizations to performance. The net result is hopefully better frame rate, quicker loading times, and less hitching in games on SR. Many of you helped us identify issues, and while we are sorry that any of you had to experience a less than optimal experience when SRU launched, we greatly appreciate those of you who took the time to call out issues so that we could find and stomp out a whole bunch of subtle problems and issues.

Additionally, I know some of you may have read everything up to this point and are currently thinking, “More updates! Oh Noes! MY TOASTER WILL DIE!” Well, do not fret! we don’t expect these new updates will cause any negative impact to performance.

And MOAR coming

Lastly, even with the SR beta coming to a close, we’re excited to keep making SR even better. We’ll continue to look for opportunities to update the rift and the rest of League well into the future!

See you on the rift!

Riot Aeon

216 Comments

Kürama60 votes

Crystal Scar and Twisted Treeline update pls. :)

Jalkan9 votes

Twisted Treeline already had an update around 1-2 years ago.

All Day Tay Tay28 votes

better update pls

ShockbladeRengar8 votes

Yea I'm looking forward to what the twisted treeline will look like with an update in the future, since look how good SR looks now. Plus it feels like the Twisted Treeline and Crystal scar are behind in the new look of "magical" and "alive". summoner 7 Zyra

Kürama6 votes

I know but it needs another one to keep up with the new SR now.

Keonyn4 votes

It really does, as does the Crystal Scar. The Howling Abyss though does fit stylistically. In fact, when Howling Abyss came out I had a feeling that the change in style and definition was a precursor to similar changes in other maps.

lllLOOPDAEDlll5 votes

Twisted treeline has always been laggy for me since the update, kinda odd that i can run a 5v5 but a 3v3 gives me problems

Snake Town16 votes

There are other maps?

ShockbladeRengar5 votes

IKR

LoneLyon9 votes

CS just needs to be completely relaunched. They should turn the map into a well known location like Billagewater, the void, ect. Then have a massive patch balancing some things out and fixing the boting issue.

Aatrox Herself1 votes

But the crystal scar is in Shurima and its where Skarner and Taric are from.

Wind Whistler2 votes

Crystal Scar isn't in Shurima, i'm pretty sure it's its own place.

Cat Secretary4 votes

The only time anyone ever actually wants to play cs is during ascension. Seriously, who plays dominion?

Carnicore4 votes

Twisted Treeline looks okay, but Crystal Scar and Howling Abyss need serious work done.

Maplecrest10 votes

Do you even know what Howling Abyss is? It was the first map to have 'upgraded' visuals. Hell, the bridge falls apart as the game progresses. Crystal Scar needs it, but not Abyss. Not by a long shot.

Kurø ˉ2 votes

Howling Abyss itself doesn't need work, but Aram does. Aram needs to: A) Be Less Random so a team of all melee doesn't end up against a team of all range B) Have character tweaks like every other game mode so specific champion skills aren't incredibly strong. Are champion win ratios even monitered in Aram?

scbatp893 votes

Twisted Treeline needs a big update the turrets need a buff similar to 5's {in particular the second tear turret should be a laser one) and the graphic's are so out dated. I know 5's are your main concern but if your not a pro it's hard to get 5 people to play many times and ranked 3's should deserve some sort of respect. Right now it's more of a mockery and no one takes it as a serious game mode.

Zerglinator23 votes

So when you say MOAR coming, does that include the Shopkeeper VOs some Rioters mentioned a while back? That's what I've been waiting for and still haven't seen any sign of...

halomca3 votes

I think that will be a new gamemode or maybe a new ARAM, just kidding but that would be awesome

Blind Drunk16 votes

<3 Riot and all their hard work! Keep it coming guys!

KiritoX360z14 votes

Update the other MAPS PLEAS!!!

Sukishoo3 votes

Other maps... Hmm all most people use is SR which is got it... then Howling Abyss which is still fairly new... they could give a newer look to Twisted Treeline but eh.. is alright overall.. And not many people would care if they updated Crystal Scar sadly.

Kürama4 votes

I would care if Crystal Scar is updated. I want The Crystal Scar to be updated. Dominion is popular you know.

Sukishoo2 votes

Did you read at all? I said Not many. sadly I know it's popular, but it's NOT that popular compared to the other modes.

ShockbladeRengar3 votes

I sure as heck wouldn't care much lol. Except for the part where trolling in hide N seek is fun and would be a much better experience with a pretty map to mess around with friends on! Garrison

gatchi3 votes

Update the other maps? How about make NEW maps? The old maps are great, but how about more?? Who cares about new champs, there are way too many already. New maps, balance the summoner spells, new features that actually improve game play quality, etc

WontBeBanned13 votes

I can't be the only one that feels like MOAR is a new game mode!

Sampii13 votes

RIP Purple Team: you died because you just wanted to be different.

CANTKILLTHISHAHA8 votes

CAPTURE THE item 3060 PLZ With that new map if u can idc how long it takes take your time TAKE 5 YEARS IDC STILL DO IT PLZ RITO

Slipping Star3 votes

Dude, dominion is capture the flag.

shark music8 votes

The map looks beautiful. You guys employ one of the best art departments I've ever seen in any circumstance.

I would really like to see some map skins, or new rifts, or something along those lines. It would be nice to play a Piltover version of SR, for example. This game has an awful lot of sci-fi skins/characters, it would be cool to have a play field that matched!

VíCarryUs2 votes

($.$) the possibilities...

StraightDeath7 votes

I like the new and just nicer looking coloring. Great work guys!Kassadin (plz help I'm stuck in the nerferino zone)

ShawnTurtle57 votes

Still waiting for a "Red is us, blue is the enemy"

VíCarryUs7 votes

Commie :P

Zac x Me6 votes

Ok, so SR is getting updated and more colorfull but the champions TU's still look so undetailed and Toy Story 2 like. Also fix the brushes, this new SR is all about clarity and readabilty but the brushes edges are all wrong, leading to fail warding way too often while it looks like the ward is INSIDE the brush.

Sarkasdic5 votes

But I like being on the red team...

MrKoolDragon7 votes

I'm pretty sure it is just a setting that you can turn off in game.

DomoSapienXD4 votes

Fix the pathing issues with the base gates, please! Thank you.

Agent Jedi4 votes

Please stop updating the flowers in mid and fix your shitty servers. Your client freezes and makes us dc randomly and we get prosecuted because leaver buster. Please rito if I get banned after spending my cash on this game and i didnt even want to leave any of my games but because your client freezes before champ select every time i want to play aram.

9Lives3 votes

Cause the people working on the SRU are also responsible for the servers and client right?

TheFluffyBunny914 votes

dude, click on the LoL client launcher and before you hit play, go to settings and click on REPAIR (it takes a long time, let it repair itself while you watch a movie) and your game should be back to great working order. i had to do it a while ago and i have only lagged in game once. never has it frozen on me or DC'd me at all. do it. you wont regret it.

RattleKnight3 votes

yeah i had a problem with purple and blue before. Cuz i have trouble with colors. Been hoping it's red and blue and they made it true

Kürama5 votes

I want Purple back. :(

Lynx Amurie3 votes

I'm an older player that just got back in a few days ago and the new Summoner's Rift is a welcome change, and I'm really glad I happened to pick the point just before it getting another coat of polish. Looking forward to getting back on the field.

Nssheepster2 votes

Playing League since Season 3....Never seen the rift, new or old, on anything higher than ultra low quality. And I'm not running a toaster. For those poor souls with a toaster, I pity your certain inability to play this game at all. And for those who want a laugh, scroll to the bottom of the page where it says "Plays best on Alienware" and then look up the prices on alienware. Riot...Don't claim your game is toaster friendly when my non-toaster can't do anything but ultra low.

Kürama11 votes

You on crack? O.o

Ragin Draven4 votes

Sir, and i mean this in all honestly and no disrespect, I play league on ultra low. And it has NEVER caused me gameplay issues. The issues with personal gameplay is not Leagues concern. They have made a game that is friendly and implements teamwork to bring others closer together. A large amount of players forget this fact. I have built my own computer with my bare hands and little to no prior knowledge. Which may be simple for some, with only 800 dollars to work off of, is quite a feat. And still, i can only manage to keep a solid FR on ultra-low. Have faith that reguardless of your computer your playstyle will improve eventually, don't blame league, and you will succeed. The guy, who made the egotistical comment about the alien ware honestly prolly worked for it. But when it comes down to it, no matter what computer you have, short of maybe say one in the upwards of 6+ years old, if you have the right determination, and playstyle, the guy with the alien ware can be beaten in match like everyone else. Computer doesn't make you a LoL pro, Determination does. Coming from someone who has a dream, yeah won't be realized for some time, trust me, He's human too.

BagOfChicken4 votes

Is this a real thing?, i dont mean to sound rude so if it is im sorry but i have never had settings under medium, you should try turning shadows off and then raising the quality it helps alot for me i barely have any lag

sudonathan2 votes

Our goal is to achieve a single consistent visual language throughout the game and Relative Team Colors is the last major part of that process

Please make a true Inverted Camera option a minor part of the remaining work in achieving, a single consistent visual language!

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