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Dive into the Preseason 2015 Spotlight

Riot··3 votes·33,998 views

The preseason is our annual opportunity to push League of Legends in new and healthy directions, and we’re focused on strategic diversity this year. For an overview of how we’re shaking things up across the Rift, check out the Preseason Spotlight!

If you’re looking for a deeper dive into the hows and whys of what is changing, check out our series of dev blogs or the new preseason hub!

103 Comments

Ibaka Flocka32 votes

this is great and all, but all i can really think of is how many more bad players there will be. They could barely grasp the simple concept of the games before, now this? lol team work is a must it seems now, and there's plenty of players that can't pull their own weight. Riot should invest heavily in a better rank up system.

If riot is reading, and for fans of the game, here is something i just came up with and would love to read thoughts

they should create tier systems. "recreational", "competitive", "pro". you pick where you want to and you may change your tier, but you can always be removed.

recreational is for those players that always complain about aggressive, competitive players. they always talk about they don't care, or make fun of try hards, or they really just want to play for fun. this is the place for them, they can enjoy losing and winning and do not really care about their performance in game.

competitive is the intermediate level, it's for players who are actively trying to play, but may not be on the pro level or are aspiring to become apart of higher level players. this zone is for the more serious players only.

pro is the creme de la creme. these are your elite players, the place you definitely do not fuck around in, as everyone is high level player.

obviously, since people can freely choose where they want to go, but a checks and balances system should be in place. I think, this is where riot really lacks. tribunal is one sided as well. if people are going to competitive realms, and they are constantly being reported for not caring, not using team work, not communicating, etc, they will be automatically be moved to recreational.

Pro is a realm that you must qualify for, as many people are upset that low level skilled players are being carried to high rank and ruin the game. I really believe an arbitrary or inadequate system is used for ranking. it goes mainly off winning and losing it seems. consequently, I truly believe an in game system, by game basis should be implemented to award points and ranking. in other words, your value should be assessed and rewarding accordingly.

If you are a player, that usually carries a team, and gets kills, dies less, gets assists and wins, you will be awarded more points than opposed to your teammate that went 1-8-4 and wins. to add, based on your position on the team, your awards are given differently. supports are rewarded more for assists, penalized less for deaths, but awarded for saves, etc if it were to get that in depth which i would hope something like this could be made, and if so contact me (shameless plug). carries are penalized more heavily on streaky deaths, but awarded great for streaky kills. taking dragon, baron, towers, etc are all ways to help your awarded points. inversely, if you are assessed as the main contributor to a loss, you will lose more points than some one who has fought to help a win. I just thought of it now, but it's like NBA2k games my player rating, meets LOL. what you do that positively impacts the game will help you and vice versa. This will limit intentional feeders, as reporting this to tribunal never really matters. This will also create a greater distance between better players and worse players. If you are constantly doing bad, and never really contributing to your team, and always getting carried, you will be paired with players on that playing field. If you are a player that seems to do well against your competition, you will eventually be paired against other players that do the same. Having a bad game is a suggestive topic, but when a average bad game to you is 2-8, that is unacceptable to others, as that is a poor average skill level. consequently, a good game to others may be 8-5, which to some is merely average.

This will force players to either get better, or stay where you are, but I've always felt low level players had a bigger negative impact on players than higher level players positively impacting players. Of course, for people who do not like this, can switch their group to recreational.

I truly believe if something like this is implemented, it will allow game changes such as this to really be maximized in the user's experience. Now that Riot wants to take a direction into team work, for the common user, it is very hard to establish that at all, let alone, with such a skew in skill level that poorly reflect ranking, ambition, and over all mentality of the vast differences between each individual gamer. To clump everyone together, is an injustice to everyone, and something like this can really improve the overall experience of the game.

ZT Xperimentor4 votes

This should be a top comment instead of the complaints about urf.

Grandmaster IMI5 votes

Why can I not upvote this 1...000,000,000 times? What you say are words of purest wisdom and truth! Riot! Listen to this guy! PLEASE! RIOT PLZ!

Captain Colon1 votes

I think that the current queues are fine...you've got blind pick normals for when you really just don't care, draft pick normals for when you want to play semi-seriously or practice new champs/strategies before ranked, and ranked for...when you want to be ranked, I guess.

The problem is that the current rating system just sucks, and I think it's only going to get worse as the amount of strategic depth in the game increases. Whether it's deliberate trolling or simply poor play, it's still pretty easy for one player to sink a team, especially when they take a critical role and just aren't good at it. You might be the only one doing well on your team and trying your hardest to pull something off...but when you lose, you still get knocked down the ladder. You might have four players doing decent...but when the enemy Thresh is landing every single hook and your Leona misses every ult, it's tough to win a teamfight. When you lose, you all get knocked down the ladder.

With that in mind, it should be painfully obvious that win:loss ratio isn't a great measure of an individual player's ability; it certainly doesn't say much about their contribution in a game. We've got this shiny new match history page with all these stats...it's obvious that they're being tracked. Why aren't they being used to rate players?

Look at a game like World of Tanks. In WoT, player ratings aren't just based on wins and losses...every useful action a player can possibly take in the game (that can be easily tracked, at least) is taken into account. Capture the enemy base entirely by yourself? You'll get a bigger rating boost for the win than if you'd just sat in the back doing nothing. Lose the game but singlehandedly take out half the enemy team before dying? You'll probably actually gain rating despite the loss. Do absolutely nothing the entire game except die? Your rating will go down, even if your team wins. Doesn't that make sense?

I understand that it's quite difficult to come up with a rating scheme that accurately reflects player skill and harder still to actually implement once you come up with one; but it's really desperately needed. Whether you win or lose is the result of a countless factors...the only one you can control is your own personal performance. Isn't that the one that should have the biggest impact on your MMR?

FABIOForever2 votes

The K/D/A ratio can be an accurate representation of a player's performance...in the first 10 minutes. Anyone can die if the enemy team has been fed, but it takes an especially bad player to constantly die in the early game when total farm is even. Someone who goes 0-5-0 in the first ten minutes has probably single handedly lost the game and should fall further in the rankings than the rest of their team. These are the kind of players who get ganked multiple times and still never buy a single ward.

An additional rank penalty for a loss should kick in at a certain point. Something like, dying 3 or more times in the first 8-10 minutes AND having less than a 1:3 K+A:D ratio. If someone is playing around their true skill ranking, it is very very rare that they will perform that badly. The number of times a decent player is penalized because they had horrendous luck would be more than outweighed by the number of totally clueless players knocked down the ladder and quarantined from ruining decent players' games.

BE DrunkOnSoda13 votes

This game is getting better and better! This season will be AWESOME! Congratz Riot! :) Also, I just wanted to say that the summoner 11 amelioration is pretty sick.. :D And I can finally kill Teemo with a bit of help by summoner 11 .. Have a great dayyyy! BTW I would really appreciate to put NA up right NOW, because I've been waiting the whole day...

GrandMa5TR10 votes

Anybody else getting tired of bring back URF comments?

Ardond3 votes

especially since, THEY ALREADY CONFERMED IT, SERIOUSLY PEOPLE JUST BE QUIET AND WAIT PATIANTLY.

Keista3 votes

confIrming the confErmed

Ardond3 votes

Engrish is herd

PieLyfe8 votes

Its been 3 hours. Ran out of food. Been sitting on the streets waiting for league to update. Dying. Rito Pls

NA Ezreal7 votes

Wow Riot, I am actually quite impressed. League has grown so much over the past 6 years or so, I think I'm shedding a tear ;)

Epos7 votes

'Kill five dragons for your team and you're going to hit like a monster truck wearing a suit of cooler monster trucks." -Phreak 2014

Chrono Cross6 votes

Fired up and ready to go. Blitzcrank

Caileb6 votes

Let's make this fun.Warwick

Sexy Man Child5 votes

Ahri really starting the puns Ahri dy

Chrono Cross6 votes

Yas. Yasuo

FzySideUp6 votes

0:52 "summoner 11's got some shiny upgrades" Jesus that Malphite really got summoner 11ed

Dumplíngs6 votes

finally more strategic objectives, now i can explain to my mom i'm using my brain

Star the Legend4 votes

the only thing missing is using smite on your allies to heal and grant increase health regen or speed (which decay over time) them up awe the power of summoner 11

ZÅ WARUDO4 votes

Brand Renekton Irelia Nautilus Garen Braum Aatrox Cassiopeia Kayle Urgot Rengar Fiora

KlNG OF HEARTS6 votes

Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven Draven

milocave3 votes

i cant wait for new jungle

Mask of Sliske1 votes

Same. I'm actually probably going to shift from being an adc/support main to a support/top/jungle one.

Keista1 votes

but the adc/supp/top seem easier item 3070

Mask of Sliske1 votes

Yerp mid/top/adc/supp main more like it xD I still can't top very well.... item 3070 only with assassins like Poppy or marksmans like Teemo or Quinn. I also can't tank to save my life xD in any role what to every. Just can't Draven

BatDende3 votes

I can use summoner 11 on Teemo finally

Sexy Man Child2 votes

Udyr

Big Luke3 votes

Rito plz Extended downtime for 8 hours

Hydrogunner2 votes

only 6 more for 24 hours now

Congrave3 votes

Khazix Change... Is good

Keista2 votes

except not forKhazix item 3070

Mãge3 votes

so many changes @_@, i can't keep up. just kidding. i helped improve league by testing :^)

kitanga nday3 votes

I love the new jungle. The new buffs from each camp will encourage me to take more camps than i usually do. thank u riot

AShiftyJew3 votes

Just played the new jungle with my main Shaco. Its awful the minions take too long too kill and don't give more xp than they used too. Ive tried multiple starts with different runes and masteries...different items ect. Now I cant hit level 6 till 9:30 in game when I used to hit six 7:30...Shaco is now not playable, thanks again roit. You guys really only focus on new champions and don't care at all about buffing the old ones. I liked it when I would play against different champions every game. Now its the same easy to play garbage champions in every ranked que. You guys could keep it simple and do minor fixes to satisfy the community. But instead your running this game into the ground. Ive lost a fun game to play and you have lost my business

ZT Xperimentor2 votes

I agree with this sentiment, the older champs are becoming useless because they can't compete with the newer ones. They need buffs, not reworks. Xerath and sona fell off the map within the month of their changes.

I used to play nocturne jungle back in season 3 but he isn't remotely viable now. His shield doesn't block a bunch of the more recent champion abilities reliably. And his fear never goes off in time, most of the played champions have a significant movement ability to escape it. His passive combined with any of the new jungle items isn't enough sustain to stay on the field more than 2 camps. To play as the jungler is more frustrating than trying to lane 1v3.

WtfJ0k3r2 votes

Holy ........ ENJOY

ehBunny2 votes

This looks great! I really like the new changes. I love you Riot!

7ha7guy7772 votes

so Zac can't have a suit, but a monster truck can have a suit of monster trucks?

IronG2 votes

Wow, MalphiteMalphite tried to hide as a Krug.

Þızza2 votes

so this is coming in new patch?

Hydrogunner2 votes

how we suppose to play the preason if they havent even opened up the servers yet

Psyconaught2 votes

Riot please hurry, i'm losing my mind waiting for the server to restart fuuuuuuuuuuuuuuuTeemo item 3070

Kaiguyzero2 votes

You need to nerf Lucian too strong DX

Dragon Slút Fae2 votes

this new jungle update kinda sucks... there went from being several mainstream junglers and some good ones tha are rarely seen but still fine, to the new, Warwick, Lee sin, and Nunu meta... smite has too long of cd and jungle item is too bad now for tank junglers to even possibly kill them, assassin junglers can't even kill wraiths without smite, and hyper carry junglers are basically still the same, a bit more annoyances but now they can counter jungle easier, and they can get an item to wreck your turrets faster, before the hate i have played jungle after "4.20 we been blazin it" and have discussed the patch with several jungle main friends, and it's just baaaad

keyacus1 votes

Urf

raggedwolf4 votes

they already said they were doing it again

kaowjl1 votes

summoner 11 summoner 11 summoner 11 kill kill kill !!!

the imaqtpie1 votes

SO, I think that the new twitch skin that resembles sly cooper should have a text that says 'le police' on the side of the gun. thanks for listening.Gragas

ShAnKs REd HaiR1 votes

go******

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