Patch 8.20 notes
Welcome to 8.20. This patch brings an update to League's most daring, well-dressed, genius, athletic, glory-bound, handsome explorer, Ezreal! (His words.) His gameplay is undergoing a less drastic transformation than past updates, but you'll look a heck of a lot better while slinging skillshots and nabbing bounties—and you still won't need a map.*
*Please always pay attention to your minimap.
Other than that, this one's a pretty quiet patch as we switch gears behind the scenes from Worlds balancing toward preseason preparations. We're mainly tuning a few things to be a little less lethal in the early/mid-game, other than Nami or Sion who should ideally die at least sometimes (up from never).
That's it! Get back to climbing ranked and watching Worlds!
Patch Highlights
Champions

Ezreal
W has been redesigned.
Ezreal's champion update brings some significant visual, audio, and lore level-ups to the Prodigal Explorer. Ezreal's update differs from other VGUs in the gameplay department: His kit's held up well over the years, and the only ability that needed a makeover was his W, Essence Flux. Within a suite of spells that make Ezreal feel like an ace spellslinger, Essence Flux felt unremarkable… when it was even noticed. We've given the Prodigal Explorer a new W that has a more appreciable place in his kit and even adds a few new decisions for Ezreal players to consider.
We'd be remiss not to mention AP Ezreal, a playstyle we want to preserve with this update. Though the new Essence Flux plays quite differently than a pass-through skillshot, it still packs a punch with some AP itemization. It also gives AP Ezreal much stronger structure damage as well as more reliability from Arcane Shift.
General
newW - Essence Flux
Ezreal fires an orb that sticks to the first champion or objective hit. Hitting the orb with an ability or attack detonates it. Detonating with an ability refunds mana.
Q - Mystic Shot
E - Arcane Shift
R - Trueshot Barrage
Passive - Rising Spell Force

Ahri
R cooldown increased early.
Given how aggressively Ahri can snowball early leads into quick wins, we're reducing how often Spirit Rush lets her threaten her opponent in lane. This should give the enemy midlaner a bit more breathing room to recover and the enemy team more opportunity to shut Ahri down while her dashes are unavailable.
R - Spirit Rush

Evelynn
Empowered E damage decreased early. R damage decreased.
Evelynn's too easily able to kill enemies without Allure, particularly in the early-mid game.
E - Whiplash
R - Last Caress

Graves
Base AD decreased.
For how well he scales, Graves takes over early games too reliably—even for an early-game-oriented champion.
Base Stats

Jhin
Hail of Blades no longer applies to Jhin's first basic attack.
Don't let the "Bugfix" tag below fool you, this is a pretty substantial power-down to Hail of Blades Jhin. Bonus attack speed increases both Jhin's attack damage and the movement speed he gets from critical strikes, so while most champions would be relatively unimpacted by Hail of Blades' 75-125% bonus attack speed buffing their first basic attack, Jhin's been reaping real benefits from the bug.
Passive - Whisper

Nami
W heal decreased.
We're making Nami and her carry less resilient to threats from aggressive enemy lanes.
W - Ebb and Flow

Sion
Base health regen decreased.
Less health regen means Sion will have to rely more on his shield and health bonuses from last-hitting to stay healthy in lane.
Base Stats
Runes
Dark Harvest
Base damage decreased.
We want to preserve Dark Harvest's late-game scaling, but it shouldn't be a go-to pick for early/mid-game damage on top of that.
End of Season Eligibility
Added an icon to your profile to check if you're eligible for this year's Victorious skin. Hover over it to find out what you'll earn!
Bugfixes
- Fixed a bug where Jarvan's Passive - Martial Cadence was dealing less damage than intended when combined with Tiamat's passive
- Restored a bunch of Vi's VFX across a few skins
- Tristana's E - Explosive Charge passive no longer deals reduced damage when proc'd by Stormrazor's guaranteed critical strike
- Jumping out of Tahm Kench's belly directly into Taliyah's R - Weaver's Wall no longer causes you to lose control of your champ for an extended amount of time
- The channeling bar no longer displays weird text when Nautilus casts Q - Dredge Line
Upcoming Skins & Chromas
The following skins will be released this patch. Grab the League Displays app for full-res splash!
The following chromas will be released this patch:





