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Patch 8.20 notes

Riot··3 votes·157,046 views

Welcome to 8.20. This patch brings an update to League's most daring, well-dressed, genius, athletic, glory-bound, handsome explorer, Ezreal! (His words.) His gameplay is undergoing a less drastic transformation than past updates, but you'll look a heck of a lot better while slinging skillshots and nabbing bounties—and you still won't need a map.*

*Please always pay attention to your minimap.

Other than that, this one's a pretty quiet patch as we switch gears behind the scenes from Worlds balancing toward preseason preparations. We're mainly tuning a few things to be a little less lethal in the early/mid-game, other than Nami or Sion who should ideally die at least sometimes (up from never).

That's it! Get back to climbing ranked and watching Worlds!
Paul "Aether" Perscheid

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Patch Highlights

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Champions

Ezreal

W has been redesigned.

Ezreal's champion update brings some significant visual, audio, and lore level-ups to the Prodigal Explorer. Ezreal's update differs from other VGUs in the gameplay department: His kit's held up well over the years, and the only ability that needed a makeover was his W, Essence Flux. Within a suite of spells that make Ezreal feel like an ace spellslinger, Essence Flux felt unremarkable… when it was even noticed. We've given the Prodigal Explorer a new W that has a more appreciable place in his kit and even adds a few new decisions for Ezreal players to consider.

We'd be remiss not to mention AP Ezreal, a playstyle we want to preserve with this update. Though the new Essence Flux plays quite differently than a pass-through skillshot, it still packs a punch with some AP itemization. It also gives AP Ezreal much stronger structure damage as well as more reliability from Arcane Shift.

General

UPDATED Ezreal and his skins have all received full visual and audio updates!
SPLASH Base, Frosted, TPA, Debonair, Ace of Spades, and Arcade Ezreal's splashes have been altered to match Ezreal's new design. Nottingham, Striker, Explorer, and Pulsefire Ezreal have received brand new splashes. You can find them all on League Displays!
LORE Ezreal's lore has been updated. Head to Universe to check it out!

newW - Essence Flux

Ezreal fires an orb that sticks to the first champion or objective hit. Hitting the orb with an ability or attack detonates it. Detonating with an ability refunds mana.

DAMAGE 75/120/165/210/255 magic damage
RATIO 0.6 bonus attack damage + 0.7 ability power
RANGE 1150 (same as Q - Mystic Shot)
COOLDOWN 12 seconds
ORB DURATION 4 seconds
COST 50 mana
MANA REFUND ON ABILITY DETONATION 60 plus the cost of the ability that detonated Essence Flux
OBJECTIVE Essence Flux can stick to champions, epic monsters, turrets, inhibitors, and the Nexus

Q - Mystic Shot

RATIO 0.4 ability power ⇒ 0.3 ability power

E - Arcane Shift

newESSENCE ATTRACTION Arcane Shift now prioritizes enemies affected by Essence Flux

R - Trueshot Barrage

ICONIC No balance or mechanics changes. Just adding this to show off the new icon!

Passive - Rising Spell Force

ICONIC No balance or mechanics changes. Just adding this to show off the new icon!

Ahri

R cooldown increased early.

Given how aggressively Ahri can snowball early leads into quick wins, we're reducing how often Spirit Rush lets her threaten her opponent in lane. This should give the enemy midlaner a bit more breathing room to recover and the enemy team more opportunity to shut Ahri down while her dashes are unavailable.

R - Spirit Rush

COOLDOWN 110/95/80 seconds ⇒ 130/105/80 seconds

Evelynn

Empowered E damage decreased early. R damage decreased.

Evelynn's too easily able to kill enemies without Allure, particularly in the early-mid game.

E - Whiplash

EMPOWERED DAMAGE 95/115/135/155/175 ⇒ 75/100/125/150/175

R - Last Caress

DAMAGE 150/275/400 ⇒ 125/250/375
EXECUTE DAMAGE 300/550/800 ⇒ 250/500/750

Graves

Base AD decreased.

For how well he scales, Graves takes over early games too reliably—even for an early-game-oriented champion.

Base Stats

BASE AD 66 ⇒ 63

Jhin

Hail of Blades no longer applies to Jhin's first basic attack.

Don't let the "Bugfix" tag below fool you, this is a pretty substantial power-down to Hail of Blades Jhin. Bonus attack speed increases both Jhin's attack damage and the movement speed he gets from critical strikes, so while most champions would be relatively unimpacted by Hail of Blades' 75-125% bonus attack speed buffing their first basic attack, Jhin's been reaping real benefits from the bug.

Passive - Whisper

BUGFIX Hail of Blades no longer applies to Jhin's first basic attack (the one that procs it). It still properly applies to the following basic attacks as intended. (Behavior is now consistent with everyone else.)

Nami

W heal decreased.

We're making Nami and her carry less resilient to threats from aggressive enemy lanes.

W - Ebb and Flow

HEAL 65/95/125/155/185 (+0.3 ability power) ⇒ 60/85/110/135/160 (+0.3 ability power) (damage vs enemy champions unchanged)

Sion

Base health regen decreased.

Less health regen means Sion will have to rely more on his shield and health bonuses from last-hitting to stay healthy in lane.

Base Stats

BASE HEALTH REGEN 9 per 5 seconds ⇒ 7.5 per 5 seconds

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Runes

Dark Harvest

Base damage decreased.

We want to preserve Dark Harvest's late-game scaling, but it shouldn't be a go-to pick for early/mid-game damage on top of that.
BASE DAMAGE 40-80 (lv 1-18) ⇒ 20-60 (lv 1-18)

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End of Season Eligibility

Added an icon to your profile to check if you're eligible for this year's Victorious skin. Hover over it to find out what you'll earn!

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Bugfixes

  • Fixed a bug where Jarvan's Passive - Martial Cadence was dealing less damage than intended when combined with Tiamat's passive
  • Restored a bunch of Vi's VFX across a few skins
  • Tristana's E - Explosive Charge passive no longer deals reduced damage when proc'd by Stormrazor's guaranteed critical strike
  • Jumping out of Tahm Kench's belly directly into Taliyah's R - Weaver's Wall no longer causes you to lose control of your champ for an extended amount of time
  • The channeling bar no longer displays weird text when Nautilus casts Q - Dredge Line

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Upcoming Skins & Chromas

The following skins will be released this patch. Grab the League Displays app for full-res splash!

The following chromas will be released this patch:

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346 Comments

Elitejff146 votes

Another patch and yet no changes to the a lot of the big problems. (Urgot, Akali, Irelia, Aatrox and Kaisa)

Dumas18 votes

If it was a big problem it would be in the patch though.

Eden Credits35 votes

Are you fucking stupid maid, its a big problem kai'sa is perma pick and banned its a big problem and one of the most complained things in high elo, it has been like this shit for weeks and its pissing me off leblanc, kai sa, irelia and urgot are always picked and banned and you are telling me it isn't a big probelm you've got to be out of your fucking mind to think that. Dumbass

MagicalSp4z782 votes

the gotta sell popstar kaisa tho b4 the nerfs

Gratis11 votes

They will most likely do changes after Worlds. Also I don’t see Urgot taking a nerf but just the rune Unsealed Spellbook that actually makes him viable.

Minishcap117 votes

They will most likely do changes after Worlds. Also I don’t see Urgot taking a nerf but just the rune Unsealed Spellbook that actually makes him viable.

Unsealed spellbook is not OP and is not whats making urgot viable. He is a ranged-tank lane-bully scaling tank shredder. He's OP because he's too hard to kill, not because of spellbook. It's the same reason why Gnar is a huge balance problem, because he's a ranged-tank hyper-scaling tank shredder.

Catarina10 votes

lol i guess kat doesnt exist

Slasharina17 votes

I miss old Katarina tbh.

Reported26 votes

Remember that one time they were gonna bugfix Mordekaiser?

hedgehogs3 votes

Morde just wouldn't be the same without 100+ bugs

Talon Gerrard2 votes

Someone wrote entire book on the bugs Morekaiser has. I don't think they're going to fix him at this point.

Aquinas45 votes

That 3 AD loss sure will knock Graves down a peg! [zombie-brand-facepalm]

TheFireOfTheFox115 votes

Actually a pretty big nerf for jg. Kind of like when they reduce base armor to nerf, it makes clears slower and less healthy.

Vexers33 votes

Less healthy clear and graves don't go together. When played properly, Graves can avoid almost all damage and comes out of the jungle with full health due to his kiting ability with e and his autos knocking back monsters.

DeracadaVenom32 votes

I used to think irelia was okay because i played her then i fought against her Please rito nerf hammer [poppy-wink]

Agent Frost28 votes

As a Graves player, I just wanted to say thank you for nerfing my champion, now he may be banned less and I'll be able to win more games! Thank You Riot Games!

A7X Kindred9 votes

That's not a nerf LUL -3 AD that's nothing

Agent Frost27 votes

It's actually a good start. I hope they nerf him more in the future.

pogcorn5 votes

just remove his W slow and nerf(revert) base HP and we are good

Agent Frost15 votes

I would honestly half the grit per stack, and change how cleaver works with pellets/crit strike, but I agree with the hp scaling revert too

PapiPequeñoPlays28 votes

"Added an icon to your profile to check if you're eligible for this year's Victorious skin. Hover over it to find out what you'll earn!"

but where doe? Ain'tcha' just gotta be gold for victorious? Or did something change?

No Whey Jose11 votes

Literally wondering the same thing it's not even there lmao

PapiPequeñoPlays17 votes

Riot answered: the icon is coming, but is not implemented yet

RISE Shlack1233 votes

Thank you. Was literally here looking for the same answer.

Meowzahar6 votes

Did they say when it was going to be implemented then? Patch notes so misleading x.x

HexHackersGaming27 votes

when will they buff ivern?

BrazilianUchiha8 votes

Ivern AMEN! Ivern

Eden Credits20 votes

Hello? is riot games fucking retarded, another patch and no nerf to the major champions in this game. May i remind you morons that Kai'sa Irelia Akali leblanc and alistar is all i see Banned and played and you still dont change it, can you stop thinking about the snobby pro players and start giving a fuck about the millions of players playing ranked, everyone bans and picks those champions and everyone complains about it and you still go another patch without nerfing it.

The Dreamwalker41 votes

Akali and Kaisa are members of K/DA... so they want to sell the skin before doing anything that would hurt their profit$.

unholykid1219 votes

fix everythingAkali

BlankxShot18 votes

I look forward to no longer perma banning graves

BlankxShot59 votes

so now I can perma ban Akali [zombie-brand-clap]

Cowardly Clown12 votes

But the nerf is so slight

Final Raid Boss8 votes

3 ad omegalul

Church Of FSM12 votes

This may be the stupidest patch I've seen since I started playing in early s4... You have MASSIVE balance issues with champs like Kaisa, Akali, Urgot, Aatrox, etc and you nerf... Nami? Ahri? Eve? What the actual fuck are you guys doing...?

Jabalor9 votes

Is the Urgot excecute indicator coming too?

48 AD8 votes

Still gonna ignore the permabans? I appreciate the Graves / Eve nerfs, but Akali? Irelia? Vladimir? Darius? Pyke? LeBlanc? Ekko?

Paper BaIl6 votes

?????? How on earth is ekko a problem? The rest don't really need nerfs either, akali does but irelia has been tweaked so much already

48 AD14 votes

Because he has everything in his kit. You're honestly defending Irelia, though? The permabanned champ that's #1 for challenger players? https://www.youtube.com/watch?v=AUGi6tux3xY

topLlama018 votes

I have a feeling this new ezreal is gonna need a lot of nerfs. I like the new amumu skin and his chromas.

HeazonZ8 votes

Can you please fix rek'sai's tunnel bug where when she creates one over a wall, sometimes she doesn't go through?? please, it's been in the game for more than a year.

Grand Entrançe15 votes

Unless Rek'sai gets some sweet skins, and a lot of people are buying it, they aren't going to fix bugs. Just ask Mord.

Chill Nights5 votes

I was reading the notes in class and yelled "are you fuckin serious why is graves getting nerfed?"

azasial48 votes

something something one of the strongest junglers in the game that is almost 100% picked or banned

Mitch Rapp3 votes

That’s not true though?

Mitch Rapp2 votes

His pick/ban percentage is below 15% according to champion.gg. Graves is annoying but don’t spew bullshit like you know what you’re on about

PIuvius21 votes

22% pick rate on op.gg

AhriMainBTW37 votes

and the whole class clapped

Xeros Sturn3 votes

So... No one's gonna touch Ryze, Reksai, Skarner, Azir, or Ornn? They're some of the lowest win rate in their lanes and for the most part they're severely underplayed. Can we do something about that, like make them more relevant, I know ornn's abilities and passive make him hard to lane against as he almost never needs to back, but he's super mana hungry and can hardly sustain lane against champs that don't use mana. Skarner is a weird jg, his tactic is build full speed and tank, but when it comes down to it, he has one stun which is on a huge cooldown that only lasts for a few seconds on a single person, just like malzahar's but doesn't do damage. Skarner's slow is rather hard to use and gets slower the more things it goes through, kinda making it impossible to gank a lane that has minions in it. Reksai is just underwhelming, needs a bit more power to be relevant and useable in teamfights and solo hunts. Ryze... just sucks in general, might be easier to remove that champ or totally rework him. Well thats my senseless bitching done and over with.

Lord Kentworth9 votes

Did you just ask for another Ryze rework? Also all of those champions are very strong in pro play or just with coordinated higher elo teams, making them very hard to balance. If you give any of them even a tiny buff they will become way too OP. They're all in pretty good places, they're just niche picks.

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