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Patch Rundown 6.12

Riot··2 votes·30,955 views

Welcome to another episode of the Patch Rundown, a series where expert analysts and developers give you an inside take on the biggest changes heading into the game each and every patch.

This week, designers Wesley ‘SmashGizmo’ Ruttle and Jo ‘Fearless’ Graylock stop by to discuss the upcoming update to ARAM, as well as the rest of the changes coming in to Patch 6.12!



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108 Comments

UltraFurry5 votes

This Update is weak because of the fizz has become very weak please. Cancel this nerf please :(

Thot Annihilator5 votes

[deleted]

Hige22 votes

correction, he still needs more nerfs

19348180DEL15 votes

he needs a ka-bob.summoner 30

TheReaperRengar3 votes

Naw he needs the Soraka nerf when she could heal herself I almost killed myself

19348180DEL11 votes

True that. There arent' many games where healers can cast their main heal on themselves. It was pretty broken seeing her Mid, and Top. And Jungle.

... successfully

... with consistency even!

Sumkriminal25 votes

glad fizz got nerfed. he needed it.

BlossomingDesire5 votes

nerf the fish more more please

Lucky Player5 votes

he didnt need a nerf he is all melee high mana costs and cooldowns early game easy to counter

HeroOfSymphonia12 votes

he is just too good at his job... yes he's melee yet he has so many defensive mechanics that double as insane offensive mehancis. His cooldowns late game made it so there was almost no time where he was actually vulnerable. At least with other assassins i.e Zed and Leblanc who do have insane mobility they had didnt have the ability to cancel any ult in the game with a basic ability that he could translate into damage. Its not that he is super op just there aren't clear points of vulnerability that made him playable against more or less he was just very cancerous now they can work from here.

steinberg6 votes

there definitely are clear points of vulnerability. In lane: He has to E for waveclear, which leaves the vulnerability of no mobility for that cooldown which is pretty easy to abuse. If you are an AP laner: get zhonyas, gg. Others: he is an assassin so he is supposed to have very good kill potential, but pretty much anything with mobility and range can outduel and outplay him. Also build maw gg. Team fights: Sit behind ur tank, CC is easy to land on him. If he uses E for cc then he has no kill potential. Most likely ur teammates CC will be up as often as his E.

People see fizz as broken because they see most assassins as broken when they are just doing their job. Fizz is just a tad different in that he has options to be either highly safe or highly dangerous (not both at the same time). Taking ur comparison to Leblanc, she is harder to catch than fizz and has much safer poke, so the difference is that fizz is more dangerous to do his damage so he needs higher safety too. Zed as well can negate ults with his ult but is different in that he has much higher sustain damage being an AD champ as well as the ability to get out after his all in. This leads to his escape being a longer CD than fizz (turn potential of being an AD champ with sustain AA damage gives him less need to get out frequently).

imotekh7 votes

that sounds like you have only played against really bad fizzs no one should use e to clear waves especially in laning phase they should just be farming with autos and a couple qs

steinberg3 votes

{quoted}

that sounds like you have only played against really bad fizzs no one should use e to clear waves especially in laning phase they should just be farming with autos and a couple qs

Lol check out the streams of westdoor, froggen (has been playing fizz recently), or the last couple times faker has played fizz in in competitive (which was recent). You will see even these top players use E quite frequently to waveclear. The usual combo is E -> Q melee minion to stay safe but the amount of times in soloq you'll see fizz players step up before their E CD is back up is really frequent. Your statement is equivalent to saying tf never goes oom and can use his abilities constantly so he's op. Theoretically TF has the option to never go oom but in reality he uses cards that are not blue quite frequently to waveclear, engage, etc. Just like theoretically fizz can save his E to not waveclear to save it for fights, but in reality he'll be pushed out of lane and be down more cs and experience than any amount of kills is worth. Another analog to your argument is saying azir's poke early game is too good because it theoretically can be really high if he spams q to move his soldiers always on top of you. In reality, if he does that something like 3 times in quick succession, he's oom and becomes worthless in both damage and waveclear.

Snayotic5 votes

fizz needed a nerf yo XD

aWildTankDarius6 votes

Fizz needs his E removed tbh... That one skill is way too broken, the fact he can REMOVE himself from game is beyond broken. I understand it's a core thing for Fizz but at least fix it by making him vulnerable more.

Wet Flying Vixen3 votes

Yeah sure, so he don't have any possibility to assassinate, EVERY ASSASSIN HAVE A BIG ESCAPE AND A BIG KILL POTENTIAL, LOOK TALON, LOOK ZED, LOOK LEBLANC, LOOK FIZZ, LOOK YASUO, LOOK FIORA they are all Assassin even if Yasuo and Fiora is more like fighter than Assassin

DoWg JJ1 votes

I love how you didn't say LOOK Rengar [zombie-nunu-bummed]

Marquis1 votes

That is the inherent problem with assassins. They shouldn't be able to get out scot-free after killing someone.

God Raijin5 votes

No one is going to be in this situation like me owning 123 champions, but I'm going to throw this out-there anyway. So the aram ReRoll system looks like this:

*+30 points per game plus 1x number of champions owned; 250 points = one Reroll up to a maximum of 2 Rerolls (500 points max).

Here's the deal: If a person owns 95 champions, they can get a reroll every other game (30+95 times 2 games = 250 points)

SO...you can own the best 95 ARAM champions AND get a reroll every other game, I know it's a very random format but, the very, VERY UNFAIR point is that a player can CUT OUT the bottom 36 champions (131 total atm) from their champion pool. (YES there are websites that have aram win data on all champions {such as metasrc.})

So what I'm suggesting is that players with over 95 champions, should get a Roll-Over amount of Reroll progress, yes kind of like cellphone companies...so that maybe every few games they would get a special third reroll to have in stock.

Im not saying that you should have 3 rerolls in champ-select I'm saying 2 max rerolls. AND THEN the 3rd reroll would just max out your 500 possible points if it fell below 250.

Here's an example: if I have 500 points, I can have 250 possible floating points to refill my 500 if it drops to 250/500 or below.

thank you for your time reading this.

aWildTankDarius2 votes

I very much like this! Considering myself an ARAM only player or at least a ARAM most of the time kinda guy.

Jeff da Buffalo4 votes

While I liked the videos more, I very much enjoy these and I really hope they stick around for patches in the future![zombie-nunu-hearts]

Decimation47 votes

The videos were way better.

BlossomingDesire4 votes

more fizz nerfs please

Squidgward3 votes

Riot, could you please bring back the Bilgewater Aram map? Or make another event similar to that I thought it was awesome, and I had a lot of fun during the time with the new skins, lore changes, reworks, modes and everything. Thank you for making a game that I can truly say I'm addicted to <3

FlyinLemonade5 votes

They are, they are working on a map/mode called "Nexus Siege". Look it up!!![slayer-jinx-catface]

khockey683 votes

Fizz is going to be weaker than some people think. That 2 second cooldown increase to his E is big. No more E zhonas E plays in team fights, now he will actually have to somehow do that where after zhonas he will be in a position where he won't die.

Daakunesu1 votes

There are a lot of champions like that. Fact is, A lot of assassins have mobility,but if they screwed up,most cases they were dead. With fizz, If you did that combo, You could still get out. The whole point of this was to make discourage fizzes to go tank. Because if they didn't they would miss out on the cdr to counter the nurf. See?

Wafflecowboy2 votes

Thanks for doing this, it's really cool to understand the thought process behind all these changes. I hope to hear more of these!

Doctor Jarvis2 votes

You can have 2 Snaks at once

Realsteel972 votes

HELP URGOT HELP WANTED NEEDED

SulkingKING1 votes

Its K, item 3046 's got Urgot 's back.

Kasrkin2 votes

Really liking the new format! I was skeptical at first but I love how things don't seem rushed and we can get a clear picture of the designer thought process behind changes.

Jhin and Jus2 votes

[zombie-brand-facepalm] PLEASE DON'T RUIN AP FIZZ THE WAY YOU'VE RUINED AP EKKO, THERE IS WAYS TO GET RID OF THE TANK VERSIONS WITHOUT CRIPLING THE AP VERSIONS SOOO BAD [slayer-jinx-unamused]

BlossomingDesire3 votes

they need more nerfs if you dont agree then you haven't played against them recently

A Boy from Zaun2 votes

RUINED AP EKKO??? THEY BUFFED THE AP RATIOS ON AP EKKO IT'S RLY OP OP.

Jhin and Jus1 votes

Lmao bet you guys feel awkward considering what I said turned out exactly correct ifi you actually look at it objectively and not "BUT I PLAYED AGAINST ONE GUY THAT GOT FED AND HE DID STUFF WITH IT!". All statistics for both as far as AP point to exactly that, to the point where RATIO wise (not total), more are being played as tank than even previously...

Crowned Rengar2 votes

item 1056

Gødling2 votes

A lot of people play ARAM because you haven't touched it.

SkolaVale2 votes

Ever since the new patch came out, the game lags real bad. my fps drops to less then 30, when it is normally 60 or better. and the ms normally is at 57 jumps up to 1500. :( it has been hard to play for the last 2 days. I know it's not my pc or internet. The game worked fine up until the new patch was installed.

SulkingKING2 votes

Doing it visually-- you know, with a video?-- That'll make people want to watch these. We enjoy visual stimulation you know, its why we like pretty skins and colorful effects. [slayer-pantheon-thumbs]

Zenkize1 votes

Who got nerfed?

Aeszarck3 votes

{quoted}

Who got nerfed?

Fizz - Hitbox radius increased, Seastone Trident's missing health damage decreased, Playful / Trickster's cooldown increased Zed - Shadows are now more visible and should be easier to play around because of visible circular indicators at their bases Any champions who depend on Youmuu's Ghostblade (attack damage down) Any champions who depend on Rod of Ages, Hextech GLP-800, or Righteous Glory (cost increased for Rod of Ages, health restore on mana spend decreased) Any champions who depend on Fervor of Battle (single target abilities now only give one stack) Any champions who depend on Grasp of the Undying to never die in lane (health restore down, damage up) Xin Zhao - Nerfed in a Jax specific interaction (can no longer get hits for his Battle Cry passive when Jax dodges), but buffed otherwise (more base health, more health gain) Sion - Can no longer change Decimating Smash direction by using Unstoppable Onslaught

Tuurin Turambar1 votes

What's the name of the intro song?

aWildTankDarius2 votes

Its from the League Warsongs, it is the Project Yi (Vicetone) remix from that album. One of my favorites from this album is Let The Games Begin (Hyper Potions) Remix

Best Foxx NA1 votes

Well, overall, I think there are some good things done this patch so let me elaborate here.

First up, nerfs and buffs. Some of the big buffs I saw were to Syndra with a slight bump up on her ratios and Xin Zhao got a health buff since he kinda needed it with the removal of Sated Devourer. The Fizz nerfs were very well deserved and necessary to bring Fizz into check. The nerfs on his base damage kills the Tank/Bruiser Fizz builds and the buff to his ratios makes AP a much better Fizz overall. It adds back in the risk to the rewards. Zed and Shaco just got some Quality of Life changes to make it a bit easier to see how they pull off the stuff they do, which is totally fair.

Overall, the items are all favoring ADCs and I am glad to see the ADCs finally receiving some love in the form of more AD for less gold. It makes the role easier to carry from.

In all, good patch. Thanks Riot.

Cuoco Diavolo1 votes

they didn't buff his ratios

Call Me Corleone1 votes

patch rundown live from the sarlaac pit

XLordXDeathX1231 votes

I hate to say this but they are ass at nerfing look at fucking swain 1v5 and wins

Shuumi1 votes

After playing this patch for a few days, I just wanted to see how players felt about it. I think that the item changes were mostly positive- I disagree with AD champions having lifesteal whilst mages have a much much more difficult time finding sustain now. But the main thing I wanted to discuss was the changes made to the exp required for levels. I have low level friends (unseeded 30s) who have been having a terribly not fun and difficult time with champs who just flat out snowball and I dont mean just Fiora and Darius. A champion gets 3-4 levels on anyone else in the game and then proceeds to just farm lanes and win the game. At higher level, we know how to deal with this- camping, focusing the fed champion, not fighting untill that champion can be picked off or CCd; we have ways of working as a team and stopping that player. However- at these low levels, the mechanics and team cohesion is simply just not there. Due to lack of skill or otherwise, it is extremely difficult for low level/skill players to deal with these snowballing champions of any class and I feel it is ruining the gameplay for the newbies of the game.

I just wanted to hear other players thoughts and opinions from the other ELOs.

Tuurin Turambar1 votes

Intro Song: The Boy Who Shattered Time (feat Mitis) - Warsongs

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