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Teamfight Tactics patch 9.24 notes

Riot··0 votes·67,324 views

Greetings Tacticians!

The Soulbound, Senna and Lucian, along with Amumu headline patch 9.24. We're also giving a boost to some of the underperforming origins and classes. Our hope is that going deep into the compositions that allow that kind of investment (Inferno, Light, Rangers, and Berserkers) are viable (even if not always optimal) strategies. Last but not least, we're decreasing the effectiveness of early “hyperrolling” by reducing the scaling of several Tier 1 champions who are stronger than intended later in the game. We think there’s more work to do here, but there are clear outliers we’re looking to hit immediately this patch.

Take this portal if you're looking for League's patch notes!

Let's get into it!
Blake "Riot Beernana" Edwards

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Soulbound Champions and Amumu

Soulbound

  • (2)The first Soulbound champion to die will instead continue fighting as an untargetable spirit until all other Soulbound champions are dead.

Senna

  • Tier 2
  • Origin: Shadow
  • Class: Soulbound
  • Ability: Piercing Darkness. Senna fires a beam through her furthest ally, dealing 50/100/150 magic damage to enemies, and buffing allies' on-hits for 5 seconds to deal 25/45/75 magic damage from Senna.

Lucian

  • Tier 4
  • Origin: Light
  • Class: Soulbound
  • Ability: The Culling. Lucian fires 10 + (2X his attacks per second) bullets in a direction over 4 seconds, each dealing 25/30/50% of his Attack Damage, applying on-hits, and dealing 40/50/100 additional magic damage.

Amumu

  • Tier 5
  • Origin: Inferno
  • Class: Warden
  • Ability: Curse of the Sad Mummy - Amumu explodes in an infernal tantrum, dealing 150/250/1337 magic damage to all enemies within 2/3/4 hexes, and stunning them for 2 seconds.

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Interface Updates

Updated Level Bar


Return to Home and Draft Buttons

  • The "Home Button" appears when you’re scouting on other players' boards or the carousel and can be used to quickly return to your home board.
  • The "Carousel Button" takes you back to the carousel when looking anywhere else during the shared draft.

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Traits

Berserker

  • (6) Now additionally grants all Berserkers +25 Attack Damage.

Cloud

  • Dodge Chance: 15/20/30% ⇒ 20/25/35%

Electric

  • Damage: 70/250/500 ⇒ 100/300/500

Inferno

  • Effect triggers on spell damage ⇒ Effect triggers on spell damage and critical strikes
  • Bonus Damage: 80%/175%/250% over 5 seconds ⇒ 70%/120%/180% over 4 seconds
  • Hexes that light on fire: 1/1/1 ⇒ 1/3/5

Light

  • Attack Speed Bonus: 10/20/35% ⇒ 15/25/35%

Ocean

  • Mana Regen: 15/35/60 ⇒ 15/30/60

Ranger

  • (2) Chance to activate Attack Speed bonus: 30% ⇒ 35%
  • (4) Chance to activate Attack Speed bonus: 65% ⇒ 80%
  • (6) 100% chance to activate a 2.5x Attack Speed Bonus.

Shadow

With the addition of Senna, we restructured the trait from 2/4 to 3/6 as she was making it too easy to access the top-end.
  • Now a 3/6 bonus.
  • Shadow champions gain bonus damage for 4 seconds. Resets when they participate in a takedown.
  • (3) +70% damage
  • (6) +140% damage and resets when any shadow champion gets a takedown.

Summoner

  • Bonus Duration & Health: 40%/100% ⇒ 30%/120%

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Champions

Tier 1

  • Ivern Shield Value: 200/350/500 ⇒ 200/300/400
  • Maokai Passive Heal: 100/175/250 ⇒ 100/150/200
  • Renekton Spell Healing: 150/250/350 ⇒ 150/225/300

Tier 2

  • Neeko Attack Range: 2 ⇒ 3
  • Yasuo Attack Damage: 55 ⇒ 60

Tier 3

  • Aatrox Total Mana: 85 ⇒ 70
  • Sivir Attack Damage: 50 ⇒ 55
  • Soraka Attack Range: 2 ⇒ 3
  • Soraka Attack Speed: 0.65 ⇒ 0.7

Tier 4

  • Annie- Tibbers Health: 2200 ⇒ 2000
  • Annie- Tibbers Armor: 40 ⇒ 30
  • Brand Ability Damage: 250/325/400 ⇒ 225/300/600
  • Malphite Ability Damage: 125/200/275 ⇒ 150/300/1000
  • Yorick Ghoul Health: 600/1000/1400 ⇒ 600/1000/2000

Tier 5

  • Taric Total Mana: 150 ⇒ 125
  • Singed Ability Damage: 200/400/2000 ⇒150/300/2000

Lux Tier

Lux should be a champion that makes you at least consider pivoting to accommodate her even if she isn't currently a part of your gameplan. These boosts should push her in that direction.
  • Lux Total Mana: 85 ⇒ 80
  • Lux Ability Damage: 500/800/9999 ⇒ 600/900/9999

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Items

  • Phantom Dancer now only negates the bonus damage from critical strikes, rather than dodging the entire attack. This change will not be reflected in the PD tooltip until patch 10.1.
  • Reduced the likelihood of class items appearing on Dragon.
  • Re-enabled a bunch of items to drop from Dragons/Rift Herald again. Now only Thieves Gloves, Force of Nature, and Titanic Hydra will not drop.
  • Giant Slayer Damage: 8% ⇒ 9%

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Bugfixes

  • Fixed a ranked bug where getting 0LP for a fourth place finish would result in a demotion. Getting 4th place will now always grant at least 1LP.
  • Fixed Taliyah’s tooltip to say she targets a random enemy, and to include the stun duration.
  • Fixed a bug where every Lux except Light had 10 more base AD than intended.
  • Fixed a bug where Yasuo took too long to reach his hex and resume attacking as his R ended.
  • Fixed some of the loading screen tips to be more...up to date.
  • Fixed a bug where Twitch’s Spray and Pray would stop working after cast if he was equipped with Runaan’s Hurricane
  • Fixed Renekton’s ability tooltip to properly say it deals magic damage
  • Fixed a bug where occasionally Skarner’s shield would persist across rounds
  • Fixed Inferno damage zones being created when Zyra plants expire
  • Fixed a bug where continuously applying Red Buff or Morellos burn for more than 10 seconds would cause the anti-healing to no longer affect the target
  • Fixed a bug where you could get double the health bonus from Earth Hexes.

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103 Comments

Lord Darksteel27 votes

Soooo Olaf still isn't being nerfed. He can still go off and murder an entire team pretty easily. And mage comps are very hard to beat later on in my opinion.

Coins24 votes

He got buffed because the Berserker trait got buffed.

sad goth grill10 votes

Frankly it's frustrating when the game is down to me and 3 other people, usually I'm running woodland/druid/assassin/something else and the other 3 have an olaf with a bt. a lvl 1 olaf with a bt is enough to 1v9 my entire team. -_-

Jaydwag118 votes

Woodland/druid falls off super hard in the mid late game, olaf is not op. He can be countered by effects like morrelinomicon if you build woodland you need to learn to transition later

IGIGIGIGIGIGIGIG11 votes

You clearly haven't been keeping up to the meta. Eggroll comp is tier 1 atm.

BlackTecno3 votes

Which I'm getting tired of because the game is luck of the 3 stars. If you dont got 2 mid game, bye bye.

-From the guy who died back to back 3-Star mage comp shotgun Viegar.

KOMOWO2 votes

Doesn’t scale for shit? What are you cardboard 5? Eggrolling is in a god tier before this patch.

It’s more than Druid/woodland. As a matter of fact it’s all about Renekton. You stack PD,IG, and DT in him and he is an unkillable spinning health god that murders everything. Hence why He, PD, and his entire supporting cast save Diana and Khazix got nerfed.

Coins23 votes

"Phantom Dancer now only negates the bonus damage from critical strikes, rather than dodging the entire attack. This change will not be reflected in the PD tooltip until patch 10.1."

This is a huge problem. Didn't you just say that you are striving to make the game more understandable? Is it really that hard to update a tooltip to state what an item actually does?

Huudi8 votes

Stop being a child. The wording suggests they will fix it in the future.

Kabraxis6 votes

Then have the effect change at the same time, it's quite simple.

Robert Fordson1 votes

Yeah just leave one of the most broken items in the game for another month, that's the smart change.

Vancethan15 votes

But the change is so simple, why not just fix it now? And how is he "a child" for getting on Riot when they're not doing their job of just putting the wording in the game? League players flaming just to flame.

Varis2 votes

It... isn't hard. It just takes a client-side update, which takes more time and prep to get into the game than a server-side update. This change was probably decided after the patch was locked in.

Galaxy Heart1 votes

I think it takes longer to fix the tooltip because they have to coordinate with all the other regions to get the wording right for all the different languages. Changing the code and the numbers in it is probably the quicker and easier part. That's my guess at least.

InsertCleverName9 votes

Do Infernal hexes stack now? I remember seeing something about it somewhere but I don't see it in the patch notes at all...

Sutkay9 votes

I like how in the new HUD SS its showing 0% chance for a gold but its displaying a Zed.

Coins2 votes

IKR? He's not a summoner anymore either, apparently.

Fredy318 votes

Any news about TFT Mobile?

Zachy931 votes

I would love for a TFT mobile

Vancethan4 votes

Singed still getting nerfed, honestly just allow him to be stunned. instead of nerfing him every patch, the problem isn't his damage, it's how well Morello works on him and just how reliable the Poison/Morello combo is on him because he can't be disabled.

Also, instead of nerfing the numbers of Renek healing, buff the numbers to 150/300/450 and make it flat, no per enemy mechanic, that makes him a lot stronger in a 1v1 and not nearly as oppressive in a 1v2/3/4/5. Although I'm glad Eggroll units are getting nerfed in any way.

No Kha nerfs? His lack of balance due to his low mana pool combined with Seraph's/ I.E. allows him to sit in his ult and infinite crit units out of the game is absurd, a 5-10 mana pool increase would be nice, removal of the mana refund would be nice, or just a flatten to 5 would be nice too. Something to stop this unit from rampaging through comps would be so nice.

DEN15 5122 votes

In terms of countering Kha...

What is item 3046 ?

Vancethan2 votes

You can't PD every unit on your team, so yeah eventually he'll hit a wall from PD, but you say that like he's not casually just running through teams. And how many PDs can you realistically obtain? 2 if you look for the components in draft, 3 on rare occasions, 4 if RNG Gods want you to have them, but there's no synergy that just gives you Crit dmg reduction and with desert synergy have fun actually trying to build wardens against it.

I may have exaggerated, but he is still an S tier unit and he probably needs nerfs...

Xhaiden4 votes

Is this a troll patch??!!!

[sg-lux-2]

Why was Refresh swiped with Buy XP?! It's been half a year since TFT was release - so we're clearly used to the previous model. I kept pressing one instead of the other "out of habit" - and either ruined my economy by buying XP for 4 gold while having 32 gold - or lost needed units by clicking refresh (was trying to upgrade the lvl to fit those units).

Also, the new interface is heavily bugged. For example: - while clicking on my icon - it keeps showing me another player's terrain. On the other hand - if i click on other players - sometimes it works other times it doesn't. Basically, this patch broke stuff that was functioning perfectly before.

BioHazard524 votes

-Units with Hextech Gunblade don't heal at all (3 games in a row) -Level up bar is hidden below unit UI (3 games is a row) -Clicking on a player frame or toggling player display/damage display requires multiple clicks in various areas of the button. (3 games in a row) -Clicked level up instead of refresh multiple times (3 games in a row) -Misleading unit tier chance for 4 and 5 cost units (3 games in a row)

How the hell did this patch go live?

K 23 votes

No one expects the dragon assassin!

MLT3 votes

Amumu Ability: Curse of the Sad Mummy - Amumu explodes in an infernal tantrum, dealing 150/250/1337 magic damage to all enemies within 2/3/4 hexes, and stunning them for 2 seconds.Ability: Curse of the Sad Mummy - Amumu explodes in an infernal tantrum, dealing 150/250/1337 magic damage to all enemies within 2/3/4 hexes, and stunning them for 2 seconds. WHERE DID 1337 DMG COME FROM?!?!?

KaoHi5 votes

It's "leet speak" 1337=leet

I Like Teemo3 votes

so where are the glacial and predator nerfs we were promised 3 months ago on the pbe?

True Garen3 votes

I feel stupid for asking, but, just wondering, WHY doesn't Titanic Hydra drop from epic monsters? (I still never build the item because of the obnoxious noise, but this probably isn't the reason...)

Zanzanite4 votes

I believe cause the dragon gets the buff and will decimate an entire team.

True Garen2 votes

{quoted}

I believe cause the dragon gets the buff and will decimate an entire team.

That makes sense. Although, it could otherwise be fixed, as they did with Dragon buff last Season...

Stexe2 votes

Phantom Dancer now only negates the bonus damage from critical strikes, rather than dodging the entire attack.

FINALLY! The thing I've been asking for since the very start of TFT... huzzah! Hate binary county items and that was a huge problem.

FLY Tana2 votes

"Fixed a bug where every Lux except Light had 10 more bas AD than intended."

Even Lux doesn't want to run Light [sg-miss-fortune]

Jokes aside, thank you for the clarity. I am looking forward to the patch!

hamletd0g2 votes

History final item 3165 at 4:00 and essay item 1052 due at the start of the test but TFT before Responsibility, amiright?

I swear I'll get that electric Lux someday...

Uncle Saunt2 votes

Seriously? You're keeping kha zix the way he is? His same game breaking self? At the very least take out his mana refund mechanic. Why is that even there?

Jojocaravan2 votes

<>

  1. (Good!) Warden Buffed. Amumu added and Malphite got buffed.

  2. Cloud Champs - evade chance went up

2-1. Ice Gauntlet - the item's effectiveness up

  1. Assassins (especially Khazix) - Assassins especially Khazix became useless with one item - phantom dancer. However, phantom dancer no longer nullifies critical hits which is a good news for Khazix.

3-1. Blade Assassins Comp - Since Khazix was one of candidates for hypercarry along with Sivir and Nocturn (+ BRK) now it has more wider options to choose from.

  1. Light Comp - Attack Speed increased (10/20/35% -> 15/25/35%)

  2. (Great!) Ranger Comp - Now 4 rangers would be almost similar to previous 6 ranger, and 6 ranger increases attack speed x2.5 times with 100% probability. For those who used 6 rangers before, they would know what it could do, but now they can do even better.

  3. (Great!) Inferno Comp - probably the greatest buff of this patch... now it's radius of influence is 1/3/5 instead of 1/1/1, and it is now trigerred not only by spells but by critical strikes (however, it does not trigger with Jaira so Jyra inferno got nurfed)

<>

  1. Shadow - Even tho one more shadow champ joined the squad, now you have to have 6 instead of 3 to activate OP trait...

  2. Phantom Dancer - this item is not S tier anymore.

  3. Ocean - 4 Ocean slightly nurfed... but it should be still useful however...

  4. Summoner - 3 summoner got nurfed (40 -> 30) but 6 summoner buffed (100 -> 120).

  5. Forest/Desert Comp - Ivern's Shield got nurfed, Maokai's passive got nurfed, Renekton's ultimate got nurfed. Still Khazix got buffed as Phantom Dancer no longer render him completely useless.

  6. Annie - Tibber's hp and armor reduced.

  7. Jyra - (1) Bug fixed - inferno Jyra was extremely powerful leaving inferno zones when Zyra plants expired, but it doesn't do that trick anymore (sadly). (2) 3 Summoner got nurfed so duration slightly nurfed... (should it affect her that much???)

<>

  1. Berserker = +25 attack only applies to 6 Berzerkers... but who uses 6 berzerkers?
True Garen1 votes

{quoted}

<>

2-1. Ice Gauntlet - the item's effectiveness up

Where did you see this?

Pariparis1 votes

he's probably referring to using Ice Gauntlet with cloud perk ... since cloud perk got buffed...

True Garen1 votes

{quoted}

he's probably referring to using Ice Gauntlet with cloud perk ... since cloud perk got buffed...

That's a stretch...

Doriangreyy2 votes

Phantom Dancer just went from being a pretty good item, to the worst in the game. Thats a hugeeee Nerf.

Cat4help1 votes

So Rito not going to buff Ornn or Volibear. Electrics needs some love early game.

NinjaBunny4 votes

they literally just buffed the electric trait, and 2 star ornn OR volibear with 2 piece warden buff + anything else can beat almost any early game comp except for woodland... as well as it carrying you until the second draft. That was BEFORE they buffed the electric buff. I used to think ornn was the weakest unit in the game but with electric wardens and a 3 star ornn he's been my main carry in mannnny many games

roughmasturbator1 votes

How the hell do you beat 6 mages? 3 star veigar is so busted. Assassins?

DEN15 5123 votes

If someone managed to get 6 mages with a 3* veigar, you roll over and accept your defeat. This is rare enough that it shouldn't be happening with any sort of regularity.

Zachy931 votes

What items do you aim to put on your Ornn? I thought thieves gloves would be good because the extra crit but it also lowers the opportunity for crit to hit you because of the dodging. Any suggestions?

Raka Your World1 votes

Nerfed hyper rolling? LMAO. You people are clueless on how to fix and balance this game. I've played my last game until you get a clue, and balance the game. Every game 292348924294 people have 2492349842 three star units, full economy, and AT LEAST 12 items. Makes the game a joke.

Ztoka1 votes

Lux needed a buff?

Reviport1 votes

Adding 44 new champions to shared pool makes the game way too random / luck based. :/

Bennsplosion111 votes

The challenge where you have to spend 25 gold in one turn is not working properly. I've done it on multiple occasions and it isn't giving me credit for it

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