[ADC] When to leave lane?
I'm looking to learn some solo queue techniques for specific roles. I learned this game playing with no less than 5 people (college group, they forced me to play, and I haven't looked back :P ), and am having trouble with switching over to a solo queue mindset. With my friends, I go with their cues on when to leave lane or when to free farm.
But here I don't have that guidance, and I didn't realize how reliant I have been on it. I need to learn the circumstances on when it's fine to leave lane and when I must stay.
- When I lose tower, and am behind, I have been trying to stay in lane and farm to catch up.
- Obviously when Jungle is in trouble in our own area, I will leave.
- When I see their entire team is rotated top, I usually try to take the opportunity to push my lane as hard as possible before recalling.
- I do keep getting caught in trying to contest a dragon the rest of my team doesn't seem to care about losing.
- Many times I am tempted to roam mid to counter gank a 3v2, but I get scared to give my opponent the free lane advantage (and that my support won't follow).
- When I win tower, I want to roam, but the enemy usually stays in that lane, and it starts getting consistently pushed my way (and I fall behind in CS pretty quick).
- Yet when I do stay to contest that push, I tend to draw an entire team fight.
- If, for any reason, I am behind, I hug my lane.
What are some situations when it is okay to stay in lane and when I need to leave it? I know not every instance can be accounted for, but I would like some ideas to springboard from.