Vi: When Do I build Trinity Force On Her?

Howldoom·1/13/2015, 6:32:51 PM·1 votes·5,196 views

A continuation of "What To Do If Behind As Vi": http://boards.na.leagueoflegends.com/en/c/tips-tricks/ot5LV3Ns-what-to-do-if-behind-as-vi

So basically this just happened: http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1695455027/203289894?tab=overview

First my team was flaming Sona for doing poorly in mid lane against Lux; so I'm ganking when I can here, and I do well. Then when things really got bad they were flaming me for not building tankier. I'm like "You guys need more map awareness" (seriously, I see Lux leaving mid for bot lane, ping out warnings, and she still ganks and wipes them out), or "Thresh can be our tank for now", but they did bear a good point.

That said, when do I build item 3078 on Vi? The obvious answer to that is if the team as a whole is ahead (aka, the normal situation). I usually get my Stalker's Blade and either longswords or boots on the first back with pots, then complete the Warrior enchant plus the Tier 2 boots (either Merc Treads, Tabi, or Mobility depending on situation), and afterwards go for Trinity Force. THEN I build tank items for the other 3 slots. But what do I build exactly if the team as a whole is behind?

So in addition to that main question, and any advice concerning the above-linked last post, I had some other questions:

  • At what point do I decide to not go for Trinity Force and build straight-up pure tank?
  • I usually get item 3706, but should I be going for another item like item 3713? What about the Juggernaut enchant?
  • Trinity Force is such a good item for Vi IMO, but if I end up having to go for other items so I can save my team, are there good alternatives? (e.g. item 3071)

7 Comments

coppinslinger1/13/2015, 6:33:58 PM1 votes

when you have 10 kills at 10 minutes. That's the only time. Or you wanna yolo. Then too.

Oliver The Fiend1/13/2015, 6:37:00 PM1 votes

You're not really supposed to, I always get confused as to why someone would.

Roaranor1/13/2015, 7:11:29 PM1 votes

On Building Triforce Triforce is something you pick up out of preference. If you've already picked up your jungle item and warrior enchant, and you're ahead, and you want to snowball that lead, then you can pick up Triforce and just tank up afterwards. You can also pickup item 3025 because sheen proc, armor against AD heavy comps, CDR, a slow, and mana are all nice to have as a tank/pesudotank. Or if you want sustain, consistent damage, and an active slow then you can go item 3153 . Regardless of which of the 3 you pick, it's pretty much time to tank after you finish it.

Triforce vs Pure tank If you're behind, just go ahead and start tanking up immediately after you finish your jungle item and rely on Warrior enchant for dmg for a bit. In terms of individual lead vs team lead, it doesn't too much matter if your team as a whole is behind. The point of getting triforce on Vi this early to snowball off your own kill potential. That is, if you can still pick up kills and snowball yourself from getting it, you won't have a problem getting the gold for tank items relatively quickly. If you just feel compelled to tank up early despite being ahead because your team is behind, then go for it. I don't know where you team is going to pull their damage from though. Because of her strong engage and single target lockdown potential, Vi is someone that can afford to sneak in a hard damage item into her tank build. So I don't know that you'd ever go "pure tank".

Jungle Items Once again, your preference.

  • Stalker's Blade- Stronger early ganks with slow/dmg, makes your Q easier to aim, ranged target slow is also good for team fights later on, especially if you catch someone out of position
  • Skirmisher's- Nice item to pick up if you're the only person on your team that's going to have more than 2 tank items (not some pseduotank top lane that goes 2dmg2tank1boot1yolo). In team fights, you smite whoever hurts you the most. Almost a must have for fighting Rengar in bushed areas.
  • Trailblazer- Early sustain feels nice, but no real use in fights that aren't near jungle creep. It's cool to be able to walk into the jungle and smite something for 15%hp and mana back before a fight or objective.
  • Poacher's This was put in the game solely for Nunu mains.

Juggernaut Enchant Juggernaut can be an okay enchant if you're already planning on building triforce, and you build Black Cleaver naturally. It feels nice to have both beefiness from hp and dmg from tri early on.

Team Friendly Alternatives Black Cleaver should never be rushed imo. You already have brutilizer built into Warrior enchant, so this is more of a late game item for when your ADC has relevant dmg. "Why not go juggernaut enchant into BC?" Because you'll have built nothing but hp and mediocre dmg. You're not Mundo. If you really want to be a "team player", get Stalker's blade as your jungle item, go Iceborn over triforce to slow for your team to catch up, and rush Locket as your first tank item (You'll have armor from iceborn, and this gives hp, mr, and aoe shield). With sheen and base stats alone, they won't be able to ignore your damage.

Hope this helps.

TehNACHO1/13/2015, 7:18:50 PM1 votes

Hi, it's me again.

Honestly. I think you just have bad luck around Sonas lol.

Drunk Rummate1/13/2015, 7:36:07 PM1 votes

triforce is amazing on her when you're ahead. it's especially good if you can get it completed before teams start grouping a lot because it makes your 1v1, 2v2, and 3v3 significantly better.

there's nothing wrong at all with triforce vi, people are crazy if they think otherwise. she benefits heavily from every single stat. there isnt a single thing in trinity that vi does not seriously want with her kit.

that said, if you dont have ~2+ kills by the time you've finished your jungle item... build tanky. check which player on the enemy team is the strongest and build a defensive item to counter them specifically.

Terraeclipse1/14/2015, 6:49:03 PM1 votes

So there's a lot of confusion on this point below, but also several good points.

Trinity is a GREAT item on VI .... when you're ahead. If you're not taking the kills, or you're behind, get tanky instead. Keep in mind you aren't the main source of damage in teamfights normally (exceptions happen, but...) so you need to -stay- alive long enough to disrupt/peel the enemy team, or dive their backline and survive. Typically, stalkers -> BOM -> Omen -> locket -> IBG -> Banshees/visage(can be swapped with omen for high ap team). You can trade Locket or banshees for Triforce, and build the omen later, etc, based on game's needs, but full build typically consists of those for me.

I don't usually aim to carry as vi jungle, but instead be utility ganks for my team to get fed off of. Everyone feels better that way, AND you've spread out the power through your team. If you take all the kills, you're target number one, and if you die, the teamfight is lost.

That being said, aiming to take kills from your lanes in order to build trinity is a BAD idea. If you end up with kills due to circumstance, then yeah, it could be worse, but build trinity. it'll be fine.

Spiritflare8681/19/2015, 10:32:45 AM1 votes

generally with Vi my build path is enchanted jung item > boots > Black Cleaver/Ghostblade > Armor/MR situational > Armor/MR situational > Trinity if I'm ahead, more defense if I'm behind. It's gotten to the point where I honestly prefer IBG over Trin unless I'm really fed. A pretty standard Vi build for me would be item 3707 > item 3265 > item 3142 > item 3068 > item 3102 > item 3025 This allows me to have pretty strong defense, and good reliable damage from my W, and it makes me incredibly sticky when I'm chasing someone