I'm stuck in Silver 5. What do?

Optimistical·10/12/2015, 7:39:16 PM·1 votes·1,574 views

Okay. Before you comment, please read the whole thing. I suck in ranked. I feed, lose lane, get flamed, lose lp, etc. And yet I'm not that bad at league itself. I have pretty good map awareness, good reflexes, champ skill. I'm not excellent farming cs so I normally play jg and support. Here's the thing. I lose almost every ranked game, no matter how I do. After I lost 7 out of my 10 placement games, I landed in Silver 4 somehow. Soon after I got demoted to Silver 5. I can't advance at all.

I've spent hours upon hours playing normals, trying to practice. I know practice makes perfect, but I'm getting kinda frustrated because I don't seem to be improving in the large scale. I always get outplayed, and according to my teams in solo queue, always make the wrong decisions. I don't know what on earth could be the reason I'm doing so badly. Is it that I get counterpicked? Don't ward in the right places? I destroy in normals, get fed, carry a lot. But I just can't handle the level in ranked.

So here's what I'm wondering. What do I need to get better? You can check my -40 lolking score for proof of my utter destruction in ranked. http://www.lolking.net/summoner/na/61743983

13 Comments

Wolfram Oxford10/12/2015, 7:52:46 PM2 votes

Don't play normal games, I used to be bronze 1 after my promotions, after that I quickly got demoted to bronze 3, throughout multiple weekends I slowly climbed out and back to bronze 1. It only hasn't been until recently that I have been putting it into crunch mode and have nearly stopped playing normals completely. Ranked is a lot different than normals, players are there to win the game, not lane, so as an example I was TF my team was losing hard, I tried to help but couldn't do anything but stall until late game, finally after the team got into siege mode I found the perfect opportunity to split push mid and kill their nexus solo. Its only in ranked games where people pull out their try hard pants and get creative with ways to win, lose lane; split push, bots feeding; bring them mid and split, cant team fight; take objectives at well timed moments and find picks. Just playing ranked gets you used to what you need to learn in order to win. I climbed up in short little bursts going from b1-b3 and s5-s1. Trust me this low elo is an easy win if you learn the game. I even played ap nasus support in my s1 promos and won, I got my draven fed and provided split push pressure and constant harass. Be mechanically good, learn the game, find your champs, all you need really.

tonzillacrayon10/12/2015, 7:43:10 PM1 votes

play easy champions and only work on the very basics bam gold/plat

hh the thinker10/12/2015, 7:52:10 PM1 votes

you are still really new to rank, and honestly, maybe got a bit unlucky placing at silver 5 since you are struggling that hard. the more games you play, the closer you will get, even if that skill level is lower. i don't think just playing until you drop is the greatest solution, but it could work.

one thing i'm noticing is the teleports. taking tp on adc and support makes it much harder. you can't really win all in fights when you are always down one combat sum. for support, build for your team, not you. you want to bring up the entire team, not just you unless you know you can solo carry, and your matches show otherwise. things like athene's is basically a no-no for support, get crucible instead if you have mana trouble and use the active when needed. you also should get sightstone when support, otherwise getting picks is harder and getting picked off is easier.

besides sums and items, it's hard to tell too much without actually watching you play, and i can't really offer to since my computer is broken at the moment.

360D3GR3SS10/12/2015, 7:42:45 PM1 votes

Work on your ability to CS. One of the best things to carry with is a top lanner that tanks while also dealing meaningful damage and CC. Champions like Malphite Darius or Sion, all require a few games to get comfortable on however offer massive utility (not so much though Darius he offers damage and large sustain in fights but massive 1v1 potential). Before playing ranked i say you play atleast 1 game you feel you did well on (win or lose)

lofi n chillhop10/12/2015, 8:13:40 PM1 votes

the best way to get better is to play ranked.

the best way to get better is always ask yourself what you could do differently for better results, no matter how behind a teamate is you can't make their decisions for them. it sucks to lose because someone else fed, but you won't get better unless you pay attention to what decisions you could have made differently, or maybe your mechanics need to improve.

and of course, there are ways you can do research to get better. you tube, twitch, and just googling or finding discussions here or on reddit will help. find out what it takes to win, and then try to practice it. right now I need to get better at cs'ing for sure, and my map awareness always needs improving. I'm pretty map aware, but everytime an enemy takes me by surprise is a time if I was better may have been avoided. and once I'm strong enough that I'm not surprised that an enemy could be there, then I start playing the game of thinking my opponents are making a play, or thinking my opponents won't expect a play, and then it's just me vs them on who will outplay the other.

lofi n chillhop10/12/2015, 9:12:37 PM1 votes

{quoted}

So here's what I'm wondering. What do I need to get better? You can check my -40 lolking score for proof of my utter destruction in ranked. http://www.lolking.net/summoner/na/61743983

I looked at your runes and masteries, I can give you some direct advice there. your trees should almost always be split 21 in one tree and 9 in another. usually 21 offensive 9 defensive, or 9 defensive 21 utility. I've seen some upper-elo support players run 14 or 16 defenseive and 16 or 14 utility, and some midlaners skip defensive masteries for 9 utility but it "makes sense" if you think about it, like with veigar and xerath they are so "back line" that playing the game out you shouldn't be close enough to most enemies to use the defensive masteries., and early game they're farming from as far back as possible so there isn't a lot of fighting then either. but with an ADC or a jungler, just in lane early or against jungle creeps you want that extra shield against minions or jungle creeps or your lane opponents, who are practically guaranteed to want to fight you. and once you have 21 points in a tree, usually there isn't much you can gain more out of that tree.

also, any AD carry skips the spell weaving path. the alternative points to those end up doing more for them, since they are building multiple damage items. Vi and Wukong go some points in there over the 3 points in %damage, because they might in game build one or two offensive items and then build tank after that, and so the gain from spell weaving is more reliable for them.

as you mess around with masteries, you find that you pretty much have to put 4 points in each level exactly, and then it becomes more apparant which ones you need to go and what you can mess around with. for example kalista, she definitely wants all 4 Fury points, since she scales so well with attack speed. in the second level she wants all 3 points of brute force, but then the 4th point is what can be played around with. I'd put that point in double edge sword. then on level three, you definitely put a point in martial mastery for that +4 AD in the early levels, makes a big difference, and 3 points in executioner is pretty standard. then in level 4, you usually want the 3 points in warlord and 4th point in dangerous game. but think about what you're building. some champions will sacrifice between 1-4 of these points for spell weaving, blade weaving, expose weakness, or butcher. (some champs already have a point somewhere instead of double-edged sword) in the 5th level you always have 3 points in devastating strike, it is the second best point to spend in the tree on any champion,with the best being Havoc of course, but that's your 21st ;) then the 4th point after devastating strike, if you are building crit should be frenzy otherwise it can go anywhere.

with your runes, save up for those! you want a full rune page of tier 3 asap. I stopped buying new champs for a while until I had two full pages, one for AD and one for AP. I'd recommend first getting full 9 armor seals and 9 flat magic resist glyphs, then 9 AD marks, 3 attack speed quints, 9 magic pen marks, and 3 AP quints. after that, get 9 scaling health seals for your mage page, 6 flat cooldown glyphs in case whoever your main is wants the CDR over MR, and AP glyphs for your mage page. then after that, unlock more rune pages before you go further. further from that, attack speed glyphs are sometimes good like on kalista or vayne, armor marks and quints are good for some tanks, movement speed quints are good for some tanks and sups and solo laners. and some AD laners or junglers use armor pen marks and sometimes quints too. and, I've picked up hybrid pen marks for junglers like amumu, fizz, and sejuani, since the jungle monsters have armor it's worth the magic pen sacrifice.

(generally you should pick just one champ to main if you want to rise in ranked, and pick a champ in each role in case you need to fill, and I guess a "second main" has its uses but it's easiest to climb if you minimize what you need to learn. once you get better with one champ's mechanics it's quicker to pick up another champ, but it's harder to get better at champ mechanics if you don't focus on just one first, and if you're spending your focus on trying to play a champ well you don't improve as fast with decision making and other areas, but if you have 20+ games with a champ using their kit is second nature. playing a champ a hundred games in a row is the standard path to rising in rank)

Ship 0F Ducks10/15/2015, 11:29:22 AM1 votes

play master yi, it usually works