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SInged talk and build

Ipols··1 votes·471 views

Hi, I'm looking for advice on what to do mid-game with Singed and what items are the best on him. The build I usually go for is item 1321 item 3003 item 3027 item 3116 item 3136 item 3143 with 9/21/0 masteries, flat m.pen reds, scaling armor yellows, scaling m.resist blues and M.speed quints. I really like the sinergy between tear and R.O.A. but sometimes I feel really week mid-game with these builds so we lose objectives because of that.

Also in the midgame I can't proxy farm in theyr base unless my team is already somewhat ahead because we'd lose dragon/botlane or I'd die for free if my team can't engage quickly enough when I drag attention top thoughts?

6 Comments

junglerboy162 votes

I actually use a very similar build when I play singed, the only difference being I prefer item 3110 over Randuin's most of the time.

It does have a very noticeable mid-game power trough as your items ramp up and a big flaw it always has is that it has low MR, so it isn't great vs AP heavy teams. Usually, to minimize the point in the game where your damage and durability is lowest, I start catalyst into RoA instantly since you can stack tear so insanely fast on Singed that getting a completely stacked RoA is actually more important (since it has a set timer of 10 minutes, where you can stack tear faster than any other champ). After that, you'll want to get some resists ASAP, usually getting your merc treads and then a Warden's mail, at which point you can get either Rylai's for the slow (very strong option if you need to kite better or need more CC in team fights) haunting guise if you are ahead and want to start killing people (not the best unless you already have a lead) FH/Randuin's if you need to not die to an ADC or enemy fighter, or if you are pretty much ruling the roost, finish Seraphs early for a major boost in damage and durability (although it leaves your very squishy to things like BotRK)

This build has really big pay-offs late game with its insane DPS from your poison, but the risk will always be mid game being a bit tricky and you being vulnerable to % health damage (you'll usually end with something like 4500 health, but only about 150-200 armor and maybe 70-100 MR) It is a very high damage AP fighter-tank build, and not the best if your team needs a dedicated frontline, since you'll be diving behind enemy lines for their carries most of the time.

EDIT: In a splitpush situation, this build is fantastic since they won't ever catch you between the Rylai's slow, your ult, your ghost, and the fact that they'll be losing several hundred HP per second later on. You don't need to proxy farm in their base as singed (it can be an effective play style, but it isn't Singed's only play style) just proxy farming ahead of one tower is enough since mid-late game you don't want slightly higher global pressure that comes from base proxying, but rather directed pressure by forcing a wave against a tower and then battering it down before proxying the next wave.

Ipols1 votes

Thanks for the effort in your comment :)

Yes FH might be better vs ad heavy but since with the build above you are weak to magic dmg, I figured Randuin could help more vs mixed dmg. Also you can slow and fling so when they land they are slowed. For sure if they have low magic dmg and someone buys Bork I'll take FH Randuin.

What do you do once the 1st toplane tower falls? I feel I'm always wasting time at that point since I'm too weak to go botlane (support + adc kite you too much and you have low defenses) but I can't really fight 1v1 most toplaners as singed

junglerboy161 votes

Yeah, after the first top tower falls often leaves you feeling a touch useless, but really, that is the point where you put on your farm boots and either hard push the lane if going for a proxy style or power farm everything in sight while you wait to get past your power slump. Singed is a great splitpusher because of his wave clear and the difficulty of chasing him, so most of the time I'd just push and farm (although I prefer to not feed as singed, since this build takes a lot of gold and being dead doesn't help you get past your slump any sooner).

You really shouldn't be able to fight most top laners with this build until you are close to full build and have your Rylai's+Liandry's combo, but you can simply hard push a wave and then run off before they can do anything. As singed, you want to avoid confrontation for as long as possible in the match, so staying away from a full on 1v1 fight is your goal. if you are in a team fight, your job is usually to peel diving enemies off your carries with fling and mega adhesive and ideally get the enemy to try and chase you for a kill rather than your allies. if they ignore you, you can rush their backline and try to kill them before kiting away again. You're more of a skirmisher than a hard engage champion, since you just want to tag your enemies with poison and then get away, then go back in, in a very skirmish heavy dance until you annoy them enough to go after you instead of you going after them. Everybody knows not to chase singed, but most of the time if you annoy them enough, they can't help themselves.

Also, the reason I like FH better is that your build already has a ton of health because of your passive (usually around 3k mana with full build at level 18 for about 750 health), so having higher flat armor is generally more useful to me. if you need to kite/stick to a target better, Randuin's is the better option for the active. if you are just buying it for the durability, FH is better (especially since it gives you CDR, health, and AP because of your passive and Seraph's). FH isn't flat out better than Randuin's, it is just better for my style, where if you feel like you get kited too much, Randuin's may be just right for you.

Ipols1 votes

ty for the tips, once I come back from summer I'll try again what to do in midgame. Since we are in the middle of a singed discussion I'll randomly add that I feel singed is really good doing Janna's work: If your team wants to retreat and you have rylay, almost no-one is going to be able to force a fight if you are near them.

EndlessSorcerer1 votes

Personally, I prefer something along the lines of: item 3111 item 3027 item 3116 item 3075 item 3151 item 3102

Of course, the purchase order depends on the game.

I get the Thornmail primarily so that the ADC can't just lifesteal through my damage.

Ipols1 votes

Maybe I'll try taking thornmail instead of Tear if I'm vs an ad top/the adc is fed/I'm behind. I don't like "wasting" item 3003 sinergy with Singed tho.. don't you think dropping item 3151 could be better if they don't have more than 1 tank in theyr team? Doing some maths it turns out that unless item 3151 's passive is really worth for the situation, going item 3040 is much more slot-efficent

ty for the input anyway, I'll test this in-game

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