Practice & Research Makes Perfect
Close to 80% (no exaggeration) of my time in fighting games (Tekken, Street Fighter, Mortal Kombat) are spent in practice mode. You'll never see me at the top of leaderboards simply because the number of matches I've played are in the shadows of others. But rather it be Tekken, Mortal Kombat, Street Fighter, my win % for the menial 600 matches I've played float between 94% - 98% depending on streaks.
I've recently applied this to LoL, been playing a ridiculous amount of bot games and contrary to popular belief, they work.
One of my most experimental but effective builds was with
. I spend a lot of time on the LoL Wiki. I recently researched champs that do true damage and % damage and the scaling of that damage. Believe it or not, even though
seems to be that ever so rare OP pick, he's completely trumped by Irelia. The other 2 options are
. Vayne's true damage is OP (at 8% max health), but there's no optimal build path for prioritizing trying to proc the 3 hits.
So that leaves us with
and
. I assure you, that Olaf does not counter Irelia (no, not even with his ult active).
41% in AS runes, 0/30/0 masteries.
If jg, you start with
then build
. In lane you start with
then build
. 3rd item is always
Your last 3 items are tank items. For me it's normally
against balanced teams,
against AD,
against AP teams.
This is an AS build focusing on her active W skill which is flat 75 true damage to your AA, stacking with magic damage from
and physical damage from
. I've won every fight 1v1 against
with this build. Super effective against these champs because whoever is using them will always trade AAs with you. This build with Irelia does 1125 true damage and 630 magic damage in AAs alone over the course of your active W.
The only exceptions I've made from my go to builds are when playing overly elusive champs like
is that I try to max CDR so I can use my QE to stick them as they're spamming their abilities to try to escape. So against AD heavy teams I'll take
and
against AP.