Why ranked is a pain
OK,
So I'm in silver at the moment and it only occurred to me now, why exactly, ranked can be so painful to play. It isn't the skill! If you take a Silver and diamond player, make them play 10 normal games, they will most likely each win 50% of them. I'm speaking heavily on statistics that the average player wins 50% of their games. What ruins ranked in Silver, Bronze, hell, even gold, is the MENTALITY that these players play in. Some people are just so close minded, disrespectful, and downright self-centered making them less effective teammates. THIS IS A TEAM GAME!!!!! When your jungler decides to leave because the top laner blames him for dying twice it becomes a "WHO CARES LESS ABOUT THEIR EGO" Game.
**Riot needs to remove surrender from ranked games. **
I've seen too many people decide that since the enemy team picks up 2 early kills, or a dragon, that the game is over and we should surrender immediately. It's extremely frustrating to watch these people because of 2 things:
- The game isn't over yet...
Nobody's nexus has exploded- you can change the outcome of every game with some positive attitude and TEAMWORK. This means, do not sop, complain at base while you watch the rest of the 14 mins of the game before 20 minutes comes around.
- The lead that someone gets off of one kill at Silver elo is practically nothing. This isn't LCS, where games have less than 20 kills. This is Silver solo Q where we play call of duty team death match and all everyone cares about I their KDA. You can just as easily pick up a kill yourself to even the battlefield but you cannot do this sitting in your base as a level 3 cho gath crying about how their jungler ganks a lot more than yours.
When you come to play ranked, 1: Do not whine that your top laner is a Nunu (Chances are they know what they're doing or not either way it's happened and you cant change it so don't whine) 2: Do not give in to the temptation of the mercy killing (Surrendering 20 mins in) 3: Do not point out any mistakes your teammates make (They know if they screwed up, they don't need you to tell them) 4: Suggest strategy, communicate effectively ( This means you can organize mutually, a way to push your advantages) 5: Wards!!!! (I know its annoying to hear but trust me: in silver, placing 30 wards a game is the key to success) 6: POSITIVITY ("Good job, X" does a lot more for them than you think it does!!!)