It's not a suggestion because he thinks you'll like playing those characters (since you clearly like being aggressive and those are by definition no aggressive champions), but rather he's saying that if you learn to play those characters, it'll force you to learn how to NOT be aggressive.
Not that I entirely agree with his suggestion. Because mind you, aggressiveness isn't wrong, per se. It's about choosing the correct time. If you go aggressive when you're in an easily ganked position for example, you're likely going to get destroyed. But if you go aggressive when you're opponent is in a poor position, that can potentially win games if you make a good catch.
So it's not really about learning how to be passive, if that's not how you enjoy playing. It's about choosing the right moment to go in. Things to look for are where is the enemy team? Can you see them on your minimap? If you see a chance to be aggressive and you know the other 4 members of the enemy team is on the other side of the map, then go ham, as hard as you can. One of the most important keys to knowing whether or not you can be aggressive is vision. So if you want to be aggressive, buy wards. Upgrade your trinket. You don't have to fear ganks if you can see them coming early enough.
The other big thing to watch out for is global movement abilities the enemy has available. Do they have a shen support with his ult up? Probably not a good idea to tower dive top. Teleport too.
If you can control the vision game, and keep track of enemy global movement, then you can be aggressive to your hearts content. And if you see that they are going to outnumber you or you're in an otherwise vulnerable position, just back off. And ping your team to get an objective on the other side of the map. Aggressive players tend to draw multiple enemies to them. If you can do that and not get punished for it by playing safe and not dying, then you've given your team a numbers advantage on the other side of the map. They should use that to get objectives. It is a team game after all.