Because he doesn't really make very good use of what little AP a Guinsoo's would give him, and ideally you shouldn't ever reach full stacks without having someone either already dead or about to be already. In fact, even tanky builds aren't really the best for him as most tank items become somewhat useless in the form he spends most of his time in.
Gnar should be built with a balance of damage and survivability, but not with pure tanking in mind. He gets a lot more out of a Frozen Mallet, for instance, than a Randuin's Omen as ideally his mini form shouldn't ever be close enough to someone to make either the aura or the active on an Omen useful, but he can definitely use the health, attack, and constant slow, specifically in his Mega form while still being useful in his mini form. Items that give him a mix of offense and defense without warranting him being directly on top of someone are better for him, so items like Maw of Malmortius or Black Cleaver get a lot more use out of him because they allow him an extra bit of survivability while increasing his damage potential.
A Guinsoo's, on the other hand, encourages him to be in a fight for much longer than he really should be, and the AP is pretty much useless on his mega form aside from the meh scaling on his ult, meaning that aside from the attack speed and lifesteal it isn't giving you a whole lot of benefit for what it does. You're much better off with a Zephyr, which gives him stats he finds much more useful alongside that attack speed.