Few quick questions about Vi

BrofessorF·12/21/2014, 6:59:00 PM·3 votes·1,186 views

I have 2 questions, i just picked up vi, and while ive been successful with her there are 2 things bothering me

first, i know the statistics really dont matter and vi brings a lot of utility, but it just seems like my damage to champions is really really low, like hovering around 15k at ~35 minutes, while i usually either just dive the enemy carry or peel for my carry, i was just wondering if that seems about right for a vi or if im doing something wrong

and second is what would her jungle route be in the new jungle, i cant seem to finish more than 3 maybe 4 camps depending on what kind of leash i get before i have to back, i usually try to start red side, clear the side camp, then smite red, go clear blue and i usually have to back by that point, after i upgrade to a t2 jungle item i have no problems so i make up time there, but are there any suggestions to help prolong that first clear to maybe a full clear?

i run 21/9 masteries and ArP reds, armor yellows, scaling mres blues and AD quints

edit: my build is usually to get the first upgrade on my jungle item and 2 more pots on the first back, by 2nd back i want to buy full boots and at least start on the sheen, i finish sheen, jungle item, triforce, then i go by what i need, usually have randuins, black cleaver and banshees or hexdrinker

7 Comments

C9 Jungler12/21/2014, 8:06:00 PM2 votes

Hello BrofessorF,

I'll address the new jungle route first since you aren't alone in trying to find a smooth jungle clear route.

With the new jungle changes monsters have become much more powerful, and as you have seen, it has become difficult to develop an effective jungle route.

You have a couple choices when clearing the jungle:

Power Farming

With these routes, you will finish at level 4 with a relatively full healthbar:

  1. Gromp (Smite) --> Blue --> Wolves --> Recall and buy upgrade + 2 pots --> Krugs (Smite) --> Red --> Raptors

  2. Krugs (Smite) --> Red --> Raptors --> Recall and buy upgrade + 2 pots --> Gromp (Smite) --> Blue --> Wolves

Ganking

If you're looking to gank more, you have a few more options, but you need to ensure you don't fall behind in level.

  1. Krugs (Smite) --> Red --> Gank (You will be level 2)

  2. Krugs (Smite) --> Red --> Raptors --> Recall and buy upgrade + 2 pots --> Gank (You will be level 3)

  3. Ganking after the 2 power farming routes since you will still have a decent amount of hp (You will be level 4)

Okay, let's talk about how you're playing Vi.

Here are some websites to look up runes, masteries, builds, and skill maxing order for Vi:

  1. http://www.solomid.net/guide?champ=vi

  2. http://www.lolpro.com/guides/vi

  3. http://www.probuilds.net/champions/Vi

When I play vi, I usually don't complete my boots until my jungle item is completely finish (I'll pick up item 1001 at some point earlier though)

If you're diving into the backline, you may want to consider building more defenses instead of damage, especially if your team is behind.

Damage Vi is very strong, but you need to make sure you have a tank on your team so that you don't get blown up instantly.

I hope this helps. If you have any further questions, please don't hesitate to ask.

Terraeclipse12/21/2014, 8:37:26 PM1 votes

BrofessorF,

A lot of what Cifee said makes sense. In most cases, if you smite the monster you start on, their bonus will let you get through both buffs with vi before backing. I also recommend starting with 'E' over 'w' now. The passive blast shield will provide you additional protection against the monsters.

In addition, if you're looking for some more damage, get your jungle item, BOM, and then start on some of these paths that might help.

--> IcebornGauntlets ->Sunfire -> Bork -> Randuins. This gives you both a significant amount of armor, but double AOE slows. In addition, the BORK attack speed will proc with w a lot more, so you'll get the bonus damage and armor pen for opponents. Plus, the AP from IBG gets used in her E which has a .7? AP ratio I think. It's not much, but the crowd control for chasing is super helpful on vi, as you can get kited easily.

Also, if you have additional questions, I Mod for a stream of Diamonds that do free coaching (its normally saturdays, but we're doing it tonight as we had a tourney last night).

Come check us out, we're always willing to answer anything, even on a non coaching night.

http://boards.na.leagueoflegends.com/en/c/tips-tricks/W7KqoJiI-free-coaching-from-diamonds

-T

Cygnuss12/21/2014, 8:40:48 PM1 votes

The basic Jungle route I use is:

(Smite) Kruggs

Go red Clear raptors (Smite) Blue Back Buy Stalkers and work on Brutalizer Mover to a side of the jungle where a lane is pushed in favor of the other team and start Clearing. Gank if possible and try and get vision of dragon. Just Power farm it is best to not try and smite buffs anymore kruggs are the thing you want to smite for her. Next item is phage then sheen then pick up normal boots when you can after triforce is done upgrade to ninja tabi if you are light years ahead work on black cleaver if you aren't go randuins.

ABILITIES Start e then w then q Max e then max q then max w

Fights: Vi (especially with kruggs smite buff) provides great lock up for a team try to flank and ult in on a squishy target adc or mid laner, then e then point blank q on them.

The Super Route to lvl 3 Dragon https://www.youtube.com/watch?v=9EcVO8orWX0&feature=youtu.be

I made this guide on how to do drag at lvl 3 for her

FantasySniper12/22/2014, 4:17:12 AM1 votes

Finish off your jungle item before you start buying stuff other than your boots. Maybe even get a second Brutalizer right after it. Start with [W], the % health damage and AS steroid makes clearing your first camp a lot faster. I recommend AS runes and 9/21/0. 21/9/0 doesn't exactly complement building her tanky.

(My jungle pathing isn't perfected, but it's what I have going for now) Start Krugs with a hard leash, smite it. Move on to Red, use the stun on the big one while killing the little ones first. After getting Blu, kill the wolves, no need to smite. By that time you should be Lv 3 and able to upgrade into your jungle item with T1 boots. Proceed to gank and farm interchangeably.

AikidoLawnNinja12/22/2014, 6:06:21 PM1 votes

Vi is far and away my favorite champ. Hopefully I can give you something to chew on.

Since I don't play ranked, I have no problem sharing my Vi strategy with everyone, and I'd say it's a rather good one.

  1. Runes/Masteries

Marks: 6x Armor Pen, 3x Attack Speed Seals: 9x Flat Armor Glyphs: 3x Magic Resist, 6x CDR Quints: 3x Attack Damage

Since most people will have Armor runes by default, the Armor Pen reds are great for making your early ganks hurt. A little bit of Attack Speed will help you proc your W more often (which in turn gives you more Attack Speed to keep the punches coming), and a little bit of CDR will let you proc your passive more often.

For masteries, I take 21/9/0 for maximum gank damage.

  1. Skill Order

Never take a point in any skill at the very beginning of the game, because circumstances may dictate whether you start W or Q. If you're getting invaded, you'll want to take Q, but otherwise you should start W. So wait till about 1:45 or so before you take your first skill point, just in case you need your Q for fighting.

In normal scenarios (i.e. no invade or early teamfight), you should start with your first point in W, your second in E, and then max out your Q for mobility and ganks.

  1. Clear Path/Ganks

Assuming an uneventful beginning, I will always start at the "medium" camp in bot lane (i.e. Krugs on blue side, Gromp on red) to get the best leash possible. I'll burn Smite to get the stun/poison buff ASAP, then move on to the first "big" camp. From there, I make my way to the other side and take the other "big" buff camp, with Smite assistance. After clearing that 3rd camp, I'll have both the red and blue buffs and be in perfect position to gank top at level 3.

If the gank is successful, I'll usually have enough health to clear another camp or two before my first back. I get my jungle item (usually Stalker's Blade, sometimes Ranger's Trailblazer) and boots, and wards/pots with any leftover gold. I'll then work towards the Warrior enchantment, which gives you a heavy power spike in the early-mid game. After that, the Trinity Force will provide a second, even more noticeable power spike. Those two items are my go-to core. I'll often pick up a Hexdrinker/Maw before the Trinity Force if the enemy team is heavy AP, or Randuin's against heavy AD.

One thing to note about my particular build and strategy with Vi is that it's ENTIRELY contingent upon landing your Q's. This build will provide damage out the wazoo and have the enemy tripping over their feet to run away when they spot you heading into a lane, but ONLY if you're landing your Q's. If you're not consistent when it comes to connecting with skillshots, then I would suggest ignoring this build and focusing on a tankier build.