Akali or Ahri

Kaelnor·5/22/2015, 8:06:36 PM·1 votes·1,087 views

To preferably the Ahri Ahri and Akali Akali mains. I am currently expanding on my mid lane game roster with different champs and these two came to mind. Which of the two should I grab, and PLEASE be specific as stuff like oh insert champ is strong in this or insert champ is unbalanced/op doesn't explain anything. I want to know their entire weaknesses and strengths too, so anyone who plays them please give me some feedback. Thanks.

5 Comments

Stray Kat5/22/2015, 8:30:16 PM2 votes

Well, I mained both of them last season, and to a lesser extent this season. So.. Here's my Two cents.

Want someone useful in almost any match? Pick Ahri. She brings her charm to disable the enemy, A long distance AOE poke that can also heal with her passive, A "Targetted" Attack that you just need to be nearby to use, and her ultimate can be used to escape regardless of what is around you.

Want someone that can get in there on that squishy enemy and blow them up? Pick Akali. She has no CC(Other than her slow on her shroud, which is actually quite useful if thrown at a choke point sometimes.), but she makes up for it in raw burst. I feel that Akali is more mechanically difficult - In order to get a proper combo off you have to land your Q, wait the right amount of time, R in, land an AA, hit another Q, land another AA, then E>R As needed. Sometimes landing that first AA or second AA isn't possible due to CC, or a simple miscalculation on the click, or whatever - And if that happens, you're probably going to get blown up in return. BUT if you DO land it, you're most likely going to kill your opponent unless you're way behind.

Pros To Ahri Escape can be used regardless of surroundings Has her charm for CC(Albeit a low duration single target skillshot) Has long range poke(A powerful one at that, including a speed boost on it) Has built in sustain from her passive Her W and R both deal their damage by simply being near the enemy - No aiming needed.

Pros to Akali Can blow up pretty much any squishy enemy as long as you land your combo Has her shroud for stealth - As long as the enemy doesn't have pinks/upgraded sweepers Has her passive for some crazy sustain after rushing a gunblade Can jump from enemy to enemy and clean up a teamfight very quickly as long as she gets a reset or two

My biggest advice would be to try both, as they both bring a lot to the table in their own way. Ahri is more useful in an everyday match, or a blind pick - Harder to counter. She's also much more reliable from behind, as she can poke from a distance and brings a little bit of CC to the table, as well as a more reliable escape. Akali requires slightly more mechanics. You NEED to land that AA after you jump on them to pop your first Q before you hit your second Q. If you don't, you're basically dead in the water. It's also nearly a necessity to carry wards with her to throw over a wall to be able to jump to monsters/targets on the other side. Without that, her escape isn't usable in many situations as it MUST have an enemy/neutral target to jump to.

I love playing them both. Ahri was my first main ever when I started playing, and Akali was my second. They both have distinct uses, and the best way to find which you like is to try them both. They're both definitely worth trying out. But if you only have to pick one, I'd recommend Ahri, as she's more useful all-around, and is easier mechanically(Less room for error, unless you can't land a skillshot) in my opinion. Her escape is also FAR more reliable. She's also not hard countered by a pink ward/upgraded sweeper, which ANY smart opponent is going to get if you pick Akali.

As a side note - Akali is also almost useless in a true teamfight comp. She brings very little AOE damage. If the enemy has a couple tanks, she's not going to be able to do much. Ahri brings a ton of AOE damage, and if built with a lot of magic pen can massively chunk an entire team(Including their tanks) with just one well aimed Q. So keep that in mind. Picking Akali against a team like Maokai/Naut/Volibear/Graves/(Insert midlaner that you think you counter here) is a terrible idea, because even if you DO counter your mid laner and dump on them, you're still gonna be useless when you try to burst down the tank.

Ahri is the safe pick, but they're just both so fun to play sometimes.

Sorry if none of this is any real help, just what I could think of to say on the subject.

Zoratu5/24/2015, 6:26:43 PM1 votes

Ahri is actually good right now and akali isn't that great because of how hard she got nerfed. The good thing about akali is she is easier to paly than ahri imo but ahri has better pre6, doesn't have to all in and go melee ranged to do damage in fights and you also don't need a target to use your ult. Ahri also has pretty decent cc so even if your behind you aren't useless but if your behind as akali you cant do much. If you are good with akali you can make it work but if it comes down to ahri or akali and you are new to both of them ahri is a better pick.

This is all coming from a plat 5 top/support main and akali is my favorite champ but I don't think shes that great right now so I voted for ahri.

CampusWifi5/25/2015, 6:57:54 PM1 votes

Akali is a very difficult champ to nerf/buff because of how much of an all in type champ she is. Personally, ahri is much better because of how difficult it is to gank her and that she absolutely has far more presence in teamfights while still be able to assassinate many other champs. Not saying that akali is by any means a bad champ. However, Ahri is in a much better place right now and is much more reliable, but it all depends on your personal play style