Skip to content

Let's Talk about Lane Taxing

Hyrum Graff··13 votes·8,140 views

I was just wondering what your thoughts are on lane taxing? These are what I consider to be appropriate. When you gank my lane...

  • Did you get the kill? No tax, please.
  • Did I get the kill? The whole wave is yours.
  • Did I gain an advantage (burn their summoners, do significant amounts of damage)? Half the wave is yours.
  • Did I also burn summoners/get damaged? No tax, please.

Please, note that these aren't intended to be hard-and-fast rules. They are intended to be a set of agreed-upon guidelines, because I've never seen anybody really talk about what kinds of taxes are acceptable in any concrete terms.

tl;dr, the better the gank went, the more tax you should take.

I believe that junglers, when they make a successful gank, should tax as per above. Because I want them to take that advantage, get fed, and snowball other lanes, too. It's just a question of how much is appropriate.

small edits made

49 Comments

RiotPhreak9 votes

IMO it comes down to maximizing your team-wide power.

The easy example is if you gank and end up pushing the enemy out of lane, either with a kill or just dealing enough damage to make them Recall. In this case, shove the wave into the turret and let your lane Recall as well.

This way you basically get a free wave of minions or two on both yourself and your lane that your opponents don't get. Basically guarantees a lead in that lane. Without the shove you can't really guarantee a decent Recall from your teammate(s).

If your gank doesn't do anything, the question is then, "Does your teammate need to Recall?" Even though you're sort of weakening your teammate by leeching XP and gold, any Recall almost always loses you some anyway. So the quicker and more painless you can make your teammate's trip to base, the better off they are. And since you're getting some Gold/XP yourself, it's still a positive choice overall.

But if none of those are true and your teammate just wants to sit in lane, I don't recommend taxing their lane for no reason.

Hyrum Graff1 votes

IMO it comes down to maximizing your team-wide power.

Agreed. I mean, isn't that what pretty much every meta concept is about?

If your gank doesn't do anything, the question is then, "Does your teammate need to Recall?" Even though you're sort of weakening your teammate by leeching XP and gold, any Recall almost always loses you some anyway. So the quicker and more painless you can make your teammate's trip to base, the better off they are. And since you're getting some Gold/XP yourself, it's still a positive choice overall.

I'd say then it comes down to (from the jungler's perspective), "Do I stay in lane and last hit for a while, or do I shove the lane and get back to ganking/farming the jungle?" That choice is probably different at your elo, where the global pressure is a bigger factor, than mine. And based on a number of other factors.

But if none of those are true and your teammate just wants to sit in lane, I don't recommend taxing their lane for no reason.

In competitive LoL, and maybe your elo soloq, I'm with you 100%. In my experience at lower elo, though, if the gank was successful (gave me an advantage in whatever form), giving the jungler some more strength is often the best way to maximize team-wide power:

  • If the jungler is pulling off successful ganks in my lane, chances are they're doing it elsewhere, too.
  • I have a much easier time carrying if my team is doing well or going even than pulling us back from a big deficit, even if I'm relatively less fed in the former scenario.
  • Once laning phase ends, junglers are often relatively less fed than their laning counterparts. If they have more gold, they have more ability to continue to make the plays.
  • I'm usually able to win my lane even if I don't retain the advantage from every CS up I am, from the jungler gank that forced my opponent back (Karma is love, Karma is life).

So, in general, I'd rather spread power amongst my team, even if I'll scale better with that gold than my jungler will.

LordOfTheLeague1 votes

Even if you push the enemy out of lane, it's not always a good thing to push the lane because it's not forced that your teammate need to recall.

iainB858 votes

I was just wondering what your thoughts are on lane taxing? These are what I consider to be appropriate. When you gank my lane...

  • Did you get the kill? No tax, please.
  • Did I get the kill? The whole wave is yours.
  • Did I gain an advantage (burn their summoners, do significant amounts of damage)? Half the wave is yours.
  • Did I also burn summoners/get damaged? No tax, please.

tl;dr, the better the gank went, the more tax you're allowed to take.

I believe that junglers, when they make a successful gank, should tax as per above. Because I want them to take that advantage, get fed, and snowball other lanes, too. It's just a question of how much is appropriate.

The fact that you broke down the concept of "lane taxing" into such specific yet generic terms tells me you are already looking at it the wrong way.

There should be no specific rules of when the jungle can or cannot take minions while cruising through a lane. If a jungler needs a little more gold to get an item before back or to catch up then they should take it, because that will overall benefit the team more.

The short of it is you have to trust your jungler to take minions when they think they need to and roll with it. You can't just subject them to generic rules and expect them to abide by them. Keep in mind your jungler is most likely trying to win just as hard as you are, and is taking those minions for the goal of winning, rather than screwing you out of some gold.

If you claim you are losing your lane due to the amount of gold from one wave of minions, chances are you have more serious problems you are covering up for.

Hyrum Graff2 votes

The fact that you broke down the concept of "lane taxing" into such specific yet generic terms tells me you are already looking at it the wrong way.

There should be no specific rules of when the jungle can or cannot take minions while cruising through a lane. If a jungler needs a little more gold to get an item before back or to catch up then they should take it, because that will overall benefit the team more.

The short of it is you have to trust your jungler to take minions when they think they need to and roll with it. You can't just subject them to generic rules and expect them to abide by them. Keep in mind your jungler is most likely trying to win just as hard as you are, and is taking those minions for the goal of winning, rather than screwing you out of some gold.

If you claim you are losing your lane due to the amount of gold from one wave of minions, chances are you have more serious problems you are covering up for.

I agree with you that there shouldn't be hard-and-fast rules. It's kind of like how in botlane, the general consensus is, "most of the time the support shouldn't mess with the minion wave because it interferes with the adc's ability to cs and manipulate how the wave pushes." Except that sometimes (csing under tower, pushing hard), the support should help the adc.

I was attempting to come to a consensus on what's acceptable, in general, not a 'follow these or get reported' set of rules. So, thank you for contributing -- because my OP didn't make clear that these aren't strict rules, which is an important thing to include.

edit: and I made a small edit to the OP to reflect this, a little.

BastionKross4 votes

I like this. Nothing more annoying than having your jungler gank, take the kill from you, and then get angry when you try to shoo him off with pings when he starts taking minions.

Dude, you already got the gold from the kill. GTFO. And no, I don't want the lane pushed either. The enemy jungler has been up my ass all game.

Hyrum Graff1 votes

I like this. Nothing more annoying than having your jungler gank, take the kill from you, and then get angry when you try to shoo him off with pings when he starts taking minions.

Dude, you already got the gold from the kill. GTFO. And no, I don't want the lane pushed either. The enemy jungler has been up my ass all game.

Agreed.

Just to be clear, though, it's just as important to me that the jungler DOES tax when he ganks successfullly. It's like, "Dude, you just put yourself back by not farming your jungle, in order to get me ahead in lane. Do yourself a favor and catch back up again, so you're strong enough to pull off another awesome gank next time."

kanacho4 votes

It really depends on the jungler too. Some junglers are so good at farming that even if they gank, they can farm up really fast without having to tax the lane at all. A tryndamere can do this well, or a Xin, or a Yi. A lot of these snowball hyper-carry bruisers tend to blow up jungle mobs really quickly with 0 problems especially with all their sustain, so having to tax a lane even if they are put behind for but a moment, does not mean much when they can clear their entire jungle quite rapidly. Also take into account that those champions who are farming with feral, DO NOT get any stacks on feral for farming lane minions, which is a complete waste of time when they could be using that time to walk back to their jungle and farm another monster camp.

Hyrum Graff1 votes

True.

Entumba2 votes

I main trundle, sejuani jungle. I don't tax lanes even one minion, regardless of the gank outcome. But I farm really, really hard and only gank around 5 times before the laning phase ends.

The only time I kill minions in lanes (during the laning phase) is:

  1. If the our turret is taking damage or the lane is going to crash into our turret and our laner is shopping, then i will come to the lane and kill just enough minions to have it freeze a tiny bit outside of turret range
  2. We need to end the laning phase and just killed the enemy in lane while our laner survived - I will fast push the lane and take the turret down.
kanacho1 votes

A heavy ganking champ like Lee, might not even want to tax all that much to help emphasize his role in snowballing the lanes. He falls off so hard late, that you don't want to waste valuable farm on him when it could be going to the ADC. Not to mention, he doesn't need all the damage/power to kill the enemies when he comes to gank, his role is based on CC and displacement. If he kick the enemy ADC right into your support and ADC for a free kill, then he's done his job, and it's almost irrelevant the amount of damage he contributes. Also, if he is getting assists, he should be getting plenty of gold and experience enough to not have to tax a lane.

Lee's who fail to gank should not tax the lane because that would be counter-productive to the point of taking a lee, and if he succeeds in his gank, then the assist exp and gold should be plenty to stop him from needing to tax the lane.

If you want to push to the tower (maybe because the enemy champion just died or went b), and your ADC knows to last-hit like they are supposed to, then you can simply WEAKEN, the minions without taking the farm for yourself, while still effectively pushing the lane and allowing your ADC to grab the farm.

Hyrum Graff1 votes

Agreed with lee, for the most part. Very early I'm okay with taxes. As we near mid-game, lee shouldn't need to tax any more.

Hyrum Graff1 votes

But trundle scales so well... I'd rather you gank more, and take some cs when we get kills, so you don't fall behind :)

deathfast1 votes

As a Jungle main lane tax is simple.

  1. Are you out of range to get that last hit
  2. Are we pushing the tower?
  3. Is the ADC going back and you need your lane reset?

If the answer is not yes than there is no tax.

Wraithmar1 votes

Yeah, the pings are like the best way to signal to your jungler that you are "one of those" solo-q players...One of the one's that likes losing as long as you had your excuses lined up since champ select, "It wasn't me, look at my [K/D, CS] it was you guys". It's not like working together counts, and you shouldn't try to get your teammates in the worse possible mood...after all, morale doesn't win games does it? All those guys at your ELO can't really be like, around your skill level, right?

BastionKross1 votes

I'm having trouble telling what parts of your post are serious and which are sarcastic in nature. Lumping everything into one paragraph like that makes it difficult to tell. I'll play it safe and go with you think it's rude when you ping the jungler out of lane.

And here's the thing, most of the time I agree with you. It's rude to not let them tax a bit when they've done something. In the scenario in my post, the jungler took the kill and then was attempting to take the minions as well. Yes, the jungler himself is getting fed, but the laner has almost no gain from the gank as a whole other than their opponent being sent back to base. That's not teamwork. That's not working together. That's the jungler being greedy at the expense of the laner in question and lowering morale.

Here's another scenario where I believe it's appropriate to ping the jungler to get lost: You're in mid lane and you've pushed the lane so that the opponent is farming under tower. Maybe the enemy jungler is afk or is up top or something, so it's safe to push like this. Your jungler walks through mid lane as if he's on a nice leisurely walk, and on his way out he casually smites a cannon minion. That's not teamwork, that's being a dick and taxing for no reason other than he stopped by.

Junglers take a lot of unwarranted crap, but once in a while they do deserve it.

a cloth4 votes

If you kill or make top lane recall, then as jungler I'm going to push that shiit like no other and deny him gold exp.

That's it.

Hyrum Graff1 votes
SecretAgentHulk2 votes

Malphite comes in to gank. He is unable to pursue the fleeing Teemo, having used Unstoppable Force mid a minute earlier, while Teemo has tier-2 boots, a point in Move Quick, and a shroomfield.

MALPHITE: >>> Oh well. presses E


EDIT: As a jungler who plays this Malphite on a regular basis, thanks for the tip!

Dryditch1 votes

How annoying were top lane's pings before the gank?

That has a lot to do with whether I'll take your wave, and the next one, and the one after that, and the one after that...

Nothing more obnoxious to a Jungler who's just ganked Mid, has half health and half mana, ult is on cooldown, than PINGPINGPINGPINGPINGPINGPINGPINGPING!

Cause then when you engage, they either kill you and Garen goes "WTF, Mal? Hurr durr durr" or they run and Garen goes "Why didn't you tank turret? Durr Durr Durr."

Ping once, drop a note in chat, or ping a bunch if you're seriously fucked in lane, but your jungler should see that, and act accordingly.

High Lord Blaze2 votes

Did I also burn summoners/get damaged? No tax, please.

To me, if the enemy bases and my laner needs/wants to base, too, I'll help them push the wave in

SecretAgentHulk1 votes

That or if it's pretty obvious a tower can fall.

Hyrum Graff2 votes

Whether I'm OK with this depends on the situation.

For example, if the enemy laner is running teleport, and I'm running ignite, now they tele in and don't miss any xp, while I missed a couple cs while I'm walking back to lane. In this case, if you can afford it, I'd prefer that you just stick around in lane and freeze it.

If I'm running teleport, and it's up, I'd also prefer you not push, for obvious reasons.

If I don't have tele, or it's down, and the same is true of my opponent, push quick and fast, please, to deny them xp from the wave, too! But if you can't push fast enough for their tower to kill the wave before they arrive, I'd prefer you not push at all (unless you plan on sticking around to countergank), because then they can freeze the lane and put me in a vulnerable position.

SexyTaylorSwift2 votes

I hate junglers that do a shit gank, no kills or summoners, and then try to take cs lol.

themachamp22 votes

No matter what happens after i gank a lane, i just pretend that I'm Obama and tax the fuck out of it :)

FiendOfOne2 votes

As a jungler: I don't take taxes. I read the situation. Can we break this tower, or seriously wound it, because of my gank? Let's clear this wave and push it down. Did I force a level 4 back and burned a summoner? No, I'm going to let you keep your lane frozen - you have every advantage right now. Did you die in the gank for whatever reason? I'm going to keep your lane frozen, if I can.

I don't take a 'lane tax'. I can farm my jungle just fine. My primary goal as a jungler is to get the lanes snowballing. But I plays tanks and initiators, primarily - I'm not going to close kills very much in the first place, and my items are generally cheaper. In almost every case, me taking minions from a carry is just bad for the game.

That being said, there's shouldn't really be rules or guidelines. It should always be a read of the scenario, the game you're in, the champs that are on your team and theirs, etc. It's the same idea as item building - Sure, spirit Visage may be outstanding for Maokai, but sometimes you need to rush RoA or Iceborn. You really can't apply rules like this because every game is going to be different.

That being said, I'm not a fan of 'taxing' as a jungler.

Swift25682 votes

tl;dr, the better the gank went, the more tax you should take.

I disagree with this. Part of the reason for the tax is that a failed gank costs the jungler more than it costs you. They want that tax to balance their losses just like you do.

kanacho1 votes

I have too many cases where I personally want to clear the minion wave to get more farm specifically as an ADC or a really farm-centered champion like Anivia, Ziggs, or Cassiopeia, but the jungler ends up not really doing much at all when they gank, then tax the entire wave...The sort of thing happens a lot like "Really, Lee, did you honestly need all that farm? You do realize you fall off late-game, right?" When he does next to nothing to even touch the enemy and then procedes to take my entire wave just because he can, that's really playing selfishly. Too many people I think take the farm "just because they can" not weighing whether or not it is good for the team or not. I also think taxing depends on the lane match-ups. If you are in an unfavorable lane match-up you want to get as fed as possible to try and shut down the other enemy by itemizing faster than they do. If your jungler realizes this, then they SHOULD do their best to hand you the kills and let you farm up without taxing the lane at all.

Hyrum Graff1 votes

Agreed with most of this. However, in this situation:

I also think taxing depends on the lane match-ups. If you are in an unfavorable lane match-up you want to get as fed as possible to try and shut down the other enemy by itemizing faster than they do. If your jungler realizes this, then they SHOULD do their best to hand you the kills and let you farm up without taxing the lane at all.

I'd actually prefer that the jungler take a small tax, then come gank again.

Jungle Lux God1 votes

I feel like burning your own summoners during a gank is actually more dependent on how than you use your summoners during the gank.

If the laner uses summoners to set up the gank, and the gank is successful, then I think it is fine to tax the lane because you chose to use your summoners for the gank, and you were not forced to use it defensively.

For example, if I'm playing Annie in the mid lane, and I flash+Tibbers to set up the gank, and we get an advantage, even if it was a kill, then yes, I will still let the jungler tax the lane. In that case, letting the jungler tax is perfectly reasonable.

Direwolfiez2 votes

That's a little different, though. Flash + Tibbers is kinda the optimal way for her to use her ult, since if anyone lets an Annie with her ult up get that close to them, they're not playing right.

Jungle Lux God1 votes

Actually, I think the optimal way to use her ult is not to flash, but to let her allies engage, then have her walk up and use her ult. She doesn't use a summoner spell, but still drops the bear.

Also, Annie was more of an example than the only case. My example also works with stuff like TF Flash+Gold Card, Ryze Flash+Rune Prison, and Lulu Flash+Wild Growth. If you use a summoner as a laner to set up a gank, then the jungler taxing the lane is pretty reasonable.

Hyrum Graff1 votes

Agreed. I was talking more about situations like:

  • Jungler ganks when laner isn't in position to follow up.
  • Laner flashes to try to get in range to make gank successful
  • Enemy flashes to safety.

Laner didn't gain any advantage -- if the jungler taxes now, he's just hurting the lane.

Direwolfiez1 votes

My bad, I meant "best way to use her ult 1v1 in lane". Of course it's best to not have to use Summoner's spells if you don't have to, but smart players won't let Annie near them, and for good reason.

Zeus Jukem1 votes

idk about taxing /per se/ but when my laner backs, I shove their lane to the enemy tower as phoenix udyr every time to reset it and deny the enemy their farm..

Hyrum Graff1 votes

I don't mind shoving the lane when neither I nor my opponent are in lane, but if you shove it to tower just as they get there, they get the cs under tower while I miss the cs (and, more importantly early, XP) that you got by shoving the lane.

Whether I like you shoving like that, depends on the circumstances. Sometimes it sucks, other times it's awesome.

Xtremey1 votes

i only tax when i shove the wave, and i only do that really early on and only take 2-3 creeps.

Lordofthepittt1 votes

I usually take 2-3 minions. If I got the kill, I take nothing. If I took summoners, I take about 4. If you die, I will push the lane as quick as I can and make them miss as much farm as I possibly can.

If I gank the lane, and you be a little bit** about it, I will literally take 2 waves or more depending on how much you have irritated me.

Ungrateful Thug1 votes

All I ask is that if the jungler gets the kill to please let me get most of the CS. If nothing was achieved from the gank, then don't tax me without asking (you need exp for a level, you're about to back and you need gold for an item).

ThatWerido1 votes

TBH I used to not understand the concept of lane taxing. If you pulled off a successful gank, wouldn't you already have gold from the assist/kill that you got? Unless it's for purposes like helping the laner take the enemy tower, which is perfectly fine.

Hinro Honato1 votes

Most of my ganks are none or one minion taxing. "Welp I got rid of them for you, good luck and I'm smiting something on the way out." That is how it goes most of the time. Then you have the annoying people who either complain about you not ganking enough, the people who ping spam you for pushing to the tower to get some good damage on it, or the absolute worst, the people who sit there and farm during a gank.

It's the strangest thing, Every time one of the above happens I always seem to have my taxing sack on hand. Two or three waves usually gets the point across. In the most extreme cases I'm not leaving your lane until it's pushed up to their inhib turret. It sucks but the laner can't be trusted to get anything done.

MastèrBaitèr1 votes

Its funny because some games you can't even hold a lane for someone. Literally got yelled at a nasus for holding a lane and freezing it by last hitting minions. He kept yelling " GET OFF MY FARM STAPH TAKING IT *****" even though he was at base. Like im REALLLLYYY going to let the gold just slip away.

Often times as a jungler people think im taking, but lanes don't know how to shove the lane or push when the enemys dead after a successful gank, or how to proxy the next wave to put them further behind and get damage on the tower.

I usually don't tax unless its in situations where its a fast shove, and even then i just spam abilities to shove and proxy and share it(if he's still here.)

Ill go and shove mid too when mids roaming and the cs is just sitting there as well

Cenobite Azaziel1 votes

So let me get this straight :

A member of your team, has to pick a crappy summoner spell (to be able to jungle early and secure objectives), has to build awful jungling items (see their cost efficiency and compare with other lane rushed items that if are relevant out of the jungle are straight foward nerferd [ old SOtAG)), that are only relevant to the early game (except flare), since anyone during mid/late game can clear camps with ease, has a weak stream of money (hey we have to balance it so the lanes won't get bullied and the early ganker jungler skyrock because of the ganks!) , has to gush on potions (shaco and other junglers), gives the team buffs, don't have ANY defense (towers right behind you? nope) if being counterjungled (just his team) and you're BITCH*NG about some lane creeps?

Really?

Put yourself in the jungler's shoes before you complain about them.

Hyrum Graff2 votes

You sir, misread my post. It's about figuring out the community consensus on lane taxes, not a "QQ jungler took my wave" thread.

Furthermore, if you'd actually some of the comments, you'd know that it bothers me as much, or more, when junglers DON'T tax and therefore put themselves in a weaker spot, as when junglers tax too much.

Cenobite Azaziel1 votes

There is no thing as overtaxing (except when the jungler is trolling you). Whenever the oposite laner is killed you have gold for the assist/kill, you have about 1 or 2 waves of no harass free CS and exp advantage. If the gank is goes even, no one died, you have the free poke/damage that the jungle provided. Almost every time the jungle ganks you gain some of benefit. It's kind of hard the jungler ravage the whole creep wave in early game.

If you only consider tax a matter of gold/reward for a good job, you should give it to your jungler.

Tax in most cases isn't about the gold (as I already explained, if you cared about the gold, you wouldn't jungle in first place) .It is about the lane pushing/freezing and the matchup.

In a lane that my team is playing nasus, I rarely tax because that means pushing and putting him in a dangerous situation that hurts the whole team. Same as mordekaiser, veigar, non mobile champs.

If you need to push or get some early advantage/ rotate to another lane, pushing and taxing is a must.

There is no consensus. Top lane will always be "Dude you're hurting my gold income by taxing!" (sometimes his cs is 60%) , and jungle will always be "I still need your CS, lost time camping your lane) , unless it's a feral flare power farmer. Then the QQ is reversed.

FantasySniper1 votes

I consider it based on appropriate strategy, not success.

If the enemy is zoned, recalling, or dead, I will take some CS, push the lane, and leave to continue my job. Everyone wins.

If I failed the gank, I just leave and take what little CS I can grab on the way. If they're backing from the lost lane anyways, I'll stick around and not let them take the tower.

People become livid when it comes to other taking "their" CS. I've had people yell at me to stop taking CS and leave the lane, only for them to immediately die afterwards because I was doing it to pressure the enemy and give them a chance to recall. Someone coming mid-lane to take the tower will push, but some mid-laners scream and shout for them to stop. Even a support taking CS completely out of range of the ADC could get exclamation marks all over their screen and a death threat to boot.

It's in fact a (bad) habit of mine to forget about taxing entirely. When you're putting on pressure non-stop, it takes its toll.

Drunk Rummate1 votes

it's not so cut and dry as you make it seem.

if you guys get the kill, regardless of who gets the gold for it, you want your jungler to help you hard shove the wave into turret. this lets the wave reset and gives you time to recall so that you can snowball your gold and experience advantage that his gank gave you, and so that you're at 100% hp and potions when your opponent returns to lane.

if you don't get the kill but you get a summoner and the wave is pushing (IE can't be frozen) then same as above, you want to hard shove it so that it resets and your lane opponent can't just farm under turret. this gives your jungler the opportunity to return for a kill later, or stick around and snag it, or at a minimum it lets you deny your opponent farm.

3rd case is if you don't get the kill, but you get your opponent low enough for a dive. you want to shove the wave hard enough that you can threaten to dive your opponent if he sticks around, and if he doesnt you get a ton of turret damage or you get the turret kill.

ValyrianBlade1 votes

I read through a lot of comments and it seems no one does what I do... Not sure if that's good or bad.

I'll lead by saying I play hecarim jungle. Let's say I gank top. Regardless of kill/recall, I'll push Lane. I don't tax though, don't take any cs intentionally (but still leach xp, it's more total xp when shared anyways). I literally aoe damage the melee minions and let laner take the last hits while I move to aoe the casters. I'll occasionally end up taking 1 caster just because we're pushing to tower as fast as possible. I figure I don't need the gold (hecarim can have one of the most expensive builds in the game, but can also be built quite cheaply, sub iceborn gauntlet for trinity force, frozen heart instead of randuins, etc...).

Of course I'll always take farm if laner is at base, all of the scenario specific stuff. Basically if the laner starts attacking minions to push the wave I'll help them push, if they're freezing I'll leave and jungle. In general I try to just damage most creeps and let you take the gold, although I'll grab last hits if I see you're more than 10% cs off the cs leader, or if the whole map is sucking at cs (I've literally played games where I had 40 more cs than anyone else on the map as hecarim jungle...). I don't care how much you need cs, 6 last hits for me is better than 3 for you any day.

The Spice1 votes

Think about it as if you were even or losing in lane with who you were vsing. The jungler comes into lane gets the kill but you get an assist. He got you an assist when there was a decent chance you would not have gotten a kill by yourself. In that case the jungler takes tax because he just took the time out of jungling to gank your lane for the chance of putting the two of you ahead in the game. It would be the same if he counter ganked as well and got both kills. He should still take your lane at least a small amount.

More from Tips & Tricks

More by Hyrum Graff