Looking to become a support main

EkkoFroffles·7/28/2015, 2:16:37 PM·4 votes·4,716 views

I main top, but my supporting was the main factor holding me back in ranked. So I've spent the majority of my time, as of late, practicing supports one by one. In the process, I've actually started to enjoy the role and think I might main it next season simply because it's the easiest role to spam, seeing as nobody ever wants to support.

Thus far, I've reached Level 5 with the following: Blitzcrank Braum Nautilus TahmKench . At the moment, I'm working on Nami to branch out from tank supports and work further on my skill shots. Up next after her is Morgana.

Not sure who'll be next after that, but I have plenty of supports to choose from. Others that I'm particularly interested in are: Alistar Bard Galio Leona Orianna Sona Soraka Thresh Velkoz.

Any general tips or guidance? I'd greatly appreciate any you have to give.

P.S. To give you an idea of where I'm at, I've compiled my stats for the last 3 supports I've spent time working on, and here they are.

Blitzcrank 16-15 (51.61%) Total: 101/134/408 (3.80 KDA). Average: 3.3/4.3/13.2. Kill Participation: 50%.

TahmKench 14-17 (45.16%) Total: 100/167/432 (3.19 KDA) Average: 3.2/5.4/13.9. Kill Participation: 48%.

Nami 7-7 (50.00%) Total: 30/56/218 (4.43 KDA). Average: 2.1/4.0/15.6. Kill Participation: 57%.

30 Comments

TouchpadExpert7/28/2015, 3:10:10 PM2 votes

I'm a support main and I generally pick my supports more based on synergy and match ups than anything else. There are 3 styles of fighting and they are Kill, Poke & Sustain. Everyone has a main style and a secondary style. The third style is usually omitted or has something limiting their ability to be played this way.

The champs you listed work out as follows: Blitzcrank Kill/sustain, Nami Poke/sustain, TahmKench Sustain/kill At least in champion select you want to pick your support based on who your ADC is. So if your ADC picks Kog'maw the worst possible support you want to be is Blitzcrank, because that doesn't work to Kog'maw's range advantage nor his Poke/kill style. Tahm Kench would be a wiser choice as he can protect Kog'maw the best. But if your ADC picks Draven, who is a Kill/poke ADC, then by all means pick Blitzcrank. Tahm Kench eating him would prevent him from catching axes, thus limiting his damage output. Nami would be the middle ground in both of these situations as both ADCs mesh with a poke support pretty well.

I did notice that you didn't include Janna in your list. There's a lot of talk about Janna lately. She won't get you many kills but she will keep your carries alive and is great as a counter to most assassins and helps out siege comps/split pushers immensely. I would really look into getting her.

Some more general advice: Usual starting items are one of these: item 3301 item 3302 item 3303 , this item 3340 , obviously this item 2044 and either 2/1 of these item 2003 and 1/0 of theseitem 2004

Upon buying sight stone immediately swap out warding totem for Sweeper lensitem 3341

Buy this first back if you do not have enough for sight stone item 2043 . Place it in either your tribush, the river bush if against a Shaco or Evelynn, or if your ADC doesn't mind you roaming for an extra 20 seconds behind the red buff bush (if starting blue side) or in the Dot brush in the center of the river. Can also be placed in the bush behind the blue buff. Not sure what to call it exactly.

If your team invades and kills the enemy jungler take the time to place a ward by their red or blue buff if it wasn't recently taken or is still up. Chances are they or someone will be coming for that buff in the next 3 minutes. Your jungler can make another invade and secure what should be an easy kill.

Aggressive pink warding the enemy jungle is also useful. The least checked bush for some reason is behind red buff. You can also pink ward one of the bending bushes between red buff and the enemy base wall if you're brazen enough. Just note that if done super early this area will not be frequently traveled. And pink warding the dragon pit itself while doing or preparing to take dragon is a smart decision too. If someone plops a ward over the wall and you aren't super quick to taking it down this will make sure it doesn't "vanish" on you. You can deny vision much easier this way.

Sometimes its a better idea to focus the enemy support than the enemy ADC. Especially if that support is Soraka.

In a team fight you shouldn't blow all of your CC on an engage. Leave something up in case a peel is needed. Generally speaking if a team fight breaks out your team should be arranged accordingly:

Enemy team| <- Tanks/Bruisers/Fighters <- Supports/Assassins <- Marksmen/Mages

If you do buy Leona don't rush to use your E and start tearing shit up. Rookie mistake. Initiate via your ultimate (it has a short cooldown), let your tanks/bruisers disrupt them further and you stand by your carries ready to peel anything that gets too close. Do not chase for a kill unless one of the enemy carries is dead, and even then you should never chase their bruisers/tanks. If the enemy team has an assassin you should never chase unless they are dead. Zone them away and take a tower or another objective.

Don't be afraid to die for the betterment of the team. If anyone has to die you should willingly volunteer if there is a chance that the other guy can live if you step in. Especially true if said teammate is a carry. If they will surely die regardless of what you choose then back off and plan your next mode of attack on the enemy team.

There's other stuff I can add but this post is long enough already so I will end it here.

MrBuffington7/29/2015, 1:38:27 AM2 votes

https://www.youtube.com/watch?v=y6bWcmK-w_M

This video taught me how to play support (at least/especially during lane phase). Pay more attention to the mindset/general principles; the specifics aren't as important especially since this was a few years ago and the specifics of the game, ie items and stuff, are very different now. Providing strong lane presence is so powerful; you probably don't want to be going as ham as Aphromoo in that video unless you are way better than your opponents/really know the limits of your champion & their champions/trust your ADC to back you up sometimes, but the principle of zoning and providing presence still applies.

I'm sure you know what it feels like to have an enemy blitz in bottom brush just waiting to grab you; you're basically zoned way back or have to sit behind your minions if you want to farm. The same principles apply to basically all supports.

Speaking of, regarding champions, play whoever you like and whoever you're willing to practice on, champions you have success with, etc. I would try every support champion at least once or twice, but when it comes down to what you actually play, pick like, 2-3 champions that you like and do well with and just play those. Spreading yourself too thin as far as champion pool basically makes it so you're mediocre at all champions, master of none. Yes, champions have various strengths and weaknesses, but being able to play a champion well will mask those weaknesses. For example, Soraka's main strength is her ability to sustain in lane, but she can dish out some really mean harass with her spells and auto attacks (she's got pretty high base damages and her AA range is the same as most ADCs), especially if you're just relentlessly hammering away on your opponent (moreso because harassing with your Q heals you, enabling you to sustain even better), and her silence can destroy people in fights. Moreover, and this is true with every role, focus on the fundamentals of the game/role. This is easier if you have a champion you really know well, because instead of wrestling with the champion's mechanics, you can control them instinctively and focus more on the game. Finally, some champions you just don't play well, or your playstyle doesn't match their strengths, but that's not an issue, just find what works for you. I think Nami is an amazing champion, if you like playing her, keep at it, but I don't play her because I'm not happy with my bubble accuracy (or lack of) and the cast time on her ult bothers me; on the other hand Janna's one of my favorite/best champions, but if she's not working for you, don't force it; everyone plays the game a little differently.

Speaking of Janna, I always see people touting her as this disengage heavy support with a passive playstyle, etc. etc. which is true to an extent, but I want to stress that none of this is dogma. Most players I see playing Janna play pretty passively, just disengaging with her Q and shielding you from poke every once in a while. I play Janna pretty aggressively; vs opponents who aren't providing much presence in lane I can often single-handedly force both of them to back with just my shield and auto attack harass (vs. more evenly skilled opponents I'm still constantly looking for opportunities to harass and poke and zone). In fact it's probably because Janna is so good at disengaging that I can afford to play as aggressively as I do, because if I overstep my bounds I can easily disengage and reset. (This isn't me telling you to play Janna; again if she's not working for you, she's not working for you. This is just me illustrating Aphromoo's point about providing lane presence; you can easily do the same thing with Nami since she also has an AA buff and sustain, as well as strong CC).

Some more general advice; your goal as a Support is the same as everyone else: you're trying to win the game. Most people think the support is at the mercy of the ADC; it's actually reversed, the ADC is your damage tool to win the game. The reason you're in lane to begin with is just to get some experience/a bit of gold, and basically while you're there, you might as well try and get your team's 'weapon/sustained damage tool' aka the ADC ahead of theirs. As a support you're an enabler, meaning you're the person that opens the door (through your base utility/utility from your items) for your team, they just have to walk through (aka deal the damage, right click on turrets and enemies, etc). It's not that you have no farm and therefore you're weak; it's because you don't have to sit around in a lane/jungle and farm creeps all game that you're useful, you're free to control the map. If your ADC literally cannot last hit to save their life, go gank another lane, get someone else ahead. Your teammates are tools for you to win the game; if one isn't working properly, go help a better one (conversely, if one is doing well, help them do better; peel for your carries, etc). Look for opportunities to ward; enemy jungler just showed top? Go light up their bottom side jungle; it's your jungle now (careful of enemy laners collapsing on you).

Some even more general advice; work on your gameplay fundamentals, which means your mechanics, game knowledge, etc. I learned to play ADC after being frustrated supporting ADCs who couldn't last hit or kite (basically, as support I was giving them a free lane by forcing the enemy back, but the ADC didn't capitalize on it ie. 'didn't walk through the door'), and learning to do both of those helped immensely with me learning to play support more aggressively and really abusing my opponents with auto attacks, as well as just learning general lane dynamics and how an ADC thinks and how to work with that. Also, don't underestimate your own auto attacks; sure one Soraka banana isn't going to hurt too bad, but you chain a bunch of them together, especially if you can kite and stutter step as well as an ADC main, and that damage really sticks (FYI, Soraka and Sona have the same base attack damage as Caitlyn; they're also higher than a number of ADCs like Varus, Twitch, MF, etc. You add an AA steroid like Janna or Nami, who have even higher base AD, have and their autos seriously start to hurt; yes I know the ADC's runes/masteries/doran blade creates a larger gap etc. but I'm just pointing out that you can deal a ton of damage with autos, especially since you're not busy wasting them on last hitting minions). Plus if you're taking the utility mastery, poking the enemy just means more gold for you.

Hope that helps

John JJ Schmidt7/28/2015, 2:28:41 PM2 votes

I find your lack of Janna.... disturbing ;)

illustrator7/29/2015, 1:49:02 PM1 votes

Synergy is definitly key, but it is also important that you play a champion you feel most comfortable with. my go to is always Lulu C:

IcyPepper7/28/2015, 9:40:03 PM1 votes

Are you sure?

You're going to get a lot of shit from everyone. If you're a caring person who's able to turn the other cheek, then go for it. Otherwise, I would be careful.

Fortunately though, you do have another role for backup, so it's not like you're solely a support main. So good luck mate.

Also, I highly suggest having some sustain supports and some poke supports. Tanks are great, but sometimes mages are good too. Consider Zyra, Soraka, and Lulu for your supporting needs.

Lugg7/28/2015, 4:11:52 PM1 votes

If you want to do well in the higher ELOs, you need to know Alistar and Thresh

Bemapon7/29/2015, 12:42:33 AM1 votes

Bard master race. Join us.